Player Matchup

Osiris
Osiris
Daimon3443
Osiris
Level 10
God Stats
2W - 2L
1,410 SR
Queue Stats
16W - 38L
1,087 Elo+
Party 2
Bacchus
Bacchus
DevorSlather
Bacchus
Level 15
God Stats
2W - 0L
1,749 SR
Queue Stats
4W - 12L
1,245 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Extragamef13YT
Morgan Le Fay
Level 47
God Stats
8W - 17L
863 SR
Queue Stats
37W - 79L
1,227 Elo+
Party 2
Sol
Sol
Maghe-kill
Sol
Level 45
God Stats
6W - 22L
1,155 SR
Queue Stats
8W - 35L
1,072 Elo+
Party 2
Cliodhna
Cliodhna
iTzGhost_jouco
Cliodhna
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 68L
1,215 Elo+
Party 2
Team Averages
Level 27
1,335 SR
1,169 Elo+

VS

Team Averages
Level 91
1,501 SR
1,354 Elo+
Kukulkan
Kukulkan
JSanchez95jsf
Kukulkan
Level 46
God Stats
25W - 21L
1,420 SR
Queue Stats
49W - 43L
1,391 Elo+
Solo
Izanami
Izanami
Robin-Santy
Izanami
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 19L
1,266 Elo+
Party 1
Aphrodite
Aphrodite
ShadowMonarch7
Aphrodite
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
682W - 688L
1,411 Elo+
Solo
Loki
Loki
WouterDriel
Loki
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 26L
1,266 Elo+
Party 1
Surtr
Surtr
yeniche38550
Surtr
Level 129
God Stats
15W - 12L
1,584 SR
Queue Stats
96W - 99L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Daimon3443
Osiris
12
0 / 3 / 1
6,881
459
1,357
10,304
7,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DevorSlather
Bacchus
11
0 / 0 / 0
7,014
468
2,702
11,410
9,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Extragamef13YT
Morgan Le Fay
15
5 / 0 / 1
9,118
608
12,266
7,700
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,501
433
7,928
7,789
2,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
13
3 / 0 / 0
7,763
518
3,804
9,654
3,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JSanchez95jsf
Kukulkan
13
1 / 4 / 0
7,717
514
6,066
9,921
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Robin-Santy
Izanami
12
1 / 1 / 0
6,617
441
6,955
8,328
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ShadowMonarch7
Aphrodite
12
0 / 2 / 1
7,509
501
7,121
13,392
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 1 / 0
7,642
509
3,362
8,761
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 0 / 1
5,268
351
1,627
2,751
1,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
8
Kills
2
4
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
Daimon3443
Osiris
0
3
1
0.17
W
Bacchus
DevorSlather
Bacchus
0
0
0
0
W
Morgan Le Fay
Extragamef13YT
Morgan Le Fay
5
0
1
5.5
L
Kukulkan
JSanchez95jsf
Kukulkan
1
4
0
0.25
W
0
1
1
0.5
L
Izanami
Robin-Santy
Izanami
1
1
0
1
L
Aphrodite
ShadowMonarch7
Aphrodite
0
2
1
0.25
L
0
1
0
0
W
Cliodhna
3
0
0
3
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,057
Damage
25,131
46,857
Taken
43,153
26,413
Mitigated
17,880
10,907
Healing
21,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Daimon3443
Osiris
1,357
582
0
1,062
10,304
7,000
1,327
745
9,559
0
34,320
W
Bacchus
DevorSlather
Bacchus
2,702
287
217
4,573
11,410
9,561
0
3,221
8,189
25,139
0
W
Morgan Le Fay
Extragamef13YT
Morgan Le Fay
12,266
1,482
0
1,873
7,700
3,422
272
4,916
2,784
67,356
0
L
Kukulkan
JSanchez95jsf
Kukulkan
6,066
296
239
2,552
9,921
4,018
0
8,420
1,063
64,726
0
W
7,928
2,246
413
2,081
7,789
2,632
0
2,690
5,099
51,102
0
L
Izanami
Robin-Santy
Izanami
6,955
3,991
187
3,135
8,328
2,997
522
5,066
3,239
0
51,033
L
Aphrodite
ShadowMonarch7
Aphrodite
7,121
1,490
1,590
8,520
13,392
6,481
336
7,969
5,049
43,890
0
L
3,362
937
0
4,461
8,761
3,304
391
606
8,155
0
58,007
W
Cliodhna
3,804
231
0
688
9,654
3,798
522
1,669
7,985
0
56,079
L
1,627
767
0
1,113
2,751
1,080
0
0
2,751
118
16,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,277
Gold Earned
34,753
372
Minions Killed
365
0
Camps Cleared
0
1,589,402
Distance Traveled
1,159,256
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,881
459
50
3
0
289,386
4
W
Bacchus
7,014
468
33
2
0
336,914
0
W
Morgan Le Fay
9,118
608
116
8
0
318,870
5
L
Kukulkan
7,717
514
102
7
0
289,632
0
W
Sol
6,501
433
95
6
0
280,841
1
L
Izanami
6,617
441
80
5
0
274,565
0
L
Aphrodite
7,509
501
66
4
0
244,435
0
L
Loki
7,642
509
101
7
0
275,506
0
W
Cliodhna
7,763
518
78
5
0
363,391
0
L
Surtr
5,268
351
16
1
0
75,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role