Player Matchup

Tiamat
Tiamat
Platinum IV
 
Tiamat
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Gold II
 
Rama
Gold II
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hades
Hades
Platinum IV
Reemjub
Hades
Platinum IV
Level 150
God Stats
27W - 24L
1,578 SR
Queue Stats
99W - 90L
1,763 MMR
Party 2
Camazotz
Camazotz
Silver I
Swigmo
Camazotz
Silver I
Level 142
God Stats
4W - 2L
1,660 SR
Queue Stats
23W - 23L
1,562 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 162
1,548 SR
1,565 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,563 SR
1,683 MMR
Olorun
Olorun
Platinum V
ShooterMcGavyyn
Olorun
Platinum V
Level 129
God Stats
21W - 25L
1,587 SR
Queue Stats
88W - 87L
1,766 MMR
Party 1
Pele
Pele
Platinum IV
Wallabe Darned
Pele
Platinum IV
Level 157
God Stats
1W - 1L
1,683 SR
Queue Stats
712W - 710L
1,734 MMR
Solo
Mercury
Mercury
Gold I
almighty09
Mercury
Gold I
Level 148
God Stats
14W - 10L
1,858 SR
Queue Stats
215W - 225L
1,590 MMR
Solo
Bacchus
Bacchus
Gold I
bluefaceyaight
Bacchus
Gold I
Level 126
God Stats
1W - 3L
1,520 SR
Queue Stats
88W - 87L
1,766 MMR
Party 1
Raijin
Raijin
Gold III
laureate_layman4
Raijin
Gold III
Level 126
God Stats
0W - 2L
1,169 SR
Queue Stats
65W - 69L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 0 / 3
7,011
637
5,365
6,080
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rama
 
Rama
11
0 / 0 / 0
6,141
558
5,725
8,882
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
 
Ganesha
9
0 / 1 / 5
5,982
544
3,396
8,269
5,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
Reemjub
Hades
12
2 / 0 / 2
7,136
649
7,016
9,064
5,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Camazotz
Swigmo
Camazotz
10
3 / 2 / 2
6,011
546
4,331
9,511
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
FreyaThorSurtrHe Bo

VS

Bans
SolAo KuangThanatosKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,250
568
6,826
6,527
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 0
5,965
542
3,952
9,729
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
almighty09
Mercury
11
0 / 1 / 2
5,682
517
4,515
7,982
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 3
5,647
513
3,282
8,402
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 3 / 0
5,776
525
4,103
6,885
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
3
3
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
3
5.5
W
Rama
 
Rama
0
0
0
0
W
Ganesha
 
Ganesha
0
1
5
2.5
W
Hades
Reemjub
Hades
2
0
2
3
L
2
1
0
2
W
Camazotz
Swigmo
Camazotz
3
2
2
2
L
0
2
0
0
L
Mercury
almighty09
Mercury
0
1
2
1
L
0
2
3
0.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
22,678
41,806
Taken
39,525
21,783
Mitigated
21,143
21,344
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,365
792
0
1,952
6,080
4,418
283
2,025
3,870
52,375
0
W
Rama
 
Rama
5,725
4,550
0
5,624
8,882
3,496
594
5,350
3,532
0
54,808
W
Ganesha
 
Ganesha
3,396
758
2,156
1,962
8,269
5,230
286
4,482
3,579
14,004
0
W
Hades
Reemjub
Hades
7,016
1,485
80
5,793
9,064
5,374
60
130
8,925
63,344
0
L
6,826
4,909
209
2,425
6,527
3,140
0
931
5,596
52,711
0
W
Camazotz
Swigmo
Camazotz
4,331
1,292
0
3,777
9,511
3,265
922
1,728
7,689
0
33,323
L
3,952
992
0
3,822
9,729
3,572
0
5,466
4,263
0
53,096
L
Mercury
almighty09
Mercury
4,515
3,191
0
585
7,982
2,774
0
1,794
6,188
0
49,061
L
3,282
766
0
2,878
8,402
8,801
0
3,271
5,131
14,203
0
L
4,103
623
0
1,112
6,885
2,856
0
4,315
2,570
42,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
29,320
370
Minions Killed
362
0
Camps Cleared
0
1,114,641
Distance Traveled
1,086,619
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,011
637
98
9
0
214,426
4
W
Rama
6,141
558
106
10
0
205,915
0
W
Ganesha
5,982
544
0
0
0
229,885
1
W
Hades
7,136
649
110
10
0
203,456
0
L
Olorun
6,250
568
88
8
0
200,401
2
W
Camazotz
6,011
546
56
5
0
260,959
0
L
Pele
5,965
542
94
9
0
199,572
0
L
Mercury
5,682
517
71
6
0
261,743
0
L
Bacchus
5,647
513
23
2
0
235,043
2
L
Raijin
5,776
525
86
8
0
189,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role