Player Matchup

Cabrakan
Cabrakan
Silver III
Justin455238
Cabrakan
Silver III
Level 123
God Stats
509W - 487L
1,553 SR
Queue Stats
882W - 883L
1,034 MMR
Solo
Olorun
Olorun
Silver II
Mary_0105
Olorun
Silver II
Level 86
God Stats
7W - 7L
1,408 SR
Queue Stats
202W - 224L
1,028 MMR
Solo
Surtr
Surtr
Silver I
Salazaroni
Surtr
Silver I
Level 159
God Stats
6W - 3L
1,623 SR
Queue Stats
220W - 231L
1,041 MMR
Solo
Discordia
Discordia
Silver II
opimang
Discordia
Silver II
Level 59
God Stats
4W - 6L
1,460 SR
Queue Stats
49W - 65L
1,013 MMR
Party 1
Set
Set
Silver II
tdogtyboy
Set
Silver II
Level 66
God Stats
3W - 7L
1,108 SR
Queue Stats
46W - 56L
1,039 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,430 SR
1,031 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,621 SR
1,197 MMR
Tsukuyomi
Tsukuyomi
Silver II
 
Tsukuyomi
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver I
 
The Morrigan
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
LiL RasKoL500
Osiris
Silver III
Level 142
God Stats
29W - 23L
1,542 SR
Queue Stats
490W - 515L
892 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
LilChubbyBear
Baron Samedi
Silver V
Level 124
God Stats
0W - 2L
1,761 SR
Queue Stats
120W - 158L
1,087 MMR
Party 2
Skadi
Skadi
Silver IV
The231 Joker
Skadi
Silver IV
Level 121
God Stats
8W - 11L
1,799 SR
Queue Stats
199W - 236L
1,005 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Justin455238
Cabrakan
13
2 / 2 / 0
8,025
573
5,667
10,602
7,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Mary_0105
Olorun
13
2 / 1 / 2
8,127
581
7,723
7,174
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
11
2 / 1 / 4
7,627
545
5,759
9,020
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
opimang
Discordia
12
2 / 5 / 2
7,451
532
5,245
9,005
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 2
8,136
581
3,471
10,441
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ao KuangKukulkanKaliHera

VS

Bans
HadesYmirCliodhnaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
4 / 0 / 2
7,446
532
8,396
8,418
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
 
The Morrigan
13
2 / 1 / 0
7,126
509
5,202
7,952
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 2
5,983
427
3,903
9,115
6,085
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
LilChubbyBear
Baron Samedi
12
3 / 7 / 4
6,979
499
6,793
10,801
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
6,210
444
1,564
6,046
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
11
Kills
10
11
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
0
2
5
L
The Morrigan
 
The Morrigan
2
1
0
2
W
Cabrakan
Justin455238
Cabrakan
2
2
0
1
L
1
1
2
2
L
Baron Samedi
LilChubbyBear
Baron Samedi
3
7
4
0.71
W
Olorun
Mary_0105
Olorun
2
1
2
3
W
Surtr
2
1
4
4
L
0
2
1
0.25
W
Discordia
opimang
Discordia
2
5
2
0.6
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,865
Damage
25,858
46,242
Taken
42,332
25,625
Mitigated
23,030
11,067
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,396
1,602
0
966
8,418
3,268
0
1,727
6,691
0
61,091
L
The Morrigan
 
The Morrigan
5,202
1,687
0
3,217
7,952
6,270
0
4,613
2,840
43,138
8,744
W
Cabrakan
Justin455238
Cabrakan
5,667
719
0
2,096
10,602
7,206
0
4,096
6,506
52,687
0
L
3,903
1,091
83
1,370
9,115
6,085
0
5,263
3,836
0
24,809
L
Baron Samedi
LilChubbyBear
Baron Samedi
6,793
338
402
1,239
10,801
5,438
153
4,917
5,853
39,526
0
W
Olorun
Mary_0105
Olorun
7,723
3,870
399
1,828
7,174
2,905
1,427
447
6,727
71,687
0
W
Surtr
5,759
1,712
0
4,289
9,020
7,645
0
1,035
7,985
299
26,790
L
1,564
548
0
980
6,046
1,969
0
1,743
4,303
0
42,641
W
Discordia
opimang
Discordia
5,245
78
0
700
9,005
3,470
0
4,798
4,207
46,833
0
W
3,471
1,065
0
1,755
10,441
4,399
0
1,415
9,026
0
57,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,366
Gold Earned
33,744
418
Minions Killed
350
0
Camps Cleared
0
1,348,310
Distance Traveled
1,311,529
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,446
532
96
7
0
327,354
6
L
The Morrigan
7,126
509
79
6
0
224,721
0
W
Cabrakan
8,025
573
115
8
0
234,365
0
L
Osiris
5,983
427
47
3
0
296,873
1
L
Baron Samedi
6,979
499
54
4
0
241,714
2
W
Olorun
8,127
581
112
8
0
252,812
2
W
Surtr
7,627
545
25
2
0
281,151
10
L
Skadi
6,210
444
74
5
0
220,867
2
W
Discordia
7,451
532
86
6
0
281,951
0
W
Set
8,136
581
80
6
0
298,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role