Player Matchup

Chang'e
Chang'e
DocReaper92
Chang'e
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
407W - 397L
1,502 Elo+
Solo
Cthulhu
Cthulhu
FLduh
Cthulhu
Level 81
God Stats
6W - 13L
1,305 SR
Queue Stats
694W - 705L
1,452 Elo+
Solo
Janus
Janus
OroJacksonBC
Janus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 17L
1,253 Elo+
Party 2
Kuzenbo
Kuzenbo
Rook1Castle
Kuzenbo
Level 86
God Stats
4W - 1L
1,530 SR
Queue Stats
399W - 388L
1,364 Elo+
Solo
Surtr
Surtr
fernandobhdz
Surtr
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 83L
1,342 Elo+
Party 2
Team Averages
Level 79
1,467 SR
1,383 Elo+

VS

Team Averages
Level 92
1,590 SR
1,429 Elo+
Lancelot
Lancelot
 
Lancelot
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
PRITIPSYKOO
Hera
Level 102
God Stats
5W - 5L
1,500 SR
Queue Stats
93W - 291L
1,238 Elo+
Solo
Zeus
Zeus
S8tanicC0wFart
Zeus
Level 97
God Stats
5W - 7L
1,730 SR
Queue Stats
225W - 219L
1,488 Elo+
Party 1
Martichoras
Martichoras
dvilofhaven
Martichoras
Level 70
God Stats
4W - 6L
1,718 SR
Queue Stats
262W - 253L
1,470 Elo+
Solo
Ra
Ra
xWhiskey_Manx
Ra
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 66L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DocReaper92
Chang'e
5
0 / 0 / 0
4,612
769
0
0
0
Cthulhu
FLduh
Cthulhu
11
1 / 2 / 3
5,624
937
4,665
5,083
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 2
5,942
990
2,624
6,058
2,261
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kuzenbo
Rook1Castle
Kuzenbo
10
1 / 3 / 3
5,896
983
3,586
8,156
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 6 / 2
5,669
945
1,825
9,092
9,794
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
8 / 1 / 7
8,174
1,362
10,311
7,894
7,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 5
6,645
1,108
3,522
1,586
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 5
6,220
1,037
4,216
3,289
1,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
dvilofhaven
Martichoras
12
3 / 1 / 6
7,020
1,170
3,082
4,262
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 5
6,666
1,111
3,783
5,389
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
5
Kills
16
16
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
1
7
11.5
L
Chang'e
DocReaper92
Chang'e
0
0
0
0
L
Cthulhu
FLduh
Cthulhu
1
2
3
1.25
L
2
5
2
0.6
W
2
0
5
4.5
L
Kuzenbo
Rook1Castle
Kuzenbo
1
3
3
0.83
W
1
2
5
1.75
W
Martichoras
dvilofhaven
Martichoras
3
1
6
6
L
1
6
2
0.33
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,700
Damage
24,914
28,389
Taken
22,420
26,130
Mitigated
13,105
3,884
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,311
1,372
330
1,206
7,894
7,009
0
3,459
4,435
0
19,230
L
Chang'e
DocReaper92
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
FLduh
Cthulhu
4,665
26
1,253
850
5,083
3,596
0
2,394
2,689
10,443
0
L
2,624
363
0
0
6,058
2,261
0
1,117
4,941
7,403
0
W
3,522
461
0
1,024
1,586
742
0
1,210
376
10,762
0
L
Kuzenbo
Rook1Castle
Kuzenbo
3,586
1,542
119
1,415
8,156
10,479
0
3,629
4,527
5,046
0
W
4,216
441
379
185
3,289
1,350
1,408
1,793
1,496
8,957
0
W
Martichoras
dvilofhaven
Martichoras
3,082
894
953
1,700
4,262
1,803
940
1,630
2,632
0
10,654
L
1,825
785
0
247
9,092
9,794
0
4,381
4,711
59
4,747
W
3,783
858
1,009
989
5,389
2,201
896
2,842
2,547
8,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,743
Gold Earned
34,725
28
Minions Killed
87
0
Camps Cleared
0
435,182
Distance Traveled
541,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,174
1,362
18
3
0
142,699
0
L
Chang'e
4,612
769
0
0
0
0
0
L
Cthulhu
5,624
937
19
3
0
96,499
0
L
Janus
5,942
990
6
1
0
104,175
0
W
Hera
6,645
1,108
20
3
0
99,388
0
L
Kuzenbo
5,896
983
1
0
0
127,293
0
W
Zeus
6,220
1,037
9
2
0
113,028
0
W
Martichoras
7,020
1,170
20
3
0
77,774
0
L
Surtr
5,669
945
2
0
0
107,215
0
W
Ra
6,666
1,111
20
3
0
109,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role