Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AIcremie
Amaterasu
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 156L
1,554 Elo+
Solo
Cabrakan
Cabrakan
Orgilsama
Cabrakan
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 367L
1,527 Elo+
Solo
Pele
Pele
cheg
Pele
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
269W - 231L
1,543 Elo+
Solo
Da Ji
Da Ji
shedim
Da Ji
Level 145
God Stats
2W - 0L
1,703 SR
Queue Stats
193W - 208L
1,467 Elo+
Solo
Team Averages
Level 153
1,541 SR
1,518 Elo+

VS

Team Averages
Level 136
1,588 SR
1,527 Elo+
Bacchus
Bacchus
FreedomGod
Bacchus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 181L
1,492 Elo+
Party 1
Vamana
Vamana
Komitypyla
Vamana
Level 167
God Stats
2W - 1L
1,715 SR
Queue Stats
323W - 321L
1,611 Elo+
Solo
Kukulkan
Kukulkan
POTEMKIN10000
Kukulkan
Level 41
God Stats
1W - 1L
1,711 SR
Queue Stats
8W - 9L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
Rеber
Jing Wei
Level 233
God Stats
1W - 4L
1,514 SR
Queue Stats
145W - 133L
1,585 Elo+
Party 2
Zeus
Zeus
Tinа
Zeus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
7 / 3 / 16
10,471
873
17,432
8,399
6,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
AIcremie
Amaterasu
17
6 / 2 / 17
10,145
845
9,464
16,113
24,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Orgilsama
Cabrakan
16
3 / 4 / 16
9,358
780
9,168
16,311
17,559
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
cheg
Pele
18
8 / 3 / 17
10,517
876
15,107
14,266
13,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
shedim
Da Ji
16
3 / 3 / 22
9,735
811
9,935
11,712
11,343
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FreedomGod
Bacchus
14
1 / 5 / 7
9,074
756
6,691
15,474
21,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Komitypyla
Vamana
14
1 / 6 / 4
8,566
714
12,091
15,666
24,845
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
POTEMKIN10000
Kukulkan
14
0 / 7 / 9
8,720
727
5,957
11,391
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Rеber
Jing Wei
17
8 / 4 / 4
10,833
903
12,905
13,119
6,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Tinа
Zeus
16
2 / 5 / 4
9,416
785
10,674
10,207
4,567
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
40
27
Kills
12
15
Deaths
27
88
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
3
16
5
W
Amaterasu
AIcremie
Amaterasu
6
2
17
7.25
L
Bacchus
FreedomGod
Bacchus
1
5
7
0.9
L
Vamana
Komitypyla
Vamana
1
6
4
0.5
W
Cabrakan
Orgilsama
Cabrakan
3
4
16
2.75
L
Kukulkan
POTEMKIN10000
Kukulkan
0
7
9
0.64
L
Jing Wei
Rеber
Jing Wei
8
4
4
2.5
L
Zeus
Tinа
Zeus
2
5
4
0.8
W
Pele
cheg
Pele
8
3
17
5.5
W
Da Ji
shedim
Da Ji
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,106
Damage
48,318
66,801
Taken
65,857
73,441
Mitigated
62,304
20,209
Healing
15,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
17,432
7,460
0
512
8,399
6,258
2,545
3,350
4,900
0
36,558
W
Amaterasu
AIcremie
Amaterasu
9,464
3,040
1,129
4,513
16,113
24,523
816
5,136
10,315
0
17,766
L
Bacchus
FreedomGod
Bacchus
6,691
571
523
3,265
15,474
21,875
307
1,562
13,912
9,282
0
L
Vamana
Komitypyla
Vamana
12,091
5,876
1,210
2,788
15,666
24,845
40
2,085
13,581
516
19,566
W
Cabrakan
Orgilsama
Cabrakan
9,168
904
1,054
3,615
16,311
17,559
1,156
5,628
10,037
22,457
0
L
Kukulkan
POTEMKIN10000
Kukulkan
5,957
274
1,192
922
11,391
4,751
825
490
10,901
13,928
0
L
Jing Wei
Rеber
Jing Wei
12,905
10,449
564
4,767
13,119
6,266
2,009
2,718
10,401
0
30,015
L
Zeus
Tinа
Zeus
10,674
624
0
500
10,207
4,567
864
2,313
7,894
25,029
0
W
Pele
cheg
Pele
15,107
2,072
4,789
2,699
14,266
13,758
2,172
4,856
9,001
0
34,358
W
Da Ji
shedim
Da Ji
9,935
1,873
621
1,277
11,712
11,343
1,282
3,463
7,708
0
15,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,226
Gold Earned
46,609
132
Minions Killed
117
0
Camps Cleared
0
1,124,612
Distance Traveled
998,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,471
873
48
4
0
193,861
0
W
Amaterasu
10,145
845
14
1
0
246,100
0
L
Bacchus
9,074
756
1
0
0
215,691
0
L
Vamana
8,566
714
14
1
0
195,079
0
W
Cabrakan
9,358
780
31
3
0
223,634
0
L
Kukulkan
8,720
727
20
2
0
196,745
0
L
Jing Wei
10,833
903
50
4
0
204,564
0
L
Zeus
9,416
785
32
3
0
186,352
0
W
Pele
10,517
876
25
2
0
233,751
0
W
Da Ji
9,735
811
14
1
0
227,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role