Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cypher3-1415
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Cernunnos
Cernunnos
Goginogi95
Cernunnos
Level 60
God Stats
19W - 17L
1,837 SR
Queue Stats
158W - 218L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
Its RJ8
Cu Chulainn
Level 121
God Stats
0W - 3L
1,205 SR
Queue Stats
12W - 21L
1,371 Elo+
Party 1
Zeus
Zeus
JohnnyBob47
Zeus
Level 120
God Stats
13W - 10L
1,603 SR
Queue Stats
104W - 89L
1,559 Elo+
Solo
Team Averages
Level 74
1,529 SR
1,433 Elo+

VS

Team Averages
Level 61
1,610 SR
1,425 Elo+
Surtr
Surtr
ScrubBoiAlex
Surtr
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 135L
1,519 Elo+
Party 2
Anubis
Anubis
WRLDGoneWild
Anubis
Level 69
God Stats
64W - 39L
1,497 SR
Queue Stats
217W - 193L
1,399 Elo+
Solo
Charybdis
Charybdis
Waka_Ten-A-Key
Charybdis
Level 62
God Stats
11W - 14L
1,688 SR
Queue Stats
122W - 142L
1,337 Elo+
Solo
Sylvanus
Sylvanus
Wreaps
Sylvanus
Level 62
God Stats
8W - 1L
1,819 SR
Queue Stats
72W - 71L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
uoyxv
Tsukuyomi
Level 27
God Stats
6W - 5L
1,545 SR
Queue Stats
171W - 184L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 6 / 4
7,732
455
7,221
15,114
6,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Cypher3-1415
Bacchus
4
0 / 4 / 0
5,055
297
490
6,626
2,670
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Goginogi95
Cernunnos
11
2 / 6 / 1
7,067
416
1,916
11,384
3,673
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Its RJ8
Cu Chulainn
13
1 / 10 / 2
8,519
501
8,062
24,245
18,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 5 / 1
8,385
493
11,983
12,172
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 8
10,637
626
13,057
14,402
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
17
7 / 3 / 5
10,684
628
13,349
13,602
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Waka_Ten-A-Key
Charybdis
16
3 / 2 / 12
9,966
586
16,753
14,603
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Wreaps
Sylvanus
15
10 / 1 / 1
9,948
585
5,925
12,863
12,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
uoyxv
Tsukuyomi
14
4 / 2 / 3
9,260
545
6,486
14,666
5,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
8
Kills
31
31
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
4
0.5
L
Bacchus
Cypher3-1415
Bacchus
0
4
0
0
L
Cernunnos
Goginogi95
Cernunnos
2
6
1
0.42
L
Cu Chulainn
Its RJ8
Cu Chulainn
1
10
2
0.2
L
4
5
1
0.9
W
7
0
8
11
W
Anubis
7
3
5
3.17
W
Charybdis
Waka_Ten-A-Key
Charybdis
3
2
12
4.5
W
Sylvanus
Wreaps
Sylvanus
10
1
1
10.5
W
Tsukuyomi
uoyxv
Tsukuyomi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,672
Damage
55,570
69,541
Taken
70,136
34,062
Mitigated
43,996
7,669
Healing
35,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,221
1,330
0
389
15,114
6,543
0
2,908
12,164
0
43,753
L
Bacchus
Cypher3-1415
Bacchus
490
222
0
158
6,626
2,670
0
2,440
4,186
2,731
0
L
Cernunnos
Goginogi95
Cernunnos
1,916
1,137
0
768
11,384
3,673
439
3,797
7,479
0
27,291
L
Cu Chulainn
Its RJ8
Cu Chulainn
8,062
1,226
0
5,915
24,245
18,036
0
3,268
20,104
0
59,587
L
11,983
1,240
0
439
12,172
3,140
294
7,178
4,994
55,753
0
W
13,057
5,328
0
8,931
14,402
13,188
2,188
925
13,385
1,576
69,807
W
Anubis
13,349
517
364
6,533
13,602
6,893
1,404
4,873
8,457
82,742
0
W
Charybdis
Waka_Ten-A-Key
Charybdis
16,753
11,314
0
6,752
14,603
5,832
5,327
2,150
12,265
0
74,389
W
Sylvanus
Wreaps
Sylvanus
5,925
2,336
2,931
4,929
12,863
12,352
1,253
2,976
9,834
35,472
14,251
W
Tsukuyomi
uoyxv
Tsukuyomi
6,486
1,025
0
5,396
14,666
5,731
222
1,357
13,309
0
62,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
50,495
305
Minions Killed
469
0
Camps Cleared
0
1,212,269
Distance Traveled
1,624,584
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,732
455
61
4
0
353,467
0
L
Bacchus
5,055
297
4
0
0
93,873
0
L
Cernunnos
7,067
416
51
3
0
213,670
0
L
Cu Chulainn
8,519
501
109
6
0
289,061
0
L
Zeus
8,385
493
80
5
0
262,198
4
W
Surtr
10,637
626
94
6
0
333,480
0
W
Anubis
10,684
628
122
7
0
314,872
0
W
Charybdis
9,966
586
98
6
0
297,557
0
W
Sylvanus
9,948
585
68
4
0
307,812
0
W
Tsukuyomi
9,260
545
87
5
0
370,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role