Player Matchup

Lancelot
Lancelot
ApexUltra
Lancelot
Level 154
God Stats
2W - 3L
1,439 SR
Queue Stats
47W - 53L
1,524 Elo+
Party 2
Zhong Kui
Zhong Kui
AtlasTC
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,360 Elo+
Party 2
Merlin
Merlin
BruhLord69
Merlin
Level 113
God Stats
7W - 9L
1,611 SR
Queue Stats
410W - 397L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
HalitrephesMaasi
Cernunnos
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,311 Elo+
Party 2
Sylvanus
Sylvanus
jgetty101
Sylvanus
Level 122
God Stats
1W - 4L
1,561 SR
Queue Stats
1W - 7L
1,274 Elo+
Party 2
Team Averages
Level 115
1,522 SR
1,401 Elo+

VS

Team Averages
Level 134
1,523 SR
1,565 Elo+
Baron Samedi
Baron Samedi
ExDeathX
Baron Samedi
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,633 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
IlIlIlVIlIlIl
Ah Muzen Cab
Level 156
God Stats
4W - 3L
1,556 SR
Queue Stats
20W - 8L
1,708 Elo+
Party 3
Terra
Terra
RULOXD55
Terra
Level 82
God Stats
121W - 105L
1,613 SR
Queue Stats
402W - 377L
1,526 Elo+
Party 1
Surtr
Surtr
TET03000
Surtr
Level 150
God Stats
562W - 411L
1,651 SR
Queue Stats
1,094W - 994L
1,559 Elo+
Party 1
Fenrir
Fenrir
pruszynski
Fenrir
Level 104
God Stats
2W - 3L
1,294 SR
Queue Stats
133W - 133L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ApexUltra
Lancelot
8
2 / 2 / 1
5,041
388
3,069
8,404
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
AtlasTC
Zhong Kui
10
0 / 4 / 0
5,695
438
3,684
12,256
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
BruhLord69
Merlin
12
1 / 2 / 2
6,474
498
8,340
8,011
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
10
0 / 0 / 1
5,819
448
1,650
7,985
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
jgetty101
Sylvanus
8
1 / 0 / 0
5,477
421
2,766
7,760
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExDeathX
Baron Samedi
14
4 / 0 / 0
8,578
660
8,541
7,981
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
IlIlIlVIlIlIl
Ah Muzen Cab
13
2 / 0 / 2
7,884
606
6,190
7,223
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
RULOXD55
Terra
10
0 / 1 / 2
5,841
449
6,765
8,616
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
TET03000
Surtr
14
1 / 0 / 1
8,081
622
5,373
8,191
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
pruszynski
Fenrir
12
1 / 3 / 3
6,954
535
3,564
11,175
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
8
8
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ApexUltra
Lancelot
2
2
1
1.25
L
Zhong Kui
AtlasTC
Zhong Kui
0
4
0
0
L
Merlin
BruhLord69
Merlin
1
2
2
1
W
Baron Samedi
ExDeathX
Baron Samedi
4
0
0
4
L
Cernunnos
0
0
1
0.5
W
Ah Muzen Cab
IlIlIlVIlIlIl
Ah Muzen Cab
2
0
2
3
W
Terra
RULOXD55
Terra
0
1
2
1
W
Surtr
TET03000
Surtr
1
0
1
1.5
L
Sylvanus
jgetty101
Sylvanus
1
0
0
1
W
Fenrir
pruszynski
Fenrir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,509
Damage
30,433
44,416
Taken
43,186
23,789
Mitigated
20,024
12,140
Healing
20,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ApexUltra
Lancelot
3,069
589
0
0
8,404
2,989
0
2,478
5,926
0
15,860
L
Zhong Kui
AtlasTC
Zhong Kui
3,684
385
0
3,137
12,256
9,185
45
7,184
4,147
40,061
0
L
Merlin
BruhLord69
Merlin
8,340
536
0
590
8,011
2,685
0
1,107
6,904
57,548
0
W
Baron Samedi
ExDeathX
Baron Samedi
8,541
1,374
0
4,064
7,981
5,217
0
3,535
3,956
64,786
0
L
Cernunnos
1,650
962
0
4,429
7,985
2,940
0
1,285
6,700
0
36,448
W
Ah Muzen Cab
IlIlIlVIlIlIl
Ah Muzen Cab
6,190
2,238
0
2,851
7,223
2,722
0
2,867
4,342
0
77,817
W
Terra
RULOXD55
Terra
6,765
182
643
3,315
8,616
3,645
0
4,038
4,570
30,562
0
W
Surtr
TET03000
Surtr
5,373
2,143
0
4,617
8,191
3,936
747
1,433
6,758
890
71,092
L
Sylvanus
jgetty101
Sylvanus
2,766
294
1,225
2,759
7,760
5,990
0
2,420
5,297
16,952
0
W
Fenrir
pruszynski
Fenrir
3,564
594
0
4,961
11,175
4,504
0
2,405
8,770
0
46,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
37,338
306
Minions Killed
503
0
Camps Cleared
0
1,257,951
Distance Traveled
1,336,280
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,041
388
32
2
0
282,459
0
L
Zhong Kui
5,695
438
66
5
0
229,182
0
L
Merlin
6,474
498
101
8
0
268,351
0
W
Baron Samedi
8,578
660
129
10
0
205,229
0
L
Cernunnos
5,819
448
82
6
0
224,713
0
W
Ah Muzen Cab
7,884
606
130
10
0
264,059
2
W
Terra
5,841
449
41
3
0
285,928
0
W
Surtr
8,081
622
120
9
0
299,223
4
L
Sylvanus
5,477
421
25
2
0
253,246
0
W
Fenrir
6,954
535
83
6
0
281,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role