Player Matchup

Janus
Janus
Gold II
Hlance425
Janus
Gold II
Level 134
God Stats
0W - 4L
1,183 SR
Queue Stats
164W - 188L
1,479 MMR
Party 2
Surtr
Surtr
Platinum I
OG Banksss
Surtr
Platinum I
Level 158
God Stats
3W - 3L
1,478 SR
Queue Stats
661W - 433L
1,923 MMR
Party 2
Apollo
Apollo
Gold III
TheCude
Apollo
Gold III
Level 120
God Stats
0W - 1L
1,284 SR
Queue Stats
86W - 74L
1,512 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,315 SR
1,638 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 88
1,537 SR
1,558 MMR
Bacchus
Bacchus
Gold V
MommaClappin
Bacchus
Gold V
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 26L
1,550 MMR
Party 1
Izanami
Izanami
Platinum V
PENRAY
Izanami
Platinum V
Level 157
God Stats
17W - 16L
1,594 SR
Queue Stats
276W - 249L
1,682 MMR
Party 1
Thoth
Thoth
Gold V
Tutle24
Thoth
Gold V
Level 40
God Stats
4W - 6L
1,517 SR
Queue Stats
52W - 37L
1,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hlance425
Janus
11
0 / 4 / 0
6,601
660
3,264
7,506
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
12
0 / 1 / 0
7,362
736
3,884
11,701
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
TheCude
Apollo
12
0 / 2 / 0
6,770
677
3,192
8,354
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaAchillesAgniAo KuangAh Muzen Cab

VS

Bans
AresKukulkanFenrirBaba YagaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MommaClappin
Bacchus
12
1 / 0 / 4
8,251
825
4,801
10,303
13,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
PENRAY
Izanami
13
3 / 0 / 3
7,970
797
7,374
6,400
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Tutle24
Thoth
14
3 / 0 / 3
8,254
825
10,947
4,199
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
Hlance425
Janus
0
4
0
0
W
Bacchus
MommaClappin
Bacchus
1
0
4
3
L
Surtr
0
1
0
0
W
Izanami
PENRAY
Izanami
3
0
3
4.5
L
Apollo
TheCude
Apollo
0
2
0
0
W
Thoth
Tutle24
Thoth
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,340
Damage
23,122
27,561
Taken
20,902
16,904
Mitigated
18,069
8,207
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Hlance425
Janus
3,264
276
0
1,158
7,506
2,603
0
6,133
1,373
29,862
0
W
Bacchus
MommaClappin
Bacchus
4,801
441
2,484
4,559
10,303
13,876
168
1,483
8,820
14,299
0
L
Surtr
3,884
1,003
0
4,436
11,701
11,009
8
5,371
6,330
522
17,315
W
Izanami
PENRAY
Izanami
7,374
5,237
0
2,892
6,400
2,693
2,752
1,553
4,847
0
41,320
L
Apollo
TheCude
Apollo
3,192
1,491
0
2,613
8,354
3,292
0
4,266
4,088
0
24,050
W
Thoth
Tutle24
Thoth
10,947
115
0
816
4,199
1,500
646
658
3,541
45,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,733
Gold Earned
24,475
133
Minions Killed
162
0
Camps Cleared
0
561,994
Distance Traveled
623,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,601
660
64
6
0
172,091
0
W
Bacchus
8,251
825
13
1
0
211,087
0
L
Surtr
7,362
736
23
2
0
193,499
0
W
Izanami
7,970
797
68
7
0
189,979
0
L
Apollo
6,770
677
46
5
0
196,404
0
W
Thoth
8,254
825
81
8
0
222,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role