Player Matchup

Jormungandr
Jormungandr
CAULILINI
Jormungandr
Level 136
God Stats
8W - 7L
1,290 SR
Queue Stats
702W - 711L
1,506 Elo+
Solo
Medusa
Medusa
PapaMarvin5
Medusa
Level 99
God Stats
11W - 8L
1,669 SR
Queue Stats
161W - 161L
1,519 Elo+
Party 2
Surtr
Surtr
minicooper647
Surtr
Level 143
God Stats
7W - 5L
1,580 SR
Queue Stats
223W - 210L
1,595 Elo+
Party 2
Team Averages
Level 126
1,513 SR
1,540 Elo+

VS

Team Averages
Level 126
1,607 SR
1,483 Elo+
Thanatos
Thanatos
BobLoblaw19
Thanatos
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
60W - 62L
1,506 Elo+
Party 1
Bacchus
Bacchus
JohnnyBangarang
Bacchus
Level 128
God Stats
36W - 28L
1,820 SR
Queue Stats
75W - 89L
1,446 Elo+
Party 1
Sol
Sol
SerenitySilence
Sol
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CAULILINI
Jormungandr
16
4 / 4 / 6
10,389
799
9,961
12,556
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
5 / 2 / 6
10,074
775
11,327
9,063
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 2 / 8
9,681
745
8,981
17,178
13,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BobLoblaw19
Thanatos
13
3 / 5 / 2
9,287
714
7,277
11,632
4,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 4
10,246
788
7,611
15,381
24,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 5
10,077
775
11,601
14,528
5,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
11
Kills
8
8
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BobLoblaw19
Thanatos
3
5
2
0.8
W
Jormungandr
CAULILINI
Jormungandr
4
4
6
1.75
L
3
2
4
2.5
W
Medusa
5
2
6
4
L
2
4
5
1.13
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,269
Damage
26,489
38,797
Taken
41,541
24,095
Mitigated
34,271
7,061
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BobLoblaw19
Thanatos
7,277
1,301
0
4,625
11,632
4,612
260
3,798
7,834
0
23,094
W
Jormungandr
CAULILINI
Jormungandr
9,961
867
0
488
12,556
6,676
866
4,895
7,661
43,989
0
L
7,611
882
89
4,696
15,381
24,274
424
3,279
12,102
25,801
0
W
Medusa
11,327
3,760
0
0
9,063
3,721
1,879
5,921
3,142
0
35,655
L
11,601
4,968
0
6,237
14,528
5,385
1,599
3,356
11,172
56,884
0
W
8,981
3,162
0
6,573
17,178
13,698
816
8,525
8,653
1,057
34,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
29,610
163
Minions Killed
163
0
Camps Cleared
0
766,477
Distance Traveled
732,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,287
714
27
2
0
255,176
0
W
Jormungandr
10,389
799
62
5
0
257,828
0
L
Bacchus
10,246
788
32
2
0
251,440
0
W
Medusa
10,074
775
41
3
0
258,883
0
L
Sol
10,077
775
104
8
0
225,819
0
W
Surtr
9,681
745
60
5
0
249,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role