Player Matchup

Baron Samedi
Baron Samedi
Doughboy7683x
Baron Samedi
Level 83
God Stats
6W - 4L
1,882 SR
Queue Stats
108W - 99L
1,530 Elo+
Solo
Sylvanus
Sylvanus
GrandOlWizard
Sylvanus
Level 59
God Stats
3W - 1L
1,793 SR
Queue Stats
122W - 139L
1,391 Elo+
Solo
The Morrigan
The Morrigan
Jamesbond57907
The Morrigan
Level 215
God Stats
1W - 6L
1,291 SR
Queue Stats
707W - 767L
1,559 Elo+
Solo
Martichoras
Martichoras
Prince_of_Nessus
Martichoras
Level 128
God Stats
3W - 3L
1,206 SR
Queue Stats
87W - 87L
1,399 Elo+
Solo
Thanatos
Thanatos
tescatiploca
Thanatos
Level 87
God Stats
3W - 3L
1,026 SR
Queue Stats
21W - 16L
1,421 Elo+
Solo
Team Averages
Level 114
1,440 SR
1,460 Elo+

VS

Team Averages
Level 123
1,362 SR
1,439 Elo+
Tyr
Tyr
Aoddy11
Tyr
Level 180
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 108L
1,341 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlueGhost79
Morgan Le Fay
Level 171
God Stats
4W - 9L
1,417 SR
Queue Stats
34W - 49L
1,601 Elo+
Solo
Kukulkan
Kukulkan
Diihegoh
Kukulkan
Level 74
God Stats
6W - 5L
1,531 SR
Queue Stats
17W - 22L
1,403 Elo+
Solo
Martichoras
Martichoras
PlayaDonDada
Martichoras
Level 143
God Stats
11W - 20L
1,199 SR
Queue Stats
493W - 506L
1,420 Elo+
Solo
Mercury
Mercury
SenhorPopo5037
Mercury
Level 48
God Stats
0W - 2L
1,164 SR
Queue Stats
71W - 101L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doughboy7683x
Baron Samedi
19
11 / 0 / 16
13,318
1,110
28,567
10,896
7,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
GrandOlWizard
Sylvanus
18
1 / 0 / 19
11,798
983
5,101
9,680
10,796
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
Jamesbond57907
The Morrigan
19
10 / 0 / 14
13,340
1,112
21,886
12,473
9,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Prince_of_Nessus
Martichoras
19
7 / 3 / 17
12,324
1,027
21,382
9,872
5,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
tescatiploca
Thanatos
18
4 / 0 / 8
11,932
994
6,602
5,032
2,577
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
0 / 11 / 2
10,682
890
9,497
25,838
43,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
BlueGhost79
Morgan Le Fay
15
1 / 3 / 0
10,338
862
5,685
5,931
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Diihegoh
Kukulkan
15
0 / 3 / 1
10,343
862
4,287
7,483
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Martichoras
PlayaDonDada
Martichoras
15
1 / 14 / 1
10,194
850
17,656
32,981
12,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 0
10,684
890
4,497
16,280
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
7
33
Kills
3
3
Deaths
33
74
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
11
2
0.09
L
Morgan Le Fay
BlueGhost79
Morgan Le Fay
1
3
0
0.33
L
Kukulkan
Diihegoh
Kukulkan
0
3
1
0.17
W
Baron Samedi
Doughboy7683x
Baron Samedi
11
0
16
19
W
Sylvanus
GrandOlWizard
Sylvanus
1
0
19
10.5
W
The Morrigan
Jamesbond57907
The Morrigan
10
0
14
17
L
Martichoras
PlayaDonDada
Martichoras
1
14
1
0.11
W
Martichoras
Prince_of_Nessus
Martichoras
7
3
17
5.17
L
1
2
0
0.5
W
Thanatos
tescatiploca
Thanatos
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,538
Damage
41,622
47,953
Taken
88,513
36,388
Mitigated
69,453
25,667
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
9,497
945
130
1,916
25,838
43,713
0
13,046
12,448
0
21,049
L
Morgan Le Fay
BlueGhost79
Morgan Le Fay
5,685
872
0
546
5,931
2,676
0
3,873
1,986
16,217
0
L
Kukulkan
Diihegoh
Kukulkan
4,287
353
0
443
7,483
2,860
0
4,510
2,863
24,515
0
W
Baron Samedi
Doughboy7683x
Baron Samedi
28,567
3,754
3,994
5,544
10,896
7,922
0
1,741
9,077
46,751
0
W
Sylvanus
GrandOlWizard
Sylvanus
5,101
2,486
3,714
2,503
9,680
10,796
0
2,478
7,076
15,463
0
W
The Morrigan
Jamesbond57907
The Morrigan
21,886
2,725
456
3,653
12,473
9,545
0
2,378
9,925
45,224
0
L
Martichoras
PlayaDonDada
Martichoras
17,656
6,588
0
310
32,981
12,920
0
23,157
9,329
0
29,480
W
Martichoras
Prince_of_Nessus
Martichoras
21,382
10,727
159
1,495
9,872
5,548
0
1,490
8,348
0
37,345
L
4,497
2,969
0
649
16,280
7,284
0
9,741
6,333
0
19,929
W
Thanatos
tescatiploca
Thanatos
6,602
2,355
66
4,083
5,032
2,577
0
1,445
3,555
0
27,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,712
Gold Earned
52,241
219
Minions Killed
174
12
Camps Cleared
4
998,436
Distance Traveled
769,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,682
890
29
2
1
120,892
0
L
Morgan Le Fay
10,338
862
25
2
1
125,454
0
L
Kukulkan
10,343
862
61
5
1
125,631
0
W
Baron Samedi
13,318
1,110
54
5
1
216,802
0
W
Sylvanus
11,798
983
15
1
3
180,055
0
W
The Morrigan
13,340
1,112
55
5
5
196,295
0
L
Martichoras
10,194
850
24
2
0
154,363
0
W
Martichoras
12,324
1,027
40
3
0
172,591
0
L
Mercury
10,684
890
35
3
1
243,036
0
W
Thanatos
11,932
994
55
5
3
232,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role