Player Matchup

Ah Puch
Ah Puch
Coke_ExClusiVe
Ah Puch
Level 203
God Stats
3W - 2L
1,640 SR
Queue Stats
105W - 107L
1,608 Elo+
Party 3
Set
Set
Derrepero434
Set
Level 106
God Stats
7W - 3L
1,594 SR
Queue Stats
278W - 274L
1,407 Elo+
Party 2
Agni
Agni
Its-_-OsCaR-_-VR
Agni
Level 64
God Stats
3W - 6L
1,333 SR
Queue Stats
333W - 323L
1,416 Elo+
Party 2
Khepri
Khepri
TC_Drako_013
Khepri
Level 93
God Stats
18W - 14L
1,491 SR
Queue Stats
224W - 234L
1,413 Elo+
Party 2
Surtr
Surtr
The Kushoholic
Surtr
Level 61
God Stats
8W - 2L
1,810 SR
Queue Stats
86W - 103L
1,601 Elo+
Party 3
Team Averages
Level 105
1,573 SR
1,489 Elo+

VS

Team Averages
Level 46
1,375 SR
1,283 Elo+
Morgan Le Fay
Morgan Le Fay
Brian_2006612
Morgan Le Fay
Level 26
God Stats
2W - 9L
1,100 SR
Queue Stats
91W - 108L
1,130 Elo+
Party 1
Ishtar
Ishtar
Castiel_White23
Ishtar
Level 32
God Stats
5W - 9L
1,500 SR
Queue Stats
178W - 195L
1,130 Elo+
Party 1
Izanami
Izanami
DaZiege
Izanami
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 88L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
IBringHeal
Amaterasu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Mercury
Mercury
LordGravy6912
Mercury
Level 38
God Stats
1W - 3L
1,274 SR
Queue Stats
10W - 27L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,199
620
6,950
7,210
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 3
5,702
570
4,154
4,875
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 1 / 2
6,160
616
5,944
4,732
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
9
2 / 0 / 5
6,174
617
3,251
4,463
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 0
6,612
661
4,320
7,816
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brian_2006612
Morgan Le Fay
8
0 / 5 / 0
4,551
455
3,120
8,497
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 3 / 0
4,030
403
2,081
5,259
1,846
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
DaZiege
Izanami
9
0 / 2 / 0
5,339
534
2,242
5,885
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
IBringHeal
Amaterasu
10
3 / 1 / 0
5,709
571
2,761
9,717
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
9
1 / 1 / 1
5,391
539
2,055
7,135
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
4
4
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Brian_2006612
Morgan Le Fay
0
5
0
0
L
0
3
0
0
W
3
1
1
3.5
L
Izanami
DaZiege
Izanami
0
2
0
0
W
2
0
3
3.5
L
Amaterasu
IBringHeal
Amaterasu
3
1
0
3
W
4
1
2
5
L
Mercury
1
1
1
1.5
W
Khepri
2
0
5
4.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,619
Damage
12,259
29,096
Taken
36,493
13,668
Mitigated
15,509
12,370
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Brian_2006612
Morgan Le Fay
3,120
771
0
937
8,497
3,381
0
6,438
2,059
24,039
0
L
2,081
819
0
852
5,259
1,846
0
2,767
2,492
0
11,648
W
6,950
542
0
4,373
7,210
2,582
0
545
6,665
52,692
0
L
Izanami
DaZiege
Izanami
2,242
1,436
0
1,120
5,885
1,791
0
2,016
3,869
0
33,690
W
4,154
1,998
0
2,136
4,875
2,074
0
0
4,875
0
33,453
L
Amaterasu
IBringHeal
Amaterasu
2,761
1,488
0
3,657
9,717
6,232
0
2,997
6,720
0
27,623
W
5,944
653
0
0
4,732
1,725
361
2,170
2,562
36,805
0
L
Mercury
2,055
1,168
0
1,426
7,135
2,259
0
2,050
5,085
0
28,603
W
Khepri
3,251
272
305
2,204
4,463
3,514
421
405
4,058
15,732
0
W
4,320
1,986
0
3,352
7,816
3,773
302
0
7,816
384
46,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
25,020
297
Minions Killed
211
0
Camps Cleared
0
1,023,598
Distance Traveled
970,236
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,551
455
30
3
0
163,920
0
L
Ishtar
4,030
403
26
3
0
138,999
0
W
Ah Puch
6,199
620
81
8
0
215,240
1
L
Izanami
5,339
534
55
6
0
200,902
0
W
Set
5,702
570
55
6
0
218,598
0
L
Amaterasu
5,709
571
50
5
0
212,411
0
W
Agni
6,160
616
65
7
0
190,970
0
L
Mercury
5,391
539
50
5
0
254,004
0
W
Khepri
6,174
617
17
2
0
217,082
0
W
Surtr
6,612
661
79
8
0
181,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role