Player Matchup

Ne Zha
Ne Zha
Platinum III
JHollman
Ne Zha
Platinum III
Level 157
God Stats
9W - 2L
1,584 SR
Queue Stats
74W - 68L
1,575 MMR
Party 1
Nox
Nox
Gold III
Welon
Nox
Gold III
Level 128
God Stats
2W - 2L
1,839 SR
Queue Stats
59W - 56L
1,394 MMR
Party 1
Horus
Horus
Gold III
XxDarcaoSxX
Horus
Gold III
Level 124
God Stats
18W - 7L
1,680 SR
Queue Stats
24W - 13L
1,606 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,701 SR
1,525 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,742 SR
1,454 MMR
Surtr
Surtr
Bronze III
True_Coconut
Surtr
Bronze III
Level 149
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 2L
1,461 MMR
Solo
Freya
Freya
Platinum V
TrynnaMatch7
Freya
Platinum V
Level 139
God Stats
2W - 1L
1,912 SR
Queue Stats
68W - 69L
1,451 MMR
Solo
Cupid
Cupid
Bronze III
xA Alex Ax
Cupid
Bronze III
Level 127
God Stats
0W - 1L
1,786 SR
Queue Stats
2W - 3L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JHollman
Ne Zha
17
4 / 0 / 8
10,654
761
23,282
17,713
12,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Welon
Nox
17
6 / 1 / 6
11,284
806
11,157
8,594
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 9
11,255
804
7,862
20,778
28,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Bans
Ao KuangUllrPersephoneAchillesGeb

VS

Bans
KhepriBaron SamediMorgan Le FayDiscordiaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
9,287
663
9,281
17,436
19,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 5 / 2
9,952
711
12,567
16,454
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
15
2 / 4 / 2
10,032
717
12,465
18,292
7,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
5
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
JHollman
Ne Zha
4
0
8
8
L
0
4
3
0.38
L
3
5
2
0.8
W
Nox
Welon
Nox
6
1
6
9
W
3
4
9
1.88
L
Cupid
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,301
Damage
34,313
47,085
Taken
52,182
45,750
Mitigated
33,033
17,951
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
JHollman
Ne Zha
23,282
5,030
0
6,106
17,713
12,106
1,602
4,698
13,015
0
70,700
L
9,281
2,256
583
5,693
17,436
19,588
37
4,151
13,285
1,936
23,445
L
12,567
4,486
0
4,435
16,454
6,433
360
3,112
13,342
42,611
0
W
Nox
Welon
Nox
11,157
1,034
0
500
8,594
5,075
1,145
3,282
5,312
59,967
0
W
7,862
3,081
4,421
6,924
20,778
28,569
347
5,959
14,819
1,299
13,981
L
Cupid
12,465
7,216
427
7,380
18,292
7,012
1,026
4,804
13,488
0
53,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
29,271
217
Minions Killed
170
0
Camps Cleared
0
858,785
Distance Traveled
715,027
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,654
761
59
4
0
315,544
0
L
Surtr
9,287
663
35
3
0
264,866
0
L
Freya
9,952
711
59
4
0
215,955
3
W
Nox
11,284
806
138
10
0
280,512
0
W
Horus
11,255
804
20
1
0
262,729
0
L
Cupid
10,032
717
76
5
0
234,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role