Player Matchup

Danzaburou
Danzaburou
Fame911
Danzaburou
Level 61
God Stats
0W - 1L
1,810 SR
Queue Stats
2W - 2L
1,714 Elo+
Party 1
Guan Yu
Guan Yu
KaCek13
Guan Yu
Level 69
God Stats
0W - 1L
1,829 SR
Queue Stats
7W - 8L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
maxsimsas
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,714 Elo+
Party 1
Team Averages
Level 83
1,713 SR
1,628 Elo+

VS

Team Averages
Level 135
1,546 SR
1,577 Elo+
Xbalanque
Xbalanque
BlackDevill
Xbalanque
Level 123
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 7L
1,478 Elo+
Party 2
Chang'e
Chang'e
BlackОverlord
Chang'e
Level 124
God Stats
3W - 0L
1,624 SR
Queue Stats
27W - 19L
1,566 Elo+
Party 2
Khepri
Khepri
lkar
Khepri
Level 158
God Stats
7W - 9L
1,728 SR
Queue Stats
458W - 450L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fame911
Danzaburou
10
0 / 5 / 1
5,926
658
6,458
9,633
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
KaCek13
Guan Yu
9
0 / 4 / 0
5,630
626
4,313
11,007
7,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
maxsimsas
Morgan Le Fay
11
2 / 4 / 0
6,591
732
11,646
7,643
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlackDevill
Xbalanque
13
5 / 1 / 8
8,130
903
11,438
7,542
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
7 / 0 / 5
8,200
911
9,510
6,115
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
lkar
Khepri
11
1 / 1 / 9
7,457
829
2,785
13,971
11,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
13
13
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BlackDevill
Xbalanque
5
1
8
9
W
7
0
5
9.5
L
Danzaburou
Fame911
Danzaburou
0
5
1
0.1
L
Guan Yu
KaCek13
Guan Yu
0
4
0
0
W
Khepri
lkar
Khepri
1
1
9
5.5
L
Morgan Le Fay
maxsimsas
Morgan Le Fay
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,417
Damage
23,733
28,283
Taken
27,628
15,149
Mitigated
17,928
6,008
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BlackDevill
Xbalanque
11,438
4,726
0
1,534
7,542
3,506
1,646
3,237
4,305
0
33,488
W
9,510
338
6,132
4,371
6,115
2,586
977
3,477
2,638
30,493
0
L
Danzaburou
Fame911
Danzaburou
6,458
3,097
0
1,951
9,633
3,950
0
3,258
6,375
0
21,146
L
Guan Yu
KaCek13
Guan Yu
4,313
715
1,657
1,896
11,007
7,813
0
4,636
6,371
0
11,163
W
Khepri
lkar
Khepri
2,785
514
0
3,474
13,971
11,836
513
4,946
9,025
17,748
0
L
Morgan Le Fay
maxsimsas
Morgan Le Fay
11,646
998
0
504
7,643
3,386
0
4,441
3,202
33,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,147
Gold Earned
23,787
92
Minions Killed
130
0
Camps Cleared
0
463,656
Distance Traveled
516,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,130
903
59
7
0
157,689
0
W
Chang'e
8,200
911
51
6
0
181,315
0
L
Danzaburou
5,926
658
36
4
0
137,736
0
L
Guan Yu
5,630
626
11
1
0
168,860
0
W
Khepri
7,457
829
20
2
0
177,815
0
L
Morgan Le Fay
6,591
732
45
5
0
157,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role