Player Matchup

Khepri
Khepri
JimP920
Khepri
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
230W - 242L
1,489 Elo+
Party 1
Merlin
Merlin
Mertsi2014
Merlin
Level 115
God Stats
13W - 5L
1,700 SR
Queue Stats
171W - 154L
1,543 Elo+
Solo
Guan Yu
Guan Yu
NPNG_Mehdi_Mr
Guan Yu
Level 109
God Stats
3W - 2L
1,264 SR
Queue Stats
85W - 72L
1,570 Elo+
Solo
Tyr
Tyr
Samurai_Cake
Tyr
Level 92
God Stats
16W - 12L
1,613 SR
Queue Stats
543W - 541L
1,483 Elo+
Party 1
Charybdis
Charybdis
daskmanos1
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 37L
1,071 Elo+
Party 1
Team Averages
Level 90
1,515 SR
1,431 Elo+

VS

Team Averages
Level 106
1,427 SR
1,533 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Donatellush
Freya
Level 92
God Stats
1W - 1L
1,276 SR
Queue Stats
291W - 259L
1,569 Elo+
Solo
Cthulhu
Cthulhu
G Pas 2 Sh00T
Cthulhu
Level 77
God Stats
11W - 16L
1,553 SR
Queue Stats
87W - 77L
1,582 Elo+
Party 2
Thanatos
Thanatos
PulseJ4deX75
Thanatos
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
287W - 258L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Statsmasochisten
Guan Yu
Level 149
God Stats
2W - 3L
1,306 SR
Queue Stats
121W - 120L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JimP920
Khepri
7
0 / 2 / 0
4,700
470
2,600
9,262
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Mertsi2014
Merlin
10
1 / 2 / 0
5,896
590
4,129
5,295
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
10
0 / 2 / 0
5,483
548
3,464
9,462
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 3 / 0
4,439
444
2,201
7,411
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
daskmanos1
Charybdis
7
0 / 1 / 0
4,453
445
3,911
5,825
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 2
6,153
615
2,052
4,522
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 0 / 5
5,777
578
9,231
5,489
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
11
2 / 0 / 0
5,875
588
4,624
6,255
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
PulseJ4deX75
Thanatos
10
6 / 1 / 2
6,175
618
7,232
7,243
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 5
5,555
556
3,913
9,687
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
10
10
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
2
1
W
0
0
5
2.5
W
Cthulhu
2
0
0
2
L
Khepri
JimP920
Khepri
0
2
0
0
L
Merlin
Mertsi2014
Merlin
1
2
0
0.5
L
Guan Yu
0
2
0
0
W
Thanatos
PulseJ4deX75
Thanatos
6
1
2
7
L
0
3
0
0
W
2
0
5
4.5
L
Charybdis
daskmanos1
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,305
Damage
27,052
37,255
Taken
33,196
17,771
Mitigated
16,782
11,408
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,052
617
0
1,794
4,522
1,661
634
1,661
2,861
37,667
5,285
W
9,231
3,506
0
2,963
5,489
2,001
0
947
4,542
49,241
0
W
Cthulhu
4,624
460
0
2,697
6,255
5,712
0
0
6,255
29,863
0
L
Khepri
JimP920
Khepri
2,600
203
157
2,051
9,262
5,515
0
5,202
4,060
11,363
0
L
Merlin
Mertsi2014
Merlin
4,129
0
0
1,000
5,295
1,651
0
1,878
3,417
37,730
0
L
Guan Yu
3,464
401
0
2,916
9,462
6,395
0
3,598
5,037
0
37,582
W
Thanatos
PulseJ4deX75
Thanatos
7,232
1,149
0
6,982
7,243
2,903
0
1,761
5,482
0
26,753
L
2,201
299
0
2,375
7,411
2,478
0
1,637
5,741
0
21,800
W
3,913
671
1,298
4,386
9,687
4,505
0
2,787
6,900
0
22,608
L
Charybdis
daskmanos1
Charybdis
3,911
2,326
224
2,685
5,825
1,732
0
2,664
3,161
0
27,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
29,535
227
Minions Killed
248
0
Camps Cleared
0
910,530
Distance Traveled
1,013,450
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,153
615
85
9
0
186,087
0
W
Freya
5,777
578
65
7
0
183,961
0
W
Cthulhu
5,875
588
38
4
0
180,166
1
L
Khepri
4,700
470
7
1
0
182,020
2
L
Merlin
5,896
590
83
8
0
191,087
2
L
Guan Yu
5,483
548
52
5
0
195,673
2
W
Thanatos
6,175
618
30
3
0
243,668
0
L
Tyr
4,439
444
36
4
0
186,386
1
W
Guan Yu
5,555
556
30
3
0
219,568
0
L
Charybdis
4,453
445
49
5
0
155,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role