Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BaddyBadRan
Rama
Level 84
God Stats
5W - 1L
1,888 SR
Queue Stats
78W - 53L
1,534 Elo+
Party 1
Baba Yaga
Baba Yaga
dreezy217
Baba Yaga
Level 157
God Stats
7W - 4L
1,804 SR
Queue Stats
177W - 169L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
goldlion3636
Zhong Kui
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 161L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
martin420esc
Kumbhakarna
Level 96
God Stats
2W - 1L
1,304 SR
Queue Stats
123W - 109L
1,538 Elo+
Party 1
Team Averages
Level 135
1,599 SR
1,513 Elo+

VS

Team Averages
Level 103
1,479 SR
1,551 Elo+
Nike
Nike
FuzzyAres
Nike
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,807 Elo+
Solo
Ares
Ares
MrSaturn07
Ares
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 32L
1,350 Elo+
Party 2
Rama
Rama
Valorana
Rama
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 102L
1,765 Elo+
Solo
Izanami
Izanami
XpeX121
Izanami
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,350 Elo+
Party 2
King Arthur
King Arthur
YaBoiDrizzt
King Arthur
Level 194
God Stats
2W - 4L
1,396 SR
Queue Stats
304W - 272L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 1 / 12
7,909
719
4,799
6,587
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
10 / 1 / 13
10,133
921
13,701
7,957
4,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
dreezy217
Baba Yaga
17
6 / 1 / 11
9,540
867
17,668
10,116
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
goldlion3636
Zhong Kui
15
8 / 3 / 5
9,190
835
15,930
14,428
10,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
martin420esc
Kumbhakarna
14
0 / 2 / 11
7,737
703
3,660
12,971
15,857
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 4 / 4
7,372
670
7,015
12,290
17,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 6
7,567
688
5,269
16,008
20,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
13
2 / 5 / 4
7,874
716
8,262
9,211
6,589
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
XpeX121
Izanami
14
3 / 6 / 3
8,434
767
7,441
11,540
7,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
YaBoiDrizzt
King Arthur
16
2 / 4 / 4
8,656
787
10,041
13,949
18,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
24
Kills
8
8
Deaths
24
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
1
12
6
W
10
1
13
16.5
L
Nike
1
4
4
0.75
L
0
5
6
0.6
L
Rama
2
5
4
0.8
L
Izanami
XpeX121
Izanami
3
6
3
0.75
L
King Arthur
YaBoiDrizzt
King Arthur
2
4
4
1
W
Baba Yaga
dreezy217
Baba Yaga
6
1
11
11.5
W
Zhong Kui
goldlion3636
Zhong Kui
8
3
5
3.5
W
Kumbhakarna
martin420esc
Kumbhakarna
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,758
Damage
38,028
52,059
Taken
62,998
39,553
Mitigated
71,166
24,768
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,799
2,284
1,187
1,417
6,587
3,266
1,730
720
5,823
0
14,071
W
13,701
11,120
1,279
3,424
7,957
4,325
2,507
390
7,439
0
20,395
L
Nike
7,015
469
1,011
1,544
12,290
17,831
201
7,000
5,290
0
18,695
L
5,269
200
714
1,759
16,008
20,963
0
10,682
5,326
8,528
0
L
Rama
8,262
4,776
58
382
9,211
6,589
1,097
6,318
2,893
0
14,883
L
Izanami
XpeX121
Izanami
7,441
4,096
1,043
1,771
11,540
7,255
194
6,633
4,907
0
20,089
L
King Arthur
YaBoiDrizzt
King Arthur
10,041
287
2,380
2,489
13,949
18,528
252
6,625
7,324
1,250
14,925
W
Baba Yaga
dreezy217
Baba Yaga
17,668
663
1,549
5,166
10,116
5,759
1,690
1,454
8,497
41,259
0
W
Zhong Kui
goldlion3636
Zhong Kui
15,930
1,230
2,648
5,928
14,428
10,346
428
1,305
12,828
23,151
0
W
Kumbhakarna
martin420esc
Kumbhakarna
3,660
198
910
1,260
12,971
15,857
234
2,570
10,248
5,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,509
Gold Earned
39,903
115
Minions Killed
87
0
Camps Cleared
0
983,559
Distance Traveled
884,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,909
719
28
3
0
173,067
0
W
Rama
10,133
921
14
1
0
199,100
0
L
Nike
7,372
670
16
1
0
202,301
0
L
Ares
7,567
688
6
1
0
171,906
0
L
Rama
7,874
716
13
1
0
148,788
0
L
Izanami
8,434
767
26
2
0
169,451
0
L
King Arthur
8,656
787
26
2
0
192,355
0
W
Baba Yaga
9,540
867
38
3
0
216,968
0
W
Zhong Kui
9,190
835
29
3
0
178,586
0
W
Kumbhakarna
7,737
703
6
1
0
215,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role