Player Matchup

Ullr
Ullr
Geibõy
Ullr
Level 170
God Stats
23W - 25L
1,695 SR
Queue Stats
74W - 80L
1,492 Elo+
Solo
Atlas
Atlas
MrValentineSU
Atlas
Level 59
God Stats
2W - 2L
1,425 SR
Queue Stats
18W - 21L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
Mördréd
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Chang'e
Chang'e
ThaRiceGod
Chang'e
Level 156
God Stats
7W - 7L
1,500 SR
Queue Stats
76W - 65L
1,758 Elo+
Solo
Tsukuyomi
Tsukuyomi
mustinator
Tsukuyomi
Level 147
God Stats
7W - 3L
1,500 SR
Queue Stats
53W - 46L
1,453 Elo+
Solo
Team Averages
Level 120
1,524 SR
1,536 Elo+

VS

Team Averages
Level 139
1,536 SR
1,501 Elo+
Xing Tian
Xing Tian
HU742
Xing Tian
Level 127
God Stats
2W - 3L
1,939 SR
Queue Stats
63W - 58L
1,393 Elo+
Solo
Izanami
Izanami
Luwes1087
Izanami
Level 158
God Stats
6W - 10L
1,463 SR
Queue Stats
58W - 56L
1,546 Elo+
Party 1
Ares
Ares
MemoryStays
Ares
Level 191
God Stats
0W - 2L
1,331 SR
Queue Stats
427W - 417L
1,531 Elo+
Party 1
Fenrir
Fenrir
ZizDarkMagic
Fenrir
Level 74
God Stats
0W - 2L
1,323 SR
Queue Stats
193W - 179L
1,520 Elo+
Solo
Thoth
Thoth
lukha
Thoth
Level 147
God Stats
12W - 17L
1,625 SR
Queue Stats
81W - 83L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Geibõy
Ullr
17
2 / 0 / 4
9,633
642
10,888
10,182
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 7
7,759
517
3,412
10,192
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Mördréd
Sun Wukong
15
1 / 0 / 2
9,354
624
9,360
12,394
9,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
ThaRiceGod
Chang'e
14
7 / 1 / 5
9,180
612
6,183
10,626
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
mustinator
Tsukuyomi
14
9 / 3 / 6
9,753
650
13,895
14,974
5,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HU742
Xing Tian
13
0 / 2 / 0
7,253
484
8,653
16,991
12,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Luwes1087
Izanami
12
0 / 4 / 0
6,968
465
2,670
11,749
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 4
7,183
479
5,065
15,796
13,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
12
1 / 3 / 0
7,506
500
2,776
13,709
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
lukha
Thoth
14
3 / 4 / 1
8,245
550
7,694
7,149
2,289
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
20
Kills
4
4
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
Geibõy
Ullr
2
0
4
4
L
Xing Tian
HU742
Xing Tian
0
2
0
0
L
Izanami
Luwes1087
Izanami
0
4
0
0
L
0
7
4
0.29
W
1
0
7
4.5
W
Sun Wukong
Mördréd
Sun Wukong
1
0
2
2
W
Chang'e
ThaRiceGod
Chang'e
7
1
5
9.5
L
Fenrir
1
3
0
0.33
L
Thoth
lukha
Thoth
3
4
1
0.88
W
Tsukuyomi
mustinator
Tsukuyomi
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,738
Damage
26,858
58,368
Taken
65,394
29,517
Mitigated
39,035
21,001
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Geibõy
Ullr
10,888
5,638
0
2,361
10,182
4,656
1,310
992
9,190
0
96,272
L
Xing Tian
HU742
Xing Tian
8,653
232
0
3,875
16,991
12,722
0
829
16,162
60,803
0
L
Izanami
Luwes1087
Izanami
2,670
1,878
0
3,419
11,749
4,637
233
902
10,847
0
55,109
L
5,065
397
0
1,654
15,796
13,977
0
3,849
11,947
20,477
0
W
3,412
1,177
0
3,351
10,192
6,690
698
4,301
5,729
18,618
57
W
Sun Wukong
Mördréd
Sun Wukong
9,360
1,985
0
5,008
12,394
9,157
0
5,556
5,679
0
76,791
W
Chang'e
ThaRiceGod
Chang'e
6,183
541
2,838
4,407
10,626
3,438
287
4,212
6,414
59,004
0
L
Fenrir
2,776
218
0
2,436
13,709
5,410
0
873
12,836
0
50,489
L
Thoth
lukha
Thoth
7,694
172
0
1,125
7,149
2,289
0
3,142
4,007
61,417
0
W
Tsukuyomi
mustinator
Tsukuyomi
13,895
3,768
0
3,036
14,974
5,576
459
6,462
8,408
0
82,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,679
Gold Earned
37,155
489
Minions Killed
383
0
Camps Cleared
0
1,598,317
Distance Traveled
1,514,948
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,633
642
145
10
0
274,511
1
L
Xing Tian
7,253
484
86
6
0
300,015
0
L
Izanami
6,968
465
102
7
0
276,784
2
L
Ares
7,183
479
14
1
0
295,537
5
W
Atlas
7,759
517
26
2
0
308,719
4
W
Sun Wukong
9,354
624
134
9
0
362,787
2
W
Chang'e
9,180
612
84
6
0
301,495
3
L
Fenrir
7,506
500
77
5
0
333,075
1
L
Thoth
8,245
550
104
7
0
309,537
1
W
Tsukuyomi
9,753
650
100
7
0
350,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role