Player Matchup

Izanami
Izanami
AriesWise
Izanami
Level 67
God Stats
3W - 6L
1,589 SR
Queue Stats
269W - 344L
1,316 Elo+
Party 1
Da Ji
Da Ji
FungousProduct0
Da Ji
Level 67
God Stats
0W - 4L
1,084 SR
Queue Stats
197W - 234L
1,500 Elo+
Party 1
Charybdis
Charybdis
JackStorm616
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 54L
1,500 Elo+
Party 1
Chang'e
Chang'e
Kiwimaster4427
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 76L
1,500 Elo+
Party 1
Nike
Nike
rgundy23
Nike
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 174L
1,458 Elo+
Solo
Team Averages
Level 53
1,435 SR
1,455 Elo+

VS

Team Averages
Level 79
1,500 SR
1,405 Elo+
Nemesis
Nemesis
DunkinDeez
Nemesis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,345 Elo+
Party 2
Maui
Maui
SaveSarahConnor
Maui
Level 95
God Stats
7W - 2L
1,717 SR
Queue Stats
435W - 446L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
Spearon
Zhong Kui
Level 143
God Stats
4W - 0L
1,715 SR
Queue Stats
225W - 246L
1,483 Elo+
Solo
Anhur
Anhur
Speed_Demon0001
Anhur
Level 64
God Stats
2W - 5L
1,069 SR
Queue Stats
144W - 155L
1,418 Elo+
Solo
Ra
Ra
papasir
Ra
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AriesWise
Izanami
15
1 / 8 / 10
8,353
696
8,702
16,084
6,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 6 / 5
9,168
764
9,462
12,609
6,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
JackStorm616
Charybdis
15
1 / 6 / 10
8,268
689
7,951
13,784
6,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
2 / 7 / 9
8,052
671
9,353
15,474
6,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
16
4 / 5 / 4
9,396
783
7,058
12,764
11,961
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DunkinDeez
Nemesis
18
6 / 2 / 21
10,360
863
15,436
16,417
12,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 20
9,602
800
6,163
11,823
14,935
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Zhong Kui
Spearon
Zhong Kui
17
9 / 4 / 13
10,630
886
16,299
16,594
11,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 1 / 15
9,482
790
5,102
9,053
4,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
10 / 3 / 19
11,210
934
21,680
11,522
5,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
120
13
Kills
32
32
Deaths
14
38
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Izanami
AriesWise
Izanami
1
8
10
0.75
W
Nemesis
DunkinDeez
Nemesis
6
2
21
8.25
L
5
6
5
1.25
L
Charybdis
JackStorm616
Charybdis
1
6
10
1
L
2
7
9
0.93
W
4
4
20
3.5
W
Zhong Kui
Spearon
Zhong Kui
9
4
13
3.88
W
3
1
15
10.5
W
10
3
19
6.5
L
Nike
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,526
Damage
64,680
70,715
Taken
65,409
37,253
Mitigated
49,082
15,717
Healing
30,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AriesWise
Izanami
8,702
2,232
757
1,480
16,084
6,658
0
11,112
4,713
0
25,007
W
Nemesis
DunkinDeez
Nemesis
15,436
3,127
2,187
6,603
16,417
12,421
636
2,908
13,509
0
23,487
L
9,462
1,235
780
1,958
12,609
6,007
0
7,245
5,039
194
11,143
L
Charybdis
JackStorm616
Charybdis
7,951
3,180
665
1,622
13,784
6,323
0
8,597
4,754
0
13,984
L
9,353
1,372
3,118
2,546
15,474
6,304
0
9,574
5,561
16,974
0
W
6,163
495
1,098
447
11,823
14,935
322
1,089
10,734
10,131
346
W
Zhong Kui
Spearon
Zhong Kui
16,299
700
2,013
6,097
16,594
11,555
1,589
3,035
13,559
35,187
0
W
5,102
2,380
879
2,516
9,053
4,351
2,964
2,357
6,696
0
17,770
W
21,680
2,151
4,548
3,951
11,522
5,820
1,822
1,313
10,209
42,637
0
L
Nike
7,058
368
1,203
1,588
12,764
11,961
0
7,268
5,083
1,889
15,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,237
Gold Earned
51,284
80
Minions Killed
132
0
Camps Cleared
0
955,776
Distance Traveled
1,112,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,353
696
35
3
0
179,660
0
W
Nemesis
10,360
863
10
1
0
279,411
0
L
Da Ji
9,168
764
2
0
0
193,719
0
L
Charybdis
8,268
689
15
1
0
195,555
0
L
Chang'e
8,052
671
17
1
0
183,283
0
W
Maui
9,602
800
11
1
0
216,661
0
W
Zhong Kui
10,630
886
47
4
0
214,193
0
W
Anhur
9,482
790
20
2
0
186,294
0
W
Ra
11,210
934
44
4
0
216,300
0
L
Nike
9,396
783
11
1
0
203,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role