Player Matchup

Merlin
Merlin
DARKBLADE-47xd
Merlin
Level 60
God Stats
42W - 36L
1,539 SR
Queue Stats
265W - 246L
1,475 Elo+
Solo
Thor
Thor
Discord VCs
Thor
Level 136
God Stats
5W - 6L
1,656 SR
Queue Stats
9W - 15L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
HiTzBlunT5173
Gilgamesh
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,503 Elo+
Solo
Chernobog
Chernobog
Sparkman35
Chernobog
Level 166
God Stats
1W - 2L
1,863 SR
Queue Stats
92W - 81L
1,605 Elo+
Party 2
Terra
Terra
SpukPun3
Terra
Level 148
God Stats
2W - 3L
1,653 SR
Queue Stats
26W - 31L
1,547 Elo+
Party 2
Team Averages
Level 129
1,642 SR
1,527 Elo+

VS

Team Averages
Level 100
1,594 SR
1,583 Elo+
Tyr
Tyr
GE4RS G4YM3R
Tyr
Level 93
God Stats
17W - 17L
1,665 SR
Queue Stats
289W - 257L
1,495 Elo+
Solo
Hel
Hel
Gungnier6915
Hel
Level 55
God Stats
2W - 1L
1,296 SR
Queue Stats
159W - 182L
1,493 Elo+
Solo
Thanatos
Thanatos
IVIRVN-22
Thanatos
Level 122
God Stats
3W - 3L
1,595 SR
Queue Stats
15W - 23L
1,667 Elo+
Party 1
Xbalanque
Xbalanque
Mustard_Ball
Xbalanque
Level 77
God Stats
26W - 14L
1,806 SR
Queue Stats
28W - 24L
1,703 Elo+
Party 1
Sol
Sol
darkkaze13
Sol
Level 154
God Stats
99W - 72L
1,609 SR
Queue Stats
183W - 172L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,104
464
4,544
9,037
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 1 / 1
5,816
529
5,314
9,170
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
HiTzBlunT5173
Gilgamesh
9
0 / 2 / 1
5,258
478
4,564
9,532
8,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Sparkman35
Chernobog
10
1 / 0 / 0
5,898
536
5,946
6,754
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
SpukPun3
Terra
8
0 / 2 / 2
5,484
499
2,832
8,977
5,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,496
591
6,635
10,886
9,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 2
5,655
514
4,353
8,302
2,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
IVIRVN-22
Thanatos
10
4 / 3 / 1
6,393
581
6,273
10,735
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Mustard_Ball
Xbalanque
10
0 / 0 / 0
5,532
503
4,661
6,257
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 1 / 4
7,450
677
7,300
6,919
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
11
11
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
3
1
1
3.5
W
1
0
3
2.5
W
1
0
2
2
L
Gilgamesh
HiTzBlunT5173
Gilgamesh
0
2
1
0.25
W
Thanatos
IVIRVN-22
Thanatos
4
3
1
1.5
W
Xbalanque
Mustard_Ball
Xbalanque
0
0
0
0
L
Chernobog
Sparkman35
Chernobog
1
0
0
1
L
Terra
SpukPun3
Terra
0
2
2
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
29,222
43,470
Taken
43,099
21,949
Mitigated
19,472
12,037
Healing
28,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,544
259
0
415
9,037
2,953
0
5,663
3,374
26,673
0
L
5,314
1,811
0
2,188
9,170
3,028
0
1,805
7,365
0
28,717
W
6,635
848
0
4,989
10,886
9,312
125
1,233
9,653
0
46,532
W
4,353
392
2,527
6,429
8,302
2,434
0
2,875
5,427
31,212
0
L
Gilgamesh
HiTzBlunT5173
Gilgamesh
4,564
1,206
0
1,003
9,532
8,208
0
514
9,018
1,670
34,280
W
Thanatos
IVIRVN-22
Thanatos
6,273
1,233
0
9,046
10,735
3,458
154
1,233
9,502
0
29,449
W
Xbalanque
Mustard_Ball
Xbalanque
4,661
674
0
1,415
6,257
2,102
0
656
5,601
0
37,147
L
Chernobog
Sparkman35
Chernobog
5,946
3,360
0
3,742
6,754
2,183
371
1,167
5,587
0
45,504
L
Terra
SpukPun3
Terra
2,832
232
1,825
2,864
8,977
5,577
0
2,504
6,473
22,118
0
W
7,300
3,353
0
4,061
6,919
2,166
1,436
2,211
4,708
55,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,560
Gold Earned
31,526
258
Minions Killed
327
0
Camps Cleared
0
1,125,197
Distance Traveled
1,105,795
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,104
464
38
3
0
195,734
0
L
Thor
5,816
529
50
5
0
259,747
0
W
Tyr
6,496
591
73
7
0
232,372
2
W
Hel
5,655
514
46
4
0
233,625
2
L
Gilgamesh
5,258
478
63
6
0
220,060
0
W
Thanatos
6,393
581
49
4
0
223,843
0
W
Xbalanque
5,532
503
74
7
0
209,090
1
L
Chernobog
5,898
536
77
7
0
194,896
2
L
Terra
5,484
499
30
3
0
254,760
2
W
Sol
7,450
677
85
8
0
206,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role