Player Matchup

Mercury
Mercury
Dinoonugggies
Mercury
Level 40
God Stats
38W - 38L
1,254 SR
Queue Stats
180W - 211L
1,294 Elo+
Solo
Kukulkan
Kukulkan
Joshewugh
Kukulkan
Level 27
God Stats
53W - 74L
1,311 SR
Queue Stats
357W - 404L
1,226 Elo+
Party 2
Ishtar
Ishtar
XyLe-Cane_
Ishtar
Level 85
God Stats
4W - 2L
1,276 SR
Queue Stats
244W - 242L
1,266 Elo+
Party 2
Team Averages
Level 51
1,281 SR
1,262 Elo+

VS

Team Averages
Level 55
1,648 SR
1,387 Elo+
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ppraqq
Scylla
Level 8
God Stats
2W - 1L
1,722 SR
Queue Stats
11W - 9L
1,375 Elo+
Party 1
Atlas
Atlas
xjackmeoffx
Atlas
Level 16
God Stats
5W - 3L
1,722 SR
Queue Stats
54W - 44L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
3 / 4 / 1
8,668
722
5,279
10,331
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Joshewugh
Kukulkan
13
0 / 3 / 1
8,152
679
4,168
8,846
3,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
XyLe-Cane_
Ishtar
11
0 / 5 / 4
7,599
633
7,634
11,032
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
10 / 0 / 1
10,130
844
14,635
10,036
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
ppraqq
Scylla
12
2 / 3 / 3
8,379
698
5,963
7,020
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 1 / 6
8,760
730
2,848
10,773
7,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
12
12
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
0
1
10.5
L
Mercury
3
4
1
0.88
L
Kukulkan
Joshewugh
Kukulkan
0
3
1
0.17
L
Ishtar
XyLe-Cane_
Ishtar
0
5
4
0.4
W
Scylla
ppraqq
Scylla
2
3
3
1.17
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,081
Damage
23,446
30,209
Taken
27,829
10,730
Mitigated
14,317
3,443
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,635
8,200
0
4,773
10,036
4,381
1,900
673
9,363
0
44,984
L
Mercury
5,279
3,020
0
737
10,331
3,764
16
4,371
5,960
0
35,980
L
Kukulkan
Joshewugh
Kukulkan
4,168
438
0
932
8,846
3,246
621
1,837
7,009
27,993
0
L
Ishtar
XyLe-Cane_
Ishtar
7,634
3,780
0
1,774
11,032
3,720
235
2,647
8,385
0
25,802
W
Scylla
ppraqq
Scylla
5,963
812
0
754
7,020
2,309
880
895
6,125
28,326
0
W
2,848
1,188
1,947
2,872
10,773
7,627
0
3,130
7,643
13,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
27,269
148
Minions Killed
114
0
Camps Cleared
0
586,084
Distance Traveled
633,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,130
844
53
4
0
204,023
0
L
Mercury
8,668
722
58
5
0
235,654
0
L
Kukulkan
8,152
679
55
5
0
182,444
0
L
Ishtar
7,599
633
35
3
0
167,986
0
W
Scylla
8,379
698
49
4
0
209,153
0
W
Atlas
8,760
730
12
1
0
220,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role