Player Matchup

Sun Wukong
Sun Wukong
Silver II
Fcnevr
Sun Wukong
Silver II
Level 122
God Stats
7W - 4L
1,500 SR
Queue Stats
35W - 48L
1,140 MMR
Solo
Ne Zha
Ne Zha
Silver I
G-Unit3k
Ne Zha
Silver I
Level 102
God Stats
17W - 11L
1,586 SR
Queue Stats
175W - 199L
1,133 MMR
Solo
Chronos
Chronos
Gold IV
KAUREN-9
Chronos
Gold IV
Level 196
God Stats
5W - 4L
1,500 SR
Queue Stats
455W - 469L
1,237 MMR
Solo
Chang'e
Chang'e
Gold IV
SamoanStallion_
Chang'e
Gold IV
Level 127
God Stats
26W - 22L
1,573 SR
Queue Stats
227W - 236L
1,349 MMR
Party 2
Athena
Athena
Gold IV
TrevorBelmontYo
Athena
Gold IV
Level 104
God Stats
91W - 86L
1,562 SR
Queue Stats
214W - 218L
1,349 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,544 SR
1,241 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,532 SR
1,214 MMR
Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver V
DemonEyesz
Nemesis
Silver V
Level 145
God Stats
4W - 7L
1,446 SR
Queue Stats
16W - 28L
1,009 MMR
Party 1
Poseidon
Poseidon
Gold V
DoYouKnowJoe69
Poseidon
Gold V
Level 127
God Stats
6W - 5L
1,437 SR
Queue Stats
729W - 729L
1,375 MMR
Solo
Sol
Sol
Silver IV
Trackballz
Sol
Silver IV
Level 59
God Stats
1W - 1L
1,775 SR
Queue Stats
22W - 41L
684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fcnevr
Sun Wukong
15
5 / 3 / 1
9,696
606
9,847
13,333
14,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
G-Unit3k
Ne Zha
14
3 / 2 / 9
8,673
542
9,044
13,203
6,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
KAUREN-9
Chronos
13
1 / 4 / 8
8,206
513
10,227
10,343
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 0 / 8
9,763
610
13,917
8,782
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 1 / 7
9,091
568
7,937
13,833
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
LokiAgniCliodhnaFreyaMercury

VS

Bans
SurtrAo KuangMulanAchillesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 4 / 3
7,895
493
6,799
14,306
16,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
 
Ymir
11
3 / 3 / 1
7,463
466
5,253
14,947
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
DemonEyesz
Nemesis
15
4 / 3 / 1
8,991
562
6,674
15,395
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Poseidon
15
1 / 5 / 2
8,606
538
6,860
11,437
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 4 / 2
7,794
487
7,259
13,428
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
19
Kills
9
10
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
3
0.38
L
Ymir
 
Ymir
3
3
1
1.17
L
Nemesis
DemonEyesz
Nemesis
4
3
1
1.5
L
Poseidon
1
5
2
0.4
W
Sun Wukong
Fcnevr
Sun Wukong
5
3
1
1.83
W
Ne Zha
G-Unit3k
Ne Zha
3
2
9
3.75
W
Chronos
KAUREN-9
Chronos
1
4
8
1.25
W
7
0
8
11
L
1
4
2
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,972
Damage
32,845
59,494
Taken
69,513
41,573
Mitigated
44,813
20,827
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,799
1,367
98
3,290
14,306
16,565
0
3,076
11,230
960
48,886
L
Ymir
 
Ymir
5,253
1,311
0
1,436
14,947
13,357
0
9,474
5,473
25,484
0
L
Nemesis
DemonEyesz
Nemesis
6,674
2,588
0
2,208
15,395
6,068
0
6,064
9,331
0
63,707
L
Poseidon
6,860
944
0
453
11,437
4,059
0
6,614
4,823
75,261
0
W
Sun Wukong
Fcnevr
Sun Wukong
9,847
2,680
0
3,320
13,333
14,866
24
2,835
10,498
860
67,506
W
Ne Zha
G-Unit3k
Ne Zha
9,044
2,799
0
2,704
13,203
6,101
155
4,073
9,130
0
61,651
W
Chronos
KAUREN-9
Chronos
10,227
3,838
0
1,043
10,343
4,945
1,570
5,150
5,193
57,002
4,719
W
13,917
706
3,966
4,548
8,782
3,881
100
3,142
5,640
67,596
0
L
7,259
3,130
0
5,482
13,428
4,764
1,699
6,865
6,563
57,302
0
W
7,937
2,270
374
4,872
13,833
11,780
669
5,059
8,774
41,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,429
Gold Earned
40,749
416
Minions Killed
441
0
Camps Cleared
0
1,631,336
Distance Traveled
1,469,400
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,895
493
91
6
0
299,157
0
L
Ymir
7,463
466
29
2
0
243,570
2
L
Nemesis
8,991
562
90
6
0
351,612
0
L
Poseidon
8,606
538
133
8
0
303,835
1
W
Sun Wukong
9,696
606
102
6
0
286,587
0
W
Ne Zha
8,673
542
68
4
0
362,131
2
W
Chronos
8,206
513
84
5
0
301,891
1
W
Chang'e
9,763
610
103
6
0
333,971
4
L
Sol
7,794
487
98
6
0
271,226
0
W
Athena
9,091
568
59
4
0
346,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role