Player Matchup

Athena
Athena
ThatAppleGuy
Athena
Level 5
God Stats
1W - 2L
1,727 SR
Queue Stats
1W - 4L
1,715 Elo+
Party 2
Mercury
Mercury
cyraq
Mercury
Level 105
God Stats
0W - 1L
1,860 SR
Queue Stats
4W - 6L
1,532 Elo+
Party 2
Discordia
Discordia
syndoraiaa
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,716 Elo+
Party 2
Team Averages
Level 39
1,696 SR
1,655 Elo+

VS

Team Averages
Level 52
1,500 SR
1,595 Elo+
Artemis
Artemis
CrimsonBiscuit
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,574 Elo+
Party 1
Tyr
Tyr
EVAU2
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,606 Elo+
Party 1
Ah Puch
Ah Puch
Wesmetal
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 5 / 1
6,552
655
2,663
12,186
10,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
cyraq
Mercury
10
0 / 4 / 1
6,025
603
1,867
9,378
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
syndoraiaa
Discordia
10
1 / 5 / 0
6,176
618
4,860
5,947
2,384
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 12
7,446
745
4,382
4,394
1,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
EVAU2
Tyr
14
8 / 0 / 6
8,337
834
5,681
7,917
7,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Wesmetal
Ah Puch
13
5 / 0 / 8
8,031
803
13,952
4,978
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
W
Tyr
EVAU2
Tyr
8
0
6
11
L
Athena
0
5
1
0.1
W
Ah Puch
Wesmetal
Ah Puch
5
0
8
9
L
Mercury
cyraq
Mercury
0
4
1
0.13
L
Discordia
syndoraiaa
Discordia
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,390
Damage
24,015
27,511
Taken
17,289
16,561
Mitigated
11,800
2,894
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,382
1,512
0
1,640
4,394
1,831
1,382
2,634
1,760
0
25,890
W
Tyr
EVAU2
Tyr
5,681
504
0
914
7,917
7,781
721
2,317
5,600
0
12,050
L
Athena
2,663
751
1,473
1,421
12,186
10,127
0
5,940
6,246
8,061
0
W
Ah Puch
Wesmetal
Ah Puch
13,952
1,156
48
2,052
4,978
2,188
730
2,592
2,386
36,993
0
L
Mercury
cyraq
Mercury
1,867
454
0
0
9,378
4,050
0
4,624
4,754
0
25,538
L
Discordia
syndoraiaa
Discordia
4,860
843
0
0
5,947
2,384
0
3,470
2,477
12,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,753
Gold Earned
23,814
75
Minions Killed
102
0
Camps Cleared
0
496,427
Distance Traveled
550,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,446
745
39
4
0
161,032
0
W
Tyr
8,337
834
12
1
0
210,923
0
L
Athena
6,552
655
19
2
0
171,816
0
W
Ah Puch
8,031
803
51
5
0
178,440
0
L
Mercury
6,025
603
36
4
0
188,254
0
L
Discordia
6,176
618
20
2
0
136,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role