Player Matchup

Eset
Eset
Cardboard_Man13
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo
Danzaburou
Danzaburou
jabessevilan
Danzaburou
Level 135
God Stats
10W - 4L
1,472 SR
Queue Stats
964W - 974L
1,572 Elo+
Solo
Xing Tian
Xing Tian
lonewolfhowl100
Xing Tian
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,475 Elo+
Solo
Achilles
Achilles
おすし2023
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Olorun
Olorun
ラーメン2023
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Team Averages
Level 65
1,494 SR
1,550 Elo+

VS

Team Averages
Level 111
1,457 SR
1,441 Elo+
Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Aurion56
Hun Batz
Level 125
God Stats
4W - 3L
1,299 SR
Queue Stats
379W - 362L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
Loco_519
Baron Samedi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 169L
1,250 Elo+
Solo
Xing Tian
Xing Tian
Stickypaxsz
Xing Tian
Level 129
God Stats
4W - 2L
1,703 SR
Queue Stats
182W - 188L
1,427 Elo+
Solo
Hera
Hera
maaboy0814
Hera
Level 127
God Stats
12W - 11L
1,285 SR
Queue Stats
438W - 416L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
5,284
587
275
1,766
513
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
jabessevilan
Danzaburou
15
4 / 4 / 2
8,545
949
7,458
9,997
4,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
lonewolfhowl100
Xing Tian
13
3 / 6 / 4
7,527
836
3,904
14,186
16,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
おすし2023
Achilles
13
0 / 7 / 5
7,854
873
1,905
12,247
10,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 9 / 6
7,359
818
1,966
15,219
8,483
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
12 / 3 / 10
9,605
1,067
14,669
7,858
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Aurion56
Hun Batz
16
8 / 2 / 12
9,450
1,050
13,062
7,922
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Loco_519
Baron Samedi
14
1 / 2 / 16
8,069
897
5,052
6,863
3,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
Stickypaxsz
Xing Tian
12
0 / 4 / 17
7,525
836
4,086
9,589
11,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 2 / 16
9,195
1,022
9,884
5,594
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
98
7
Kills
27
28
Deaths
13
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
12
3
10
5.67
W
Hun Batz
Aurion56
Hun Batz
8
2
12
7
L
0
2
0
0
W
Baron Samedi
Loco_519
Baron Samedi
1
2
16
4.5
W
Xing Tian
Stickypaxsz
Xing Tian
0
4
17
2.13
L
Danzaburou
jabessevilan
Danzaburou
4
4
2
1.25
L
Xing Tian
lonewolfhowl100
Xing Tian
3
6
4
0.83
W
6
2
16
7
L
Achilles
おすし2023
Achilles
0
7
5
0.36
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,508
Damage
46,753
53,415
Taken
37,826
39,875
Mitigated
25,170
4,306
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,669
9,268
563
1,166
7,858
3,782
3,842
1,101
6,757
0
25,072
W
Hun Batz
Aurion56
Hun Batz
13,062
3,750
726
1,383
7,922
4,085
1,785
1,358
6,564
0
27,448
L
275
275
0
0
1,766
513
0
250
1,516
275
0
W
Baron Samedi
Loco_519
Baron Samedi
5,052
339
2,341
2,444
6,863
3,759
392
1,380
5,483
15,799
0
W
Xing Tian
Stickypaxsz
Xing Tian
4,086
205
0
0
9,589
11,137
875
1,469
8,120
7,726
0
L
Danzaburou
jabessevilan
Danzaburou
7,458
1,766
0
3,069
9,997
4,425
0
4,207
5,790
0
27,378
L
Xing Tian
lonewolfhowl100
Xing Tian
3,904
338
44
174
14,186
16,295
0
5,467
8,719
7,601
0
W
9,884
2,523
38
1,002
5,594
2,407
1,604
837
4,757
18,401
0
L
Achilles
おすし2023
Achilles
1,905
575
0
196
12,247
10,159
69
3,585
8,662
0
12,197
L
1,966
723
154
669
15,219
8,483
0
5,513
9,706
5,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
43,844
79
Minions Killed
94
0
Camps Cleared
0
572,445
Distance Traveled
886,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,605
1,067
18
2
0
203,775
0
W
Hun Batz
9,450
1,050
30
3
0
201,161
0
L
Eset
5,284
587
0
0
0
26,593
0
W
Baron Samedi
8,069
897
20
2
0
154,550
0
W
Xing Tian
7,525
836
5
1
0
156,539
0
L
Danzaburou
8,545
949
32
4
0
154,102
0
L
Xing Tian
7,527
836
4
0
0
106,886
0
W
Hera
9,195
1,022
21
2
0
170,836
0
L
Achilles
7,854
873
34
4
0
154,274
0
L
Olorun
7,359
818
9
1
0
130,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role