Player Matchup

Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold V
FatObeseBro
Fenrir
Gold V
Level 87
God Stats
12W - 14L
1,500 SR
Queue Stats
329W - 379L
1,460 MMR
Solo
Achilles
Achilles
Gold III
TheOnlyDomidini
Achilles
Gold III
Level 49
God Stats
10W - 10L
1,619 SR
Queue Stats
69W - 62L
1,483 MMR
Party 1
Cerberus
Cerberus
Bronze III
Ttv_URM8Terah
Cerberus
Bronze III
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 111L
1,500 MMR
Party 4
Neith
Neith
Bronze III
ashispure
Neith
Bronze III
Level 67
God Stats
0W - 1L
1,399 SR
Queue Stats
9W - 19L
1,500 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 77
1,503 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,584 SR
1,464 MMR
Odin
Odin
Silver II
PotionMaster286
Odin
Silver II
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,351 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
RFFinesse
Sylvanus
Gold IV
Level 87
God Stats
35W - 38L
1,609 SR
Queue Stats
67W - 75L
1,512 MMR
Party 3
Thor
Thor
Gold V
Skrappy67
Thor
Gold V
Level 128
God Stats
1W - 0L
1,534 SR
Queue Stats
15W - 10L
1,673 MMR
Solo
Kukulkan
Kukulkan
Gold II
V0IVI0V
Kukulkan
Gold II
Level 153
God Stats
13W - 9L
1,665 SR
Queue Stats
374W - 360L
1,668 MMR
Party 2
Charybdis
Charybdis
Silver I
bawlos
Charybdis
Silver I
Level 124
God Stats
91W - 74L
1,611 SR
Queue Stats
294W - 298L
1,118 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 7 / 1
10,486
552
9,938
15,084
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
1 / 2 / 2
9,349
492
6,355
13,400
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
15
0 / 2 / 0
9,289
489
11,533
17,054
22,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
Ttv_URM8Terah
Cerberus
13
0 / 7 / 1
8,055
424
6,599
22,884
22,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
ashispure
Neith
14
0 / 6 / 0
8,123
428
4,242
10,897
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
Ao KuangSurtrBastetMercury

VS

Bans
MauiLancelotCu ChulainnAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,663
456
3,402
11,850
11,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
RFFinesse
Sylvanus
15
1 / 0 / 16
10,203
537
8,021
15,096
15,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
18
11 / 1 / 6
11,971
630
16,099
14,853
7,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
V0IVI0V
Kukulkan
20
9 / 2 / 5
12,500
658
17,332
10,870
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
bawlos
Charybdis
17
3 / 0 / 10
10,240
539
13,048
12,472
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
3
Kills
24
24
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
7
1
0.36
L
Fenrir
1
2
2
1
W
0
0
1
0.5
W
Sylvanus
RFFinesse
Sylvanus
1
0
16
9
W
Thor
11
1
6
14
L
Achilles
0
2
0
0
L
Cerberus
Ttv_URM8Terah
Cerberus
0
7
1
0.07
W
Kukulkan
V0IVI0V
Kukulkan
9
2
5
5.75
L
Neith
ashispure
Neith
0
6
0
0
W
Charybdis
bawlos
Charybdis
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,667
Damage
57,902
79,319
Taken
65,141
60,831
Mitigated
46,464
18,594
Healing
23,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,938
1,955
0
2,405
15,084
5,716
0
5,515
9,452
101,672
0
L
Fenrir
6,355
1,511
0
2,725
13,400
5,998
805
2,581
10,812
0
82,828
W
3,402
777
0
1,196
11,850
11,725
28
80
10,691
0
42,265
W
Sylvanus
RFFinesse
Sylvanus
8,021
2,810
4,078
7,651
15,096
15,912
1,029
5,575
9,233
30,717
0
W
Thor
16,099
4,381
0
377
14,853
7,359
0
4,074
10,638
0
97,630
L
Achilles
11,533
2,787
0
6,108
17,054
22,292
0
3,178
13,608
0
74,614
L
Cerberus
Ttv_URM8Terah
Cerberus
6,599
193
103
6,108
22,884
22,872
0
9,681
12,811
31,043
0
W
Kukulkan
V0IVI0V
Kukulkan
17,332
2,128
0
2,308
10,870
5,710
1,506
4,477
6,038
136,081
0
L
Neith
ashispure
Neith
4,242
1,169
0
1,145
10,897
3,953
146
3,568
7,283
0
55,986
W
Charybdis
bawlos
Charybdis
13,048
7,487
0
7,684
12,472
5,758
3,084
3,725
8,655
0
100,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,302
Gold Earned
53,577
553
Minions Killed
568
0
Camps Cleared
0
1,927,937
Distance Traveled
1,893,831
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,486
552
198
10
0
352,470
3
L
Fenrir
9,349
492
110
6
0
447,829
0
W
Odin
8,663
456
74
4
0
350,368
5
W
Sylvanus
10,203
537
52
3
0
337,566
4
W
Thor
11,971
630
109
6
0
442,903
2
L
Achilles
9,289
489
103
5
0
399,590
0
L
Cerberus
8,055
424
39
2
0
378,944
3
W
Kukulkan
12,500
658
200
11
0
403,495
5
L
Neith
8,123
428
103
5
0
349,104
0
W
Charybdis
10,240
539
133
7
0
359,499
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role