Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cheazsy
Izanami
Level 90
God Stats
15W - 5L
1,720 SR
Queue Stats
195W - 182L
1,557 Elo+
Solo
Kukulkan
Kukulkan
Flapneus
Kukulkan
Level 109
God Stats
3W - 2L
1,449 SR
Queue Stats
34W - 28L
1,542 Elo+
Party 3
Mercury
Mercury
Optimal
Mercury
Level 114
God Stats
8W - 4L
1,655 SR
Queue Stats
69W - 61L
1,566 Elo+
Party 3
Surtr
Surtr
Otrebaz
Surtr
Level 87
God Stats
10W - 4L
1,758 SR
Queue Stats
71W - 67L
1,612 Elo+
Solo
Team Averages
Level 106
1,616 SR
1,555 Elo+

VS

Team Averages
Level 90
1,503 SR
1,498 Elo+
Anubis
Anubis
Hydrochaeris
Anubis
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
318W - 319L
1,489 Elo+
Solo
Ares
Ares
JosePunch
Ares
Level 128
God Stats
1W - 2L
1,780 SR
Queue Stats
36W - 36L
1,496 Elo+
Party 1
Cliodhna
Cliodhna
MaikElKing
Cliodhna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 195L
1,506 Elo+
Party 2
Ullr
Ullr
SirJeiz
Ullr
Level 61
God Stats
0W - 3L
1,327 SR
Queue Stats
60W - 58L
1,483 Elo+
Party 1
Hercules
Hercules
iriondo06
Hercules
Level 41
God Stats
18W - 25L
1,409 SR
Queue Stats
170W - 164L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 0 / 7
5,776
578
3,367
6,898
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Cheazsy
Izanami
12
6 / 0 / 1
6,683
668
5,137
5,725
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Flapneus
Kukulkan
10
2 / 1 / 3
6,282
628
5,496
4,298
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Optimal
Mercury
12
4 / 2 / 4
6,936
694
3,884
9,021
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
Otrebaz
Surtr
10
0 / 1 / 0
5,807
581
5,063
7,387
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 3 / 0
6,380
638
6,488
9,056
4,683
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
7
0 / 3 / 0
4,311
431
2,496
5,428
4,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
MaikElKing
Cliodhna
7
0 / 4 / 0
4,660
466
3,196
8,065
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
SirJeiz
Ullr
9
0 / 2 / 0
4,866
487
2,307
5,746
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
iriondo06
Hercules
10
1 / 0 / 0
5,495
550
3,699
8,012
5,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
4
4
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
7
3.5
W
Izanami
Cheazsy
Izanami
6
0
1
6.5
W
Kukulkan
Flapneus
Kukulkan
2
1
3
3.5
L
Anubis
3
3
0
1
L
Ares
0
3
0
0
L
Cliodhna
MaikElKing
Cliodhna
0
4
0
0
W
Mercury
Optimal
Mercury
4
2
4
3
W
Surtr
Otrebaz
Surtr
0
1
0
0
L
Ullr
SirJeiz
Ullr
0
2
0
0
L
Hercules
iriondo06
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,947
Damage
18,186
33,329
Taken
36,307
17,440
Mitigated
19,181
10,192
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,367
612
0
2,880
6,898
5,797
246
319
6,579
15,159
0
W
Izanami
Cheazsy
Izanami
5,137
3,672
0
3,546
5,725
1,965
720
1,542
4,183
0
61,554
W
Kukulkan
Flapneus
Kukulkan
5,496
1,124
0
250
4,298
1,137
0
3,317
981
44,473
0
L
Anubis
6,488
129
0
4,857
9,056
4,683
0
4,822
4,234
45,006
0
L
Ares
2,496
248
115
293
5,428
4,595
0
993
4,435
7,202
139
L
Cliodhna
MaikElKing
Cliodhna
3,196
435
0
1,720
8,065
2,525
0
1,132
6,933
0
24,750
W
Mercury
Optimal
Mercury
3,884
1,954
0
778
9,021
2,900
0
3,592
5,429
0
49,067
W
Surtr
Otrebaz
Surtr
5,063
1,924
0
2,738
7,387
5,641
0
75
7,312
495
42,131
L
Ullr
SirJeiz
Ullr
2,307
569
0
529
5,746
2,019
0
1,478
4,268
0
29,687
L
Hercules
iriondo06
Hercules
3,699
1,210
0
3,819
8,012
5,359
0
673
7,339
0
34,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
25,712
376
Minions Killed
256
0
Camps Cleared
0
1,030,495
Distance Traveled
876,809
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,776
578
28
3
0
209,287
0
W
Izanami
6,683
668
111
11
0
177,051
0
W
Kukulkan
6,282
628
79
8
0
196,374
3
L
Anubis
6,380
638
76
8
0
170,192
0
L
Ares
4,311
431
8
1
0
131,949
0
L
Cliodhna
4,660
466
45
5
0
186,809
1
W
Mercury
6,936
694
81
8
0
249,932
0
W
Surtr
5,807
581
77
8
0
197,851
0
L
Ullr
4,866
487
52
5
0
176,230
0
L
Hercules
5,495
550
75
8
0
211,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role