Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BWBedWetter
Vulcan
Level 68
God Stats
7W - 4L
1,490 SR
Queue Stats
260W - 207L
1,362 Elo+
Solo
Bastet
Bastet
JerryPLEASE
Bastet
Level 21
God Stats
1W - 2L
1,287 SR
Queue Stats
119W - 107L
1,707 Elo+
Party 2
Amaterasu
Amaterasu
Spyro101
Amaterasu
Level 81
God Stats
6W - 5L
1,635 SR
Queue Stats
191W - 153L
1,547 Elo+
Party 1
Sobek
Sobek
Wacksman
Sobek
Level 81
God Stats
7W - 6L
1,478 SR
Queue Stats
45W - 53L
1,501 Elo+
Party 1
Team Averages
Level 71
1,478 SR
1,523 Elo+

VS

Team Averages
Level 58
1,493 SR
1,499 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Martin5
Kukulkan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Awilix
Awilix
YouDiedOrIDied
Awilix
Level 43
God Stats
28W - 16L
1,601 SR
Queue Stats
103W - 100L
1,605 Elo+
Solo
Amaterasu
Amaterasu
checked123
Amaterasu
Level 39
God Stats
39W - 41L
1,431 SR
Queue Stats
142W - 139L
1,439 Elo+
Solo
Neith
Neith
hellboy32226
Neith
Level 44
God Stats
24W - 23L
1,430 SR
Queue Stats
136W - 147L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 0
7,213
601
3,973
5,891
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
12
3 / 2 / 4
7,126
594
11,326
6,492
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
12
8 / 5 / 2
7,677
640
11,361
11,234
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Spyro101
Amaterasu
11
2 / 2 / 1
7,395
616
4,753
9,705
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Wacksman
Sobek
10
0 / 2 / 4
6,451
538
1,391
8,664
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 3 / 3
5,984
499
4,125
8,821
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Martin5
Kukulkan
9
1 / 7 / 1
5,473
456
676
8,715
3,127
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 4 / 4
8,081
673
11,443
11,949
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
checked123
Amaterasu
10
0 / 0 / 3
6,301
525
3,398
7,545
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 1 / 2
7,152
596
5,085
7,520
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
15
Kills
13
13
Deaths
15
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
0
1
L
Morgan Le Fay
 
Morgan Le Fay
1
3
3
0.83
W
Vulcan
3
2
4
2.5
W
Bastet
8
5
2
1.8
L
Kukulkan
Martin5
Kukulkan
1
7
1
0.21
W
Amaterasu
Spyro101
Amaterasu
2
2
1
1.25
W
Sobek
Wacksman
Sobek
0
2
4
1
L
8
4
4
2.5
L
Amaterasu
checked123
Amaterasu
0
0
3
1.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,804
Damage
24,727
41,986
Taken
44,550
19,626
Mitigated
16,455
12,566
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,973
2,202
0
2,112
5,891
1,664
1,039
0
5,891
59,842
0
L
Morgan Le Fay
 
Morgan Le Fay
4,125
552
0
1,832
8,821
3,159
84
4,958
3,863
30,087
0
W
Vulcan
11,326
1,884
0
1,901
6,492
2,275
57
3,150
3,048
50,687
0
W
Bastet
11,361
3,068
0
1,834
11,234
3,573
0
359
10,839
0
46,932
L
Kukulkan
Martin5
Kukulkan
676
51
0
496
8,715
3,127
975
5,364
3,304
23,562
0
W
Amaterasu
Spyro101
Amaterasu
4,753
2,272
0
2,695
9,705
5,248
300
0
9,705
0
38,911
W
Sobek
Wacksman
Sobek
1,391
204
0
4,024
8,664
6,866
182
908
7,702
15,279
0
L
11,443
4,781
0
625
11,949
3,941
778
2,071
9,834
0
49,731
L
Amaterasu
checked123
Amaterasu
3,398
1,581
0
3,632
7,545
3,450
284
788
6,397
0
27,045
L
5,085
2,535
0
4,011
7,520
2,778
0
3,509
4,011
0
53,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,862
Gold Earned
32,991
329
Minions Killed
278
0
Camps Cleared
0
1,235,811
Distance Traveled
1,174,425
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,213
601
112
9
0
217,225
2
L
Morgan Le Fay
5,984
499
47
4
0
248,740
2
W
Vulcan
7,126
594
75
6
0
245,275
0
W
Bastet
7,677
640
45
4
0
271,213
0
L
Kukulkan
5,473
456
45
4
0
210,566
0
W
Amaterasu
7,395
616
81
7
0
246,684
2
W
Sobek
6,451
538
16
1
0
255,414
4
L
Awilix
8,081
673
63
5
0
262,593
0
L
Amaterasu
6,301
525
43
4
0
262,698
0
L
Neith
7,152
596
80
7
0
189,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role