Player Matchup

Guan Yu
Guan Yu
Corzoma
Guan Yu
Level 144
God Stats
0W - 1L
1,514 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo
Janus
Janus
Himiko Toga2015
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Tyr
Tyr
KOnigX
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,509 Elo+
Solo
Hachiman
Hachiman
PuntingPuppy
Hachiman
Level 148
God Stats
2W - 5L
1,419 SR
Queue Stats
84W - 82L
1,548 Elo+
Solo
Bellona
Bellona
popofoshoa
Bellona
Level 65
God Stats
0W - 1L
1,654 SR
Queue Stats
175W - 120L
1,565 Elo+
Solo
Team Averages
Level 82
1,517 SR
1,472 Elo+

VS

Team Averages
Level 136
1,543 SR
1,536 Elo+
Horus
Horus
AngelMakeR12
Horus
Level 149
God Stats
1W - 0L
1,510 SR
Queue Stats
3W - 6L
1,496 Elo+
Party 1
He Bo
He Bo
BloodYTerroR_OcP
He Bo
Level 166
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 123L
1,541 Elo+
Party 1
Hercules
Hercules
CRISTHIANAAN123
Hercules
Level 143
God Stats
4W - 4L
1,522 SR
Queue Stats
268W - 275L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
DrFinesse40
Kumbhakarna
Level 65
God Stats
6W - 0L
1,685 SR
Queue Stats
102W - 59L
1,589 Elo+
Solo
Hades
Hades
murtha6
Hades
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Corzoma
Guan Yu
12
1 / 2 / 4
6,308
789
5,311
13,939
7,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

7
0 / 7 / 1
5,412
677
5,092
7,740
2,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
KOnigX
Tyr
11
0 / 2 / 3
6,004
751
7,250
8,472
7,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
PuntingPuppy
Hachiman
14
4 / 3 / 4
7,437
930
10,860
11,201
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
popofoshoa
Bellona
13
3 / 3 / 3
7,529
941
12,335
11,873
14,036
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
7,151
894
7,540
12,128
16,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
4 / 2 / 6
6,984
873
9,992
9,156
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
15
6 / 1 / 6
8,494
1,062
11,849
11,618
13,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
DrFinesse40
Kumbhakarna
13
2 / 1 / 11
7,923
990
6,868
11,540
16,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
murtha6
Hades
13
3 / 3 / 6
7,925
991
11,528
11,519
8,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
8
Kills
17
17
Deaths
8
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
4
2
6
3.5
W
Hercules
6
1
6
9
L
Guan Yu
Corzoma
Guan Yu
1
2
4
1.5
W
Kumbhakarna
DrFinesse40
Kumbhakarna
2
1
11
7.5
L
0
7
1
0.07
L
Tyr
KOnigX
Tyr
0
2
3
0.75
L
Hachiman
PuntingPuppy
Hachiman
4
3
4
2
W
Hades
murtha6
Hades
3
3
6
2
L
Bellona
popofoshoa
Bellona
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,848
Damage
47,777
53,225
Taken
55,961
37,012
Mitigated
59,505
22,161
Healing
26,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,540
3,488
3,833
4,971
12,128
16,622
144
2,450
9,440
0
11,721
W
9,992
1,004
1,087
2,009
9,156
4,444
412
1,062
7,932
14,468
0
W
Hercules
11,849
3,636
3,156
4,422
11,618
13,082
709
1,689
9,791
0
18,445
L
Guan Yu
Corzoma
Guan Yu
5,311
1,701
6,383
7,348
13,939
7,616
0
7,445
6,494
0
9,460
W
Kumbhakarna
DrFinesse40
Kumbhakarna
6,868
865
1,075
1,941
11,540
16,418
190
2,476
8,835
14,264
0
L
5,092
1,060
247
175
7,740
2,591
0
3,657
4,083
5,345
0
L
Tyr
KOnigX
Tyr
7,250
442
612
1,595
8,472
7,785
0
3,889
4,583
0
11,161
L
Hachiman
PuntingPuppy
Hachiman
10,860
4,441
353
2,453
11,201
4,984
0
6,417
4,784
0
21,860
W
Hades
murtha6
Hades
11,528
855
1,155
3,200
11,519
8,939
0
1,401
9,780
23,363
0
L
Bellona
popofoshoa
Bellona
12,335
3,071
350
2,645
11,873
14,036
0
6,980
4,893
6,341
13,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,690
Gold Earned
38,477
59
Minions Killed
83
0
Camps Cleared
0
739,763
Distance Traveled
806,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,151
894
1
0
0
172,527
0
W
He Bo
6,984
873
14
2
0
164,010
0
W
Hercules
8,494
1,062
18
2
0
167,216
0
L
Guan Yu
6,308
789
5
1
0
178,022
0
W
Kumbhakarna
7,923
990
15
2
0
166,954
0
L
Janus
5,412
677
1
0
0
108,455
0
L
Tyr
6,004
751
9
1
0
153,433
0
L
Hachiman
7,437
930
25
3
0
142,375
0
W
Hades
7,925
991
35
4
0
135,311
0
L
Bellona
7,529
941
19
2
0
157,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role