Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KaiserHans1871
Bellona
Level 151
God Stats
2W - 2L
1,926 SR
Queue Stats
68W - 72L
1,484 Elo+
Party 3
Apollo
Apollo
Sp1092
Apollo
Level 144
God Stats
4W - 3L
1,677 SR
Queue Stats
84W - 72L
1,522 Elo+
Party 3
Sobek
Sobek
TricycleTard
Sobek
Level 46
God Stats
0W - 1L
1,675 SR
Queue Stats
9W - 14L
1,459 Elo+
Party 3
Team Averages
Level 114
1,655 SR
1,493 Elo+

VS

Team Averages
Level 141
1,521 SR
1,414 Elo+
Merlin
Merlin
Fr33p
Merlin
Level 83
God Stats
6W - 4L
1,648 SR
Queue Stats
179W - 140L
1,525 Elo+
Solo
Neith
Neith
Meaty__Clackers
Neith
Level 156
God Stats
6W - 1L
1,767 SR
Queue Stats
185W - 228L
1,344 Elo+
Party 2
Hercules
Hercules
SirLogDog64
Hercules
Level 159
God Stats
25W - 41L
1,407 SR
Queue Stats
77W - 128L
1,291 Elo+
Party 2
Bacchus
Bacchus
ZJkellz
Bacchus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,455 Elo+
Party 1
Awilix
Awilix
ohDJ
Awilix
Level 158
God Stats
1W - 0L
1,283 SR
Queue Stats
44W - 35L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 3 / 0
4,547
909
2,055
4,478
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
 
Agni
6
0 / 0 / 0
3,733
747
0
0
0
8
0 / 3 / 0
3,959
792
2,453
4,739
3,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Sp1092
Apollo
10
1 / 2 / 0
4,689
938
3,895
4,293
1,446
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
4,105
821
1,679
5,877
4,030
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fr33p
Merlin
10
2 / 0 / 5
4,895
979
3,381
2,902
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 0 / 2
4,573
915
1,870
1,966
969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
SirLogDog64
Hercules
9
1 / 0 / 4
4,780
956
2,121
5,687
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
ZJkellz
Bacchus
9
2 / 1 / 4
5,023
1,005
2,608
4,026
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Awilix
ohDJ
Awilix
10
5 / 1 / 3
5,128
1,026
4,375
6,037
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
10
10
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
0
0.33
L
Agni
 
Agni
0
0
0
0
W
Merlin
Fr33p
Merlin
2
0
5
4.5
L
0
3
0
0
W
0
0
2
1
W
Hercules
SirLogDog64
Hercules
1
0
4
3
L
Apollo
Sp1092
Apollo
1
2
0
0.5
L
0
2
1
0.25
W
Bacchus
ZJkellz
Bacchus
2
1
4
4
W
Awilix
ohDJ
Awilix
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,082
Damage
14,355
19,387
Taken
20,618
10,610
Mitigated
11,815
2,326
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,055
219
0
250
4,478
1,573
0
1,547
2,921
12,733
0
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Fr33p
Merlin
3,381
532
0
250
2,902
994
510
234
2,668
15,590
0
L
2,453
727
0
869
4,739
3,561
0
1,505
3,229
0
4,723
W
1,870
667
0
1,098
1,966
969
0
143
1,823
0
16,683
W
Hercules
SirLogDog64
Hercules
2,121
606
228
2,372
5,687
3,874
0
1,108
4,579
0
5,229
L
Apollo
Sp1092
Apollo
3,895
1,939
0
777
4,293
1,446
0
1,246
3,032
0
16,863
L
1,679
225
0
430
5,877
4,030
0
1,598
4,216
3,125
0
W
Bacchus
ZJkellz
Bacchus
2,608
534
0
1,159
4,026
3,433
180
768
3,258
5,080
0
W
Awilix
ohDJ
Awilix
4,375
1,039
0
1,606
6,037
2,545
0
1,481
4,556
0
9,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,033
Gold Earned
24,399
75
Minions Killed
108
0
Camps Cleared
0
414,327
Distance Traveled
541,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,547
909
27
5
0
105,233
0
L
Agni
3,733
747
0
0
0
3,528
0
W
Merlin
4,895
979
38
8
0
105,966
0
L
Bellona
3,959
792
6
1
0
97,644
0
W
Neith
4,573
915
38
8
0
101,528
0
W
Hercules
4,780
956
9
2
0
109,384
0
L
Apollo
4,689
938
38
8
0
113,098
0
L
Sobek
4,105
821
4
1
0
94,824
0
W
Bacchus
5,023
1,005
7
1
0
115,116
0
W
Awilix
5,128
1,026
16
3
0
109,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role