Player Matchup

Guan Yu
Guan Yu
Baumbus
Guan Yu
Level 65
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 1
Danzaburou
Danzaburou
Dowdys 1
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 1
Surtr
Surtr
Swelled
Surtr
Level 67
God Stats
1W - 4L
1,043 SR
Queue Stats
2W - 5L
1,323 Elo+
Party 1
Pele
Pele
louietheman
Pele
Level 85
God Stats
1W - 5L
1,053 SR
Queue Stats
51W - 52L
1,420 Elo+
Solo
Janus
Janus
sniper sprees
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,200 Elo+
Party 1
Team Averages
Level 66
1,363 SR
1,269 Elo+

VS

Team Averages
Level 55
1,367 SR
1,422 Elo+
Yemoja
Yemoja
Aroxan
Yemoja
Level 43
God Stats
105W - 134L
1,294 SR
Queue Stats
682W - 665L
1,358 Elo+
Solo
Neith
Neith
Awillyx
Neith
Level 31
God Stats
0W - 1L
1,171 SR
Queue Stats
101W - 77L
1,500 Elo+
Party 2
Sobek
Sobek
DeathbyMcqueen
Sobek
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 215L
1,359 Elo+
Solo
Kukulkan
Kukulkan
Ponkyboo98
Kukulkan
Level 26
God Stats
8W - 13L
1,370 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 2
Mercury
Mercury
TragiicSniipe
Mercury
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
490W - 469L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baumbus
Guan Yu
12
3 / 2 / 4
8,382
524
5,958
16,761
13,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Dowdys 1
Danzaburou
11
1 / 2 / 1
7,577
474
6,556
10,957
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Swelled
Surtr
15
8 / 0 / 5
9,999
625
14,957
20,384
17,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 4
8,350
522
6,827
11,738
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 2
9,660
604
9,059
7,496
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aroxan
Yemoja
11
0 / 2 / 4
7,378
461
7,606
11,529
8,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Awillyx
Neith
12
5 / 2 / 0
7,755
485
16,578
11,174
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 5 / 0
6,125
383
4,013
14,266
13,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Ponkyboo98
Kukulkan
12
2 / 3 / 0
7,226
452
6,294
8,763
3,903
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
14
1 / 6 / 1
7,754
485
5,258
15,725
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
18
Kills
8
8
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aroxan
Yemoja
0
2
4
1
L
Neith
Awillyx
Neith
5
2
0
2.5
W
Guan Yu
Baumbus
Guan Yu
3
2
4
2.5
L
0
5
0
0
W
Danzaburou
Dowdys 1
Danzaburou
1
2
1
0.75
L
Kukulkan
Ponkyboo98
Kukulkan
2
3
0
0.67
W
Surtr
Swelled
Surtr
8
0
5
10.5
L
Mercury
1
6
1
0.25
W
2
2
4
2
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,357
Damage
39,749
67,336
Taken
61,457
44,073
Mitigated
35,619
31,099
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aroxan
Yemoja
7,606
1,178
2,843
3,534
11,529
8,165
196
2,162
9,367
22,825
0
L
Neith
Awillyx
Neith
16,578
5,896
0
3,174
11,174
4,047
632
1,768
9,406
0
69,651
W
Guan Yu
Baumbus
Guan Yu
5,958
631
3,514
8,958
16,761
13,592
173
4,395
12,366
0
20,999
L
4,013
630
0
3,560
14,266
13,494
0
456
13,810
28,426
0
W
Danzaburou
Dowdys 1
Danzaburou
6,556
2,651
0
5,227
10,957
5,087
554
1,295
9,662
0
52,225
L
Kukulkan
Ponkyboo98
Kukulkan
6,294
524
0
735
8,763
3,903
0
5,496
3,267
45,860
0
W
Surtr
Swelled
Surtr
14,957
5,318
0
8,659
20,384
17,605
504
5,950
13,896
2,122
72,430
L
Mercury
5,258
3,324
0
0
15,725
6,010
0
546
15,179
0
69,115
W
6,827
1,269
0
2,026
11,738
4,366
324
2,134
9,559
0
56,467
W
9,059
744
555
2,160
7,496
3,423
812
4,310
3,186
76,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,968
Gold Earned
36,238
418
Minions Killed
370
0
Camps Cleared
0
1,591,511
Distance Traveled
1,462,664
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,378
461
46
3
0
267,997
7
L
Neith
7,755
485
96
6
0
308,040
1
W
Guan Yu
8,382
524
20
1
0
340,532
0
L
Sobek
6,125
383
39
2
0
289,051
3
W
Danzaburou
7,577
474
91
6
0
281,170
0
L
Kukulkan
7,226
452
77
5
0
278,927
0
W
Surtr
9,999
625
102
6
0
339,464
1
L
Mercury
7,754
485
112
7
0
318,649
0
W
Pele
8,350
522
88
6
0
369,165
0
W
Janus
9,660
604
117
7
0
261,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role