Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Mango_Lee7
Surtr
Level 217
God Stats
9W - 6L
1,767 SR
Queue Stats
83W - 63L
1,734 Elo+
Party 2
Ah Puch
Ah Puch
McBoatFace
Ah Puch
Level 134
God Stats
28W - 25L
1,556 SR
Queue Stats
390W - 369L
1,565 Elo+
Party 3
Apollo
Apollo
PrimalLove14
Apollo
Level 148
God Stats
8W - 8L
1,607 SR
Queue Stats
98W - 85L
1,635 Elo+
Party 2
Cerberus
Cerberus
SlippinSlippers
Cerberus
Level 146
God Stats
6W - 3L
1,500 SR
Queue Stats
307W - 278L
1,566 Elo+
Party 3
Team Averages
Level 150
1,586 SR
1,600 Elo+

VS

Team Averages
Level 112
1,416 SR
1,527 Elo+
Maui
Maui
IH8LOWREZ
Maui
Level 9
God Stats
3W - 5L
1,557 SR
Queue Stats
7W - 9L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
LaneOfTerror
Zhong Kui
Level 133
God Stats
3W - 2L
1,348 SR
Queue Stats
265W - 250L
1,499 Elo+
Party 1
Neith
Neith
NonStopDoinks
Neith
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 129L
1,495 Elo+
Party 1
Serqet
Serqet
StrawHat_856
Serqet
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
627W - 608L
1,594 Elo+
Solo
Thor
Thor
TurkishTundra
Thor
Level 128
God Stats
2W - 6L
1,177 SR
Queue Stats
224W - 250L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
4 / 1 / 0
6,083
608
1,855
7,223
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
11
0 / 1 / 0
6,295
630
4,561
7,173
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
McBoatFace
Ah Puch
10
1 / 1 / 3
5,946
595
7,164
6,398
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
10
0 / 1 / 1
5,841
584
2,358
8,316
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
9
0 / 0 / 4
5,752
575
3,830
7,141
5,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
1 / 0 / 2
5,738
574
3,570
6,991
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
LaneOfTerror
Zhong Kui
10
1 / 1 / 1
5,925
593
5,618
5,049
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 2 / 0
5,455
546
4,168
6,784
2,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
8
1 / 2 / 1
5,089
509
2,197
8,190
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 0
6,185
619
2,540
6,595
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
4
4
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
0
4
L
Maui
1
0
2
2
L
Zhong Kui
LaneOfTerror
Zhong Kui
1
1
1
1.5
W
Surtr
0
1
0
0
W
Ah Puch
McBoatFace
Ah Puch
1
1
3
2.5
L
0
2
0
0
W
Apollo
0
1
1
0.5
W
Cerberus
0
0
4
2
L
Serqet
1
2
1
0.75
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,768
Damage
18,093
36,251
Taken
33,609
18,595
Mitigated
17,918
14,561
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,855
335
0
720
7,223
3,618
0
452
6,739
0
32,748
L
Maui
3,570
1,165
122
2,618
6,991
5,444
0
3,790
3,201
15,209
0
L
Zhong Kui
LaneOfTerror
Zhong Kui
5,618
1,631
0
2,620
5,049
4,436
0
498
4,551
47,758
0
W
Surtr
4,561
1,924
0
3,025
7,173
4,244
107
0
6,993
752
50,099
W
Ah Puch
McBoatFace
Ah Puch
7,164
98
0
2,547
6,398
2,376
56
1,364
4,897
44,413
0
L
4,168
1,086
0
2,568
6,784
2,613
0
4,672
2,112
0
45,203
W
Apollo
2,358
1,307
0
4,035
8,316
3,171
0
5,029
2,886
0
48,334
W
Cerberus
3,830
193
1,670
2,564
7,141
5,186
0
1,764
5,051
19,974
0
L
Serqet
2,197
551
0
2,942
8,190
3,026
0
2,088
6,102
0
22,637
L
2,540
950
0
2,150
6,595
2,399
0
79
6,516
0
47,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
28,392
352
Minions Killed
360
0
Camps Cleared
0
1,032,214
Distance Traveled
950,074
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,083
608
53
5
0
238,268
0
L
Maui
5,738
574
35
4
0
211,238
0
L
Zhong Kui
5,925
593
83
8
0
175,451
3
W
Surtr
6,295
630
91
9
0
185,793
2
W
Ah Puch
5,946
595
75
8
0
205,168
0
L
Neith
5,455
546
95
10
0
191,952
1
W
Apollo
5,841
584
94
9
0
187,166
0
W
Cerberus
5,752
575
39
4
0
215,819
3
L
Serqet
5,089
509
47
5
0
175,123
0
L
Thor
6,185
619
100
10
0
196,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role