Player Matchup

Charybdis
Charybdis
ChrisvH
Charybdis
Level 65
God Stats
2W - 6L
1,500 SR
Queue Stats
95W - 82L
1,501 Elo+
Solo
Cliodhna
Cliodhna
Kendyy
Cliodhna
Level 60
God Stats
1W - 2L
1,343 SR
Queue Stats
15W - 17L
1,444 Elo+
Solo
Nox
Nox
LeaRninGtOfLy
Nox
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Pajeeeee
Kuzenbo
Level 72
God Stats
0W - 1L
1,773 SR
Queue Stats
10W - 8L
1,409 Elo+
Party 2
Thor
Thor
ProtonBlade
Thor
Level 85
God Stats
11W - 8L
1,618 SR
Queue Stats
58W - 40L
1,535 Elo+
Party 2
Team Averages
Level 84
1,547 SR
1,478 Elo+

VS

Team Averages
Level 104
1,585 SR
1,456 Elo+
Thoth
Thoth
Heart56
Thoth
Level 83
God Stats
2W - 1L
1,715 SR
Queue Stats
256W - 257L
1,476 Elo+
Party 1
Neith
Neith
IllidanStorm45
Neith
Level 123
God Stats
10W - 13L
1,510 SR
Queue Stats
375W - 351L
1,465 Elo+
Solo
Horus
Horus
MIKImaus222
Horus
Level 136
God Stats
4W - 1L
1,852 SR
Queue Stats
335W - 311L
1,476 Elo+
Party 1
Atlas
Atlas
Mano506
Atlas
Level 129
God Stats
4W - 6L
1,345 SR
Queue Stats
79W - 65L
1,512 Elo+
Solo
He Bo
He Bo
UniLadd
He Bo
Level 48
God Stats
8W - 2L
1,500 SR
Queue Stats
30W - 39L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChrisvH
Charybdis
9
1 / 2 / 0
5,016
502
3,510
5,886
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Kendyy
Cliodhna
10
1 / 2 / 1
5,622
562
4,131
9,159
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 4 / 0
5,134
513
2,383
4,960
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Pajeeeee
Kuzenbo
8
0 / 3 / 1
4,677
468
4,210
9,229
10,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 0
5,537
554
4,187
8,492
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Heart56
Thoth
10
2 / 3 / 3
6,202
620
1,975
4,679
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 0 / 2
6,198
620
6,770
4,776
1,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 2 / 0
6,488
649
6,191
8,685
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
Mano506
Atlas
8
1 / 1 / 6
5,269
527
3,761
6,163
4,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
UniLadd
He Bo
11
3 / 0 / 2
6,620
662
4,178
5,683
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
15
15
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ChrisvH
Charybdis
1
2
0
0.5
W
Thoth
Heart56
Thoth
2
3
3
1.17
W
5
0
2
6
L
Cliodhna
Kendyy
Cliodhna
1
2
1
0.75
L
2
4
0
0.5
W
4
2
0
2
W
Atlas
Mano506
Atlas
1
1
6
4
L
Kuzenbo
Pajeeeee
Kuzenbo
0
3
1
0.17
L
2
4
0
0.5
W
He Bo
UniLadd
He Bo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
22,875
37,726
Taken
29,986
22,363
Mitigated
14,785
9,236
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ChrisvH
Charybdis
3,510
1,753
0
2,974
5,886
2,001
0
2,789
3,097
0
34,908
W
Thoth
Heart56
Thoth
1,975
415
0
440
4,679
1,394
577
2,106
2,573
33,078
0
W
6,770
1,996
0
2,007
4,776
1,618
0
2,006
2,770
0
39,757
L
Cliodhna
Kendyy
Cliodhna
4,131
1,163
0
1,959
9,159
3,213
0
1,192
7,885
0
37,925
L
2,383
113
0
0
4,960
1,883
432
3,107
1,853
25,927
0
W
6,191
2,769
10
3,876
8,685
5,626
0
304
8,381
0
40,500
W
Atlas
Mano506
Atlas
3,761
1,624
0
1,506
6,163
4,340
0
1,634
4,529
14,142
0
L
Kuzenbo
Pajeeeee
Kuzenbo
4,210
1,444
29
2,609
9,229
10,710
0
2,826
6,403
21,785
0
L
4,187
686
0
1,665
8,492
4,556
0
0
7,855
592
30,757
W
He Bo
UniLadd
He Bo
4,178
224
0
3,336
5,683
1,807
430
847
4,836
53,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
30,777
233
Minions Killed
311
0
Camps Cleared
0
911,460
Distance Traveled
994,353
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,016
502
65
7
0
179,979
2
W
Thoth
6,202
620
59
6
0
190,188
0
W
Neith
6,198
620
75
8
0
185,740
1
L
Cliodhna
5,622
562
61
6
0
196,858
0
L
Nox
5,134
513
40
4
0
148,630
1
W
Horus
6,488
649
75
8
0
179,226
0
W
Atlas
5,269
527
20
2
0
215,826
2
L
Kuzenbo
4,677
468
31
3
0
204,579
0
L
Thor
5,537
554
36
4
0
181,414
0
W
He Bo
6,620
662
82
8
0
223,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role