Player Matchup

Merlin
Merlin
Al-Iskxnder
Merlin
Level 93
God Stats
4W - 6L
1,500 SR
Queue Stats
162W - 169L
1,524 Elo+
Solo
Agni
Agni
Alcatraz 1331
Agni
Level 154
God Stats
8W - 7L
1,420 SR
Queue Stats
166W - 207L
1,405 Elo+
Party 1
Cerberus
Cerberus
Djoctorich
Cerberus
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 22L
1,482 Elo+
Party 1
Surtr
Surtr
KSI Hisoka
Surtr
Level 128
God Stats
4W - 16L
1,332 SR
Queue Stats
51W - 105L
1,378 Elo+
Party 1
Chernobog
Chernobog
Varsickle
Chernobog
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 68L
1,417 Elo+
Party 1
Team Averages
Level 127
1,450 SR
1,441 Elo+

VS

Team Averages
Level 116
1,685 SR
1,609 Elo+
Bacchus
Bacchus
BonkerHonker
Bacchus
Level 124
God Stats
5W - 2L
1,593 SR
Queue Stats
75W - 72L
1,615 Elo+
Party 2
Atlas
Atlas
Gandalfdacooked
Atlas
Level 125
God Stats
10W - 8L
1,731 SR
Queue Stats
157W - 174L
1,596 Elo+
Party 2
Chang'e
Chang'e
Jeerś
Chang'e
Level 107
God Stats
15W - 9L
1,634 SR
Queue Stats
460W - 380L
1,573 Elo+
Party 3
Awilix
Awilix
Runelite
Awilix
Level 95
God Stats
3W - 2L
1,734 SR
Queue Stats
16W - 8L
1,613 Elo+
Party 3
Martichoras
Martichoras
zZHorrorQueenZz
Martichoras
Level 129
God Stats
5W - 2L
1,733 SR
Queue Stats
81W - 74L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 1 / 0
8,609
662
3,660
5,582
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 0
7,136
549
4,493
9,437
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
Djoctorich
Cerberus
8
0 / 5 / 0
5,926
456
2,175
13,934
6,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
10
0 / 2 / 0
6,187
476
2,207
12,597
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Varsickle
Chernobog
13
0 / 1 / 1
7,121
548
6,717
9,959
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BonkerHonker
Bacchus
13
1 / 0 / 3
7,408
570
4,055
6,558
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 5
6,894
530
5,504
13,586
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chang'e
Jeerś
Chang'e
13
1 / 0 / 3
7,593
584
3,766
5,874
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Runelite
Awilix
14
9 / 0 / 2
8,329
641
11,217
7,389
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
zZHorrorQueenZz
Martichoras
12
0 / 1 / 3
7,214
555
6,383
7,614
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
12
12
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
1
0
1
L
0
3
0
0
W
Bacchus
BonkerHonker
Bacchus
1
0
3
2.5
L
Cerberus
Djoctorich
Cerberus
0
5
0
0
W
1
0
5
3.5
W
Chang'e
Jeerś
Chang'e
1
0
3
2.5
L
Surtr
0
2
0
0
W
Awilix
Runelite
Awilix
9
0
2
10
L
Chernobog
Varsickle
Chernobog
0
1
1
0.5
W
Martichoras
zZHorrorQueenZz
Martichoras
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
30,925
51,509
Taken
41,021
21,263
Mitigated
23,596
16,148
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,660
89
0
448
5,582
2,126
0
1,629
3,857
76,801
0
L
4,493
247
0
3,643
9,437
3,376
0
4,567
4,463
51,221
0
W
Bacchus
BonkerHonker
Bacchus
4,055
301
0
2,590
6,558
4,665
343
3,042
3,516
42,137
0
L
Cerberus
Djoctorich
Cerberus
2,175
137
1,492
1,914
13,934
6,767
0
2,403
11,346
11,541
0
W
5,504
1,961
0
4,832
13,586
10,408
200
2,869
10,717
21,519
0
W
Chang'e
Jeerś
Chang'e
3,766
411
909
3,222
5,874
2,116
0
1,487
4,350
52,410
0
L
Surtr
2,207
1,073
0
4,100
12,597
5,444
0
1,869
10,643
1,440
44,248
W
Awilix
Runelite
Awilix
11,217
4,516
0
1,679
7,389
2,985
0
2,554
4,818
0
60,371
L
Chernobog
Varsickle
Chernobog
6,717
4,039
0
4,551
9,959
3,550
0
2,084
7,875
0
62,770
W
Martichoras
zZHorrorQueenZz
Martichoras
6,383
2,094
0
2,351
7,614
3,422
557
1,086
6,508
0
66,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,979
Gold Earned
37,438
457
Minions Killed
437
0
Camps Cleared
0
1,280,489
Distance Traveled
1,420,074
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,609
662
158
12
0
270,608
0
L
Agni
7,136
549
95
7
0
244,633
0
W
Bacchus
7,408
570
103
8
0
287,845
0
L
Cerberus
5,926
456
28
2
0
249,391
3
W
Atlas
6,894
530
19
1
0
280,242
0
W
Chang'e
7,593
584
104
8
0
279,088
0
L
Surtr
6,187
476
64
5
0
268,652
0
W
Awilix
8,329
641
96
7
0
341,886
0
L
Chernobog
7,121
548
112
9
0
247,205
4
W
Martichoras
7,214
555
115
9
0
231,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role