Player Matchup

Hou Yi
Hou Yi
KOKENDO
Hou Yi
Level 147
God Stats
3W - 2L
1,661 SR
Queue Stats
94W - 74L
1,578 Elo+
Solo
Hel
Hel
Lok_infinite
Hel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,511 Elo+
Solo
Tiamat
Tiamat
OldManFuzzy
Tiamat
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 160L
1,505 Elo+
Solo
Mulan
Mulan
TRIXTOR2
Mulan
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 186L
1,494 Elo+
Solo
Vamana
Vamana
饭饭桶哥
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,328 Elo+
Solo
Team Averages
Level 111
1,532 SR
1,483 Elo+

VS

Team Averages
Level 118
1,548 SR
1,516 Elo+
Danzaburou
Danzaburou
MadMikeNYC
Danzaburou
Level 180
God Stats
14W - 14L
1,494 SR
Queue Stats
730W - 754L
1,408 Elo+
Solo
Thor
Thor
Smurftasticbro
Thor
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 107L
1,561 Elo+
Solo
Medusa
Medusa
ThatOneFryGuy
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 109L
1,534 Elo+
Solo
Yemoja
Yemoja
iMiiTaTe
Yemoja
Level 87
God Stats
5W - 8L
1,747 SR
Queue Stats
592W - 585L
1,467 Elo+
Solo
Scylla
Scylla
oksnowflake
Scylla
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 143L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KOKENDO
Hou Yi
16
5 / 1 / 2
8,519
852
16,476
11,375
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 4
6,955
696
5,869
11,272
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
12
0 / 4 / 5
6,706
671
8,370
12,768
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
TRIXTOR2
Mulan
13
1 / 3 / 4
6,947
695
5,288
12,274
11,719
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
13
0 / 5 / 5
7,129
713
8,081
14,681
13,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MadMikeNYC
Danzaburou
14
5 / 1 / 12
8,767
877
12,897
9,183
4,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 3 / 8
8,657
866
18,431
14,181
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 2 / 16
7,995
800
10,857
10,425
4,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yemoja
iMiiTaTe
Yemoja
14
0 / 0 / 16
8,416
842
2,947
8,370
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
17
5 / 1 / 10
9,042
904
10,860
9,587
3,879
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
7
Kills
18
18
Deaths
7
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
KOKENDO
Hou Yi
5
1
2
6
L
1
5
4
0.6
W
Danzaburou
MadMikeNYC
Danzaburou
5
1
12
11
L
Tiamat
0
4
5
0.63
W
7
3
8
3.67
L
Mulan
TRIXTOR2
Mulan
1
3
4
1
W
1
2
16
4.5
W
Yemoja
iMiiTaTe
Yemoja
0
0
16
8
W
Scylla
5
1
10
10
L
Vamana
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,084
Damage
55,992
62,370
Taken
51,746
41,591
Mitigated
25,516
24,521
Healing
29,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
KOKENDO
Hou Yi
16,476
5,376
1,136
2,781
11,375
5,260
0
2,812
8,563
0
35,539
L
5,869
548
8,639
3,687
11,272
4,066
0
1,461
9,811
11,230
0
W
Danzaburou
MadMikeNYC
Danzaburou
12,897
2,477
747
3,484
9,183
4,014
757
1,786
7,142
0
21,285
L
Tiamat
8,370
569
2,237
3,622
12,768
7,282
0
3,059
9,709
14,447
0
W
18,431
3,380
530
1,147
14,181
6,415
0
5,088
9,013
0
24,534
L
Mulan
TRIXTOR2
Mulan
5,288
381
0
715
12,274
11,719
42
1,453
10,821
0
8,725
W
10,857
3,302
1,663
1,400
10,425
4,775
1,036
3,421
6,820
0
22,192
W
Yemoja
iMiiTaTe
Yemoja
2,947
1,210
13,899
4,573
8,370
6,433
388
1,557
6,428
4,741
0
W
Scylla
10,860
478
485
1,797
9,587
3,879
672
2,387
7,026
30,985
0
L
Vamana
8,081
2,838
183
1,521
14,681
13,264
0
5,022
9,659
0
14,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,256
Gold Earned
42,877
98
Minions Killed
116
0
Camps Cleared
0
928,036
Distance Traveled
1,057,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,519
852
51
5
0
188,818
0
L
Hel
6,955
696
10
1
0
194,609
0
W
Danzaburou
8,767
877
12
1
0
232,852
0
L
Tiamat
6,706
671
18
2
0
194,377
0
W
Thor
8,657
866
12
1
0
201,835
0
L
Mulan
6,947
695
7
1
0
132,890
0
W
Medusa
7,995
800
34
3
0
209,587
0
W
Yemoja
8,416
842
5
1
0
192,417
0
W
Scylla
9,042
904
53
5
0
220,830
0
L
Vamana
7,129
713
12
1
0
217,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role