Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
BtichWasagna
Olorun
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,531 Elo+
Party 2
Bellona
Bellona
DinoBaiano
Bellona
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,464 Elo+
Party 2
Da Ji
Da Ji
HarryLight
Da Ji
Level 99
God Stats
2W - 2L
1,978 SR
Queue Stats
25W - 36L
1,481 Elo+
Solo
Yu Huang
Yu Huang
aDheimir
Yu Huang
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 36L
1,328 Elo+
Party 2
Team Averages
Level 133
1,596 SR
1,461 Elo+

VS

Team Averages
Level 159
1,495 SR
1,663 Elo+
Cupid
Cupid
BieI
Cupid
Level 201
God Stats
3W - 2L
1,500 SR
Queue Stats
750W - 290L
1,690 Elo+
Party 1
Serqet
Serqet
KíngAGUS15
Serqet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,721 Elo+
Party 3
Zeus
Zeus
Rejiius
Zeus
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 99L
1,591 Elo+
Party 3
Susano
Susano
Sykeƨ
Susano
Level 156
God Stats
2W - 1L
1,475 SR
Queue Stats
614W - 224L
1,678 Elo+
Party 1
Cabrakan
Cabrakan
Zumi11
Cabrakan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 63L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
2 / 4 / 3
9,959
622
10,903
12,548
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
1 / 7 / 3
9,755
610
7,787
16,485
9,071
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
DinoBaiano
Bellona
16
1 / 4 / 5
9,416
589
10,299
17,055
20,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
15
3 / 6 / 3
9,347
584
4,837
14,887
8,289
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
aDheimir
Yu Huang
16
1 / 5 / 5
9,750
609
17,478
14,288
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BieI
Cupid
20
11 / 1 / 15
12,749
797
22,025
14,591
9,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
19
8 / 2 / 16
11,921
745
10,527
13,683
16,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
Rejiius
Zeus
19
2 / 2 / 22
11,579
724
22,170
11,667
7,107
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Susano
Sykeƨ
Susano
19
3 / 0 / 21
11,655
728
9,815
12,767
15,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cabrakan
Zumi11
Cabrakan
17
2 / 3 / 14
10,672
667
6,580
14,828
24,335
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
114
8
Kills
26
26
Deaths
8
19
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
3
0.88
W
Cupid
BieI
Cupid
11
1
15
18.5
L
Olorun
1
7
3
0.36
L
Bellona
DinoBaiano
Bellona
1
4
5
0.88
L
Da Ji
3
6
3
0.75
W
Serqet
8
2
16
8
W
Zeus
Rejiius
Zeus
2
2
22
6.5
W
Susano
Sykeƨ
Susano
3
0
21
13.5
W
Cabrakan
Zumi11
Cabrakan
2
3
14
3
L
Yu Huang
aDheimir
Yu Huang
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,304
Damage
71,117
75,263
Taken
67,536
52,310
Mitigated
73,178
20,530
Healing
28,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,903
4,267
737
2,052
12,548
6,979
0
4,408
7,560
0
39,668
W
Cupid
BieI
Cupid
22,025
11,645
8,285
9,071
14,591
9,569
3,975
6,605
7,808
0
48,258
L
Olorun
7,787
2,044
1,217
3,452
16,485
9,071
0
5,458
10,456
30,809
0
L
Bellona
DinoBaiano
Bellona
10,299
1,529
1,303
2,742
17,055
20,985
0
7,533
8,688
0
14,835
L
Da Ji
4,837
1,256
515
3,143
14,887
8,289
0
6,170
8,445
0
7,418
W
Serqet
10,527
1,600
1,625
1,004
13,683
16,653
479
5,638
7,910
51
20,868
W
Zeus
Rejiius
Zeus
22,170
2,780
0
1,668
11,667
7,107
1,893
2,767
8,757
60,128
0
W
Susano
Sykeƨ
Susano
9,815
2,425
1,683
2,406
12,767
15,514
1,048
4,704
7,866
0
17,857
W
Cabrakan
Zumi11
Cabrakan
6,580
472
858
2,101
14,828
24,335
749
5,551
9,054
8,522
945
L
Yu Huang
aDheimir
Yu Huang
17,478
592
1,478
3,891
14,288
6,986
0
3,584
9,676
34,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,227
Gold Earned
58,576
160
Minions Killed
183
0
Camps Cleared
0
1,329,299
Distance Traveled
1,541,359
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,959
622
69
4
0
264,216
0
W
Cupid
12,749
797
59
4
0
315,546
0
L
Olorun
9,755
610
36
2
0
243,976
0
L
Bellona
9,416
589
9
1
0
288,056
0
L
Da Ji
9,347
584
4
0
0
239,004
2
W
Serqet
11,921
745
26
2
0
330,232
0
W
Zeus
11,579
724
75
5
0
288,517
0
W
Susano
11,655
728
15
1
0
318,266
0
W
Cabrakan
10,672
667
8
1
0
288,798
0
L
Yu Huang
9,750
609
42
3
0
294,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role