Player Matchup

Nu Wa
Nu Wa
Silver I
MeatyJet27
Nu Wa
Silver I
Level 167
God Stats
13W - 3L
1,705 SR
Queue Stats
187W - 166L
1,173 MMR
Party 1
Geb
Geb
Gold III
Spinach God
Geb
Gold III
Level 123
God Stats
5W - 1L
1,839 SR
Queue Stats
10W - 3L
1,809 MMR
Party 1
Skadi
Skadi
Gold V
Tutle24
Skadi
Gold V
Level 40
God Stats
25W - 4L
1,712 SR
Queue Stats
52W - 37L
1,525 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,752 SR
1,502 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,658 SR
1,499 MMR
Sol
Sol
Bronze III
DocLyonHart
Sol
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,475 MMR
Party 2
Athena
Athena
Bronze III
RogueWarrior2
Athena
Bronze III
Level 77
God Stats
5W - 1L
1,762 SR
Queue Stats
8W - 11L
1,521 MMR
Party 2
Bastet
Bastet
Bronze III
Sp1cy Assassin2
Bastet
Bronze III
Level 116
God Stats
1W - 2L
1,713 SR
Queue Stats
7W - 12L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
5 / 1 / 3
9,478
790
13,865
8,557
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 0 / 6
9,220
768
6,299
12,259
10,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Tutle24
Skadi
14
1 / 0 / 7
8,787
732
15,244
11,038
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangBacchusNe ZhaCthulhuAchilles

VS

Bans
SurtrScyllaTiamatBaron SamediDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,796
650
10,929
12,020
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 1
7,997
666
3,338
17,795
14,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 3 / 0
7,833
653
8,573
11,734
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Nu Wa
5
1
3
6.5
L
0
1
1
0.5
L
1
3
0
0.33
W
2
0
6
5
W
Skadi
Tutle24
Skadi
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,408
Damage
22,840
31,854
Taken
41,549
18,753
Mitigated
24,523
9,579
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,929
3,323
0
3,370
12,020
4,742
134
5,980
6,040
54,649
0
W
Nu Wa
13,865
7,340
0
500
8,557
3,553
1,011
4,613
3,944
44,980
0
L
3,338
423
2,157
4,469
17,795
14,933
0
9,337
8,458
20,088
0
L
8,573
950
0
3,919
11,734
4,848
0
4,904
6,830
0
28,408
W
6,299
394
3,225
5,104
12,259
10,722
252
4,991
7,268
15,637
0
W
Skadi
Tutle24
Skadi
15,244
7,176
0
750
11,038
4,478
1,886
4,705
6,333
0
56,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,485
Gold Earned
23,626
178
Minions Killed
155
0
Camps Cleared
0
691,444
Distance Traveled
686,062
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,796
650
94
8
0
186,958
1
W
Nu Wa
9,478
790
55
5
0
211,080
0
L
Athena
7,997
666
23
2
0
252,841
2
L
Bastet
7,833
653
38
3
0
246,263
0
W
Geb
9,220
768
27
2
0
241,146
0
W
Skadi
8,787
732
96
8
0
239,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role