Player Matchup

Hel
Hel
Akuroaii
Hel
Level 120
God Stats
5W - 6L
1,442 SR
Queue Stats
480W - 460L
1,461 Elo+
Solo
Cthulhu
Cthulhu
AlpHa-BeWiSe
Cthulhu
Level 29
God Stats
2W - 1L
1,281 SR
Queue Stats
77W - 148L
1,241 Elo+
Party 1
Izanami
Izanami
EL-SpaRooW-
Izanami
Level 68
God Stats
7W - 5L
1,438 SR
Queue Stats
69W - 75L
1,288 Elo+
Party 1
Bellona
Bellona
Miyaavik21
Bellona
Level 56
God Stats
11W - 31L
1,343 SR
Queue Stats
101W - 153L
1,360 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sebas974
Tsukuyomi
Level 159
God Stats
37W - 32L
1,572 SR
Queue Stats
338W - 334L
1,543 Elo+
Party 1
Team Averages
Level 86
1,415 SR
1,379 Elo+

VS

Team Averages
Level 129
1,418 SR
1,480 Elo+
Raijin
Raijin
IronManSam HD
Raijin
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
284W - 271L
1,480 Elo+
Solo
Artemis
Artemis
Liam1995Robert
Artemis
Level 104
God Stats
1W - 3L
1,715 SR
Queue Stats
19W - 19L
1,445 Elo+
Solo
Mulan
Mulan
MrHammond8Twitch
Mulan
Level 124
God Stats
5W - 10L
1,358 SR
Queue Stats
364W - 364L
1,481 Elo+
Solo
Cabrakan
Cabrakan
Pani_Fiedler
Cabrakan
Level 141
God Stats
6W - 5L
1,338 SR
Queue Stats
176W - 162L
1,485 Elo+
Party 2
Cliodhna
Cliodhna
Rafastan_Fiedler
Cliodhna
Level 189
God Stats
4W - 8L
1,179 SR
Queue Stats
164W - 147L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
6,727
673
5,290
6,264
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
AlpHa-BeWiSe
Cthulhu
7
1 / 1 / 4
5,157
516
2,399
4,961
3,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
EL-SpaRooW-
Izanami
8
0 / 0 / 5
4,679
468
3,113
5,206
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Miyaavik21
Bellona
11
1 / 0 / 0
5,872
587
4,962
9,024
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
sebas974
Tsukuyomi
11
6 / 1 / 4
6,838
684
6,711
7,543
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,813
581
3,168
8,663
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 1
4,939
494
5,056
5,194
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
5,166
517
4,670
7,455
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Pani_Fiedler
Cabrakan
6
0 / 3 / 1
4,685
469
1,588
7,589
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 0
5,867
587
4,641
8,980
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
3
3
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Cthulhu
AlpHa-BeWiSe
Cthulhu
1
1
4
3
W
Izanami
EL-SpaRooW-
Izanami
0
0
5
2.5
L
1
5
0
0.2
L
0
1
1
0.5
W
Bellona
Miyaavik21
Bellona
1
0
0
1
L
0
1
0
0
L
Cabrakan
Pani_Fiedler
Cabrakan
0
3
1
0.17
L
2
2
0
1
W
Tsukuyomi
sebas974
Tsukuyomi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,475
Damage
19,123
32,998
Taken
37,881
17,301
Mitigated
17,784
15,236
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,290
214
739
2,908
6,264
2,309
0
2,917
3,330
44,432
0
W
Cthulhu
AlpHa-BeWiSe
Cthulhu
2,399
163
1,361
1,521
4,961
3,381
0
698
4,263
10,043
0
W
Izanami
EL-SpaRooW-
Izanami
3,113
2,210
0
2,225
5,206
1,484
0
622
4,584
0
27,952
L
3,168
652
0
700
8,663
2,670
0
3,609
4,722
39,508
0
L
5,056
2,642
0
2,906
5,194
1,859
0
1,059
4,097
0
36,043
W
Bellona
Miyaavik21
Bellona
4,962
1,198
0
4,280
9,024
7,609
0
0
9,024
0
35,599
L
4,670
446
0
2,051
7,455
3,733
0
0
7,455
0
27,158
L
Cabrakan
Pani_Fiedler
Cabrakan
1,588
460
127
1,828
7,589
6,352
0
1,781
5,770
9,547
0
L
4,641
573
0
2,648
8,980
3,170
0
790
8,148
0
48,538
W
Tsukuyomi
sebas974
Tsukuyomi
6,711
1,393
0
2,202
7,543
2,518
0
492
7,041
0
44,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
26,470
272
Minions Killed
237
0
Camps Cleared
0
1,027,109
Distance Traveled
954,537
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,727
673
81
8
0
226,023
2
W
Cthulhu
5,157
516
11
1
0
168,718
1
W
Izanami
4,679
468
58
6
0
187,621
0
L
Raijin
5,813
581
72
7
0
170,822
0
L
Artemis
4,939
494
53
5
0
173,694
0
W
Bellona
5,872
587
65
7
0
188,230
0
L
Mulan
5,166
517
32
3
0
184,384
3
L
Cabrakan
4,685
469
11
1
0
189,885
1
L
Cliodhna
5,867
587
69
7
0
235,752
0
W
Tsukuyomi
6,838
684
57
6
0
256,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role