Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
BobTheChampion
Fafnir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,379 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Chieftenbear
Cu Chulainn
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
12W - 14L
1,441 Elo+
Party 2
Arachne
Arachne
shaanj
Arachne
Level 62
God Stats
5W - 11L
1,500 SR
Queue Stats
260W - 254L
1,545 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,473 Elo+

VS

Team Averages
Level 62
1,543 SR
1,418 Elo+
Geb
Geb
FloppyFish205
Geb
Level 49
God Stats
10W - 11L
1,500 SR
Queue Stats
105W - 141L
1,403 Elo+
Party 1
Nike
Nike
Haven4242
Nike
Level 47
God Stats
1W - 2L
1,204 SR
Queue Stats
20W - 25L
1,409 Elo+
Solo
Ra
Ra
Metric55
Ra
Level 63
God Stats
4W - 1L
1,732 SR
Queue Stats
197W - 180L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
SwifferW3tJet
Danzaburou
Level 42
God Stats
17W - 11L
1,547 SR
Queue Stats
263W - 269L
1,405 Elo+
Party 1
Xbalanque
Xbalanque
theDevilsArmpit
Xbalanque
Level 107
God Stats
10W - 8L
1,732 SR
Queue Stats
521W - 519L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 1 / 0
6,344
634
2,062
5,989
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ishtar
 
Ishtar
7
1 / 5 / 3
4,728
473
6,375
8,843
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 2
5,659
566
3,437
9,379
10,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Chieftenbear
Cu Chulainn
9
2 / 4 / 0
5,568
557
5,027
9,660
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
shaanj
Arachne
9
1 / 1 / 0
5,233
523
1,200
7,056
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
5,863
586
4,433
9,897
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
9
1 / 1 / 1
5,249
525
3,571
6,696
5,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 0 / 1
6,363
636
3,017
3,562
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
SwifferW3tJet
Danzaburou
11
5 / 1 / 1
6,636
664
4,517
6,866
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
theDevilsArmpit
Xbalanque
9
3 / 2 / 1
5,638
564
6,352
8,613
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
13
13
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Ishtar
 
Ishtar
1
5
3
0.5
L
2
2
2
1.5
L
Cu Chulainn
Chieftenbear
Cu Chulainn
2
4
0
0.5
W
2
2
6
2.5
W
Nike
1
1
1
1.5
W
2
0
1
2.5
W
Danzaburou
SwifferW3tJet
Danzaburou
5
1
1
5.5
L
Arachne
shaanj
Arachne
1
1
0
1
W
Xbalanque
theDevilsArmpit
Xbalanque
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,101
Damage
21,890
40,927
Taken
35,634
27,998
Mitigated
17,972
10,225
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,062
466
0
3,287
5,989
2,189
0
1,689
4,300
52,629
0
L
Ishtar
 
Ishtar
6,375
3,997
0
2,131
8,843
3,685
0
2,683
6,160
0
29,175
L
3,437
809
0
2,850
9,379
10,849
0
2,583
6,796
12,667
0
L
Cu Chulainn
Chieftenbear
Cu Chulainn
5,027
836
0
994
9,660
8,668
341
0
9,165
0
30,539
W
4,433
933
256
3,661
9,897
6,108
0
953
8,944
17,303
0
W
Nike
3,571
877
0
2,531
6,696
5,389
219
0
6,120
0
28,360
W
3,017
407
0
1,014
3,562
1,292
0
2,011
1,551
45,721
0
W
Danzaburou
SwifferW3tJet
Danzaburou
4,517
2,223
0
2,833
6,866
2,250
58
259
6,529
0
40,599
L
Arachne
shaanj
Arachne
1,200
929
0
963
7,056
2,607
0
495
6,519
0
31,610
W
Xbalanque
theDevilsArmpit
Xbalanque
6,352
3,627
0
1,935
8,613
2,933
0
2,276
6,337
0
36,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
29,749
261
Minions Killed
251
0
Camps Cleared
0
1,006,035
Distance Traveled
1,029,554
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,344
634
95
10
0
190,275
3
L
Ishtar
4,728
473
41
4
0
178,511
0
L
Fafnir
5,659
566
21
2
0
204,513
4
L
Cu Chulainn
5,568
557
44
4
0
187,278
0
W
Geb
5,863
586
13
1
0
213,941
0
W
Nike
5,249
525
33
3
0
169,252
0
W
Ra
6,363
636
77
8
0
219,135
0
W
Danzaburou
6,636
664
67
7
0
226,657
0
L
Arachne
5,233
523
60
6
0
245,458
0
W
Xbalanque
5,638
564
61
6
0
200,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role