Player Matchup

Vamana
Vamana
JokeerBox
Vamana
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,260 Elo+
Party 1
Mercury
Mercury
Krataxios
Mercury
Level 23
God Stats
0W - 1L
1,360 SR
Queue Stats
6W - 8L
1,397 Elo+
Party 1
Baba Yaga
Baba Yaga
Zatharos
Baba Yaga
Level 29
God Stats
3W - 2L
1,510 SR
Queue Stats
26W - 38L
1,363 Elo+
Party 1
Team Averages
Level 27
1,457 SR
1,340 Elo+

VS

Team Averages
Level 94
1,617 SR
1,334 Elo+
Olorun
Olorun
EmperorChris101
Olorun
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 151L
1,058 Elo+
Solo
Merlin
Merlin
TheBo1in
Merlin
Level 102
God Stats
7W - 8L
1,508 SR
Queue Stats
76W - 66L
1,445 Elo+
Solo
Fenrir
Fenrir
bossullumi
Fenrir
Level 67
God Stats
6W - 6L
1,844 SR
Queue Stats
50W - 52L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JokeerBox
Vamana
12
1 / 2 / 1
7,032
703
6,660
8,775
8,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Krataxios
Mercury
11
0 / 5 / 1
6,502
650
2,380
9,365
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Baba Yaga
Zatharos
Baba Yaga
13
2 / 3 / 1
8,138
814
5,944
7,373
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
7,720
772
5,551
6,316
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
TheBo1in
Merlin
14
5 / 2 / 3
8,726
873
10,703
6,480
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
bossullumi
Fenrir
12
4 / 0 / 5
8,378
838
6,791
6,797
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
10
10
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Vamana
JokeerBox
Vamana
1
2
1
0.75
L
Mercury
Krataxios
Mercury
0
5
1
0.1
W
Merlin
TheBo1in
Merlin
5
2
3
3.25
L
Baba Yaga
Zatharos
Baba Yaga
2
3
1
0.83
W
Fenrir
bossullumi
Fenrir
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,984
Damage
23,045
25,513
Taken
19,593
15,676
Mitigated
10,388
2,955
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,551
2,120
707
3,309
6,316
2,953
776
992
5,150
28,744
0
L
Vamana
JokeerBox
Vamana
6,660
3,046
0
932
8,775
8,508
0
5,019
3,756
0
23,903
L
Mercury
Krataxios
Mercury
2,380
1,377
0
250
9,365
3,677
0
5,805
3,560
0
11,816
W
Merlin
TheBo1in
Merlin
10,703
455
0
394
6,480
2,633
280
2,561
3,632
35,726
0
L
Baba Yaga
Zatharos
Baba Yaga
5,944
542
0
1,773
7,373
3,491
0
5,475
1,898
29,660
0
W
Fenrir
bossullumi
Fenrir
6,791
1,539
0
2,748
6,797
4,802
350
2,475
4,104
0
23,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,672
Gold Earned
24,824
107
Minions Killed
139
0
Camps Cleared
0
595,551
Distance Traveled
563,491
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,720
772
44
4
0
187,452
1
L
Vamana
7,032
703
31
3
0
196,192
0
L
Mercury
6,502
650
23
2
0
208,220
0
W
Merlin
8,726
873
68
7
0
184,121
0
L
Baba Yaga
8,138
814
53
5
0
191,139
2
W
Fenrir
8,378
838
27
3
0
191,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role