Player Matchup

Medusa
Medusa
Chief Stains
Medusa
Level 29
God Stats
17W - 13L
1,601 SR
Queue Stats
110W - 88L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
Drianome
Sylvanus
Level 54
God Stats
1W - 2L
1,567 SR
Queue Stats
107W - 88L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
ELxADOTTOxMeX
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,698 Elo+
Solo
Mulan
Mulan
FOXYRPG
Mulan
Level 147
God Stats
18W - 19L
1,565 SR
Queue Stats
64W - 64L
1,498 Elo+
Solo
Cliodhna
Cliodhna
Nightcoon3
Cliodhna
Level 140
God Stats
10W - 5L
1,814 SR
Queue Stats
14W - 8L
1,161 Elo+
Solo
Team Averages
Level 99
1,609 SR
1,471 Elo+

VS

Team Averages
Level 84
1,694 SR
1,529 Elo+
Surtr
Surtr
 
Surtr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ElComeCulitz
Ne Zha
Level 87
God Stats
2W - 0L
1,755 SR
Queue Stats
32W - 21L
1,520 Elo+
Party 1
Athena
Athena
ImmortalOr3o
Athena
Level 89
God Stats
3W - 0L
1,655 SR
Queue Stats
34W - 25L
1,546 Elo+
Party 1
Anubis
Anubis
MayoPackets
Anubis
Level 100
God Stats
4W - 3L
2,004 SR
Queue Stats
55W - 46L
1,530 Elo+
Party 1
Skadi
Skadi
jessie8294
Skadi
Level 28
God Stats
30W - 26L
1,557 SR
Queue Stats
39W - 29L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 3 / 9
9,090
568
10,672
11,938
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Drianome
Sylvanus
11
9 / 5 / 6
8,105
507
12,057
16,859
8,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
ELxADOTTOxMeX
Baron Samedi
8
0 / 4 / 0
6,022
376
3,171
6,424
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
FOXYRPG
Mulan
15
6 / 3 / 2
9,286
580
14,027
17,229
12,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Nightcoon3
Cliodhna
12
1 / 0 / 2
7,338
459
4,688
9,779
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 4 / 2
7,887
493
7,415
13,425
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
15
6 / 3 / 6
9,365
585
7,432
13,357
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
10
0 / 6 / 2
6,396
400
6,978
14,247
8,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
16
7 / 1 / 2
9,665
604
13,436
11,770
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
11
2 / 8 / 3
7,759
485
9,761
14,371
5,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
22
Kills
15
15
Deaths
22
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
4
2
0.25
L
Medusa
6
3
9
3.5
L
Sylvanus
Drianome
Sylvanus
9
5
6
2.4
L
Baron Samedi
ELxADOTTOxMeX
Baron Samedi
0
4
0
0
W
Ne Zha
6
3
6
3
L
Mulan
FOXYRPG
Mulan
6
3
2
2.33
W
Athena
0
6
2
0.17
W
Anubis
7
1
2
8
L
Cliodhna
Nightcoon3
Cliodhna
1
0
2
2
W
Skadi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,615
Damage
45,022
62,229
Taken
67,170
30,856
Mitigated
37,045
21,541
Healing
16,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,415
3,602
33
5,524
13,425
10,489
1,166
0
13,425
860
50,207
L
Medusa
10,672
4,942
0
1,341
11,938
3,997
329
6,426
5,512
0
44,677
L
Sylvanus
Drianome
Sylvanus
12,057
3,809
889
6,711
16,859
8,860
344
5,045
11,814
31,760
6,404
L
Baron Samedi
ELxADOTTOxMeX
Baron Samedi
3,171
123
0
1,388
6,424
2,053
137
4,787
1,637
27,086
0
W
Ne Zha
7,432
2,763
0
1,935
13,357
5,832
0
1,949
11,408
0
55,069
L
Mulan
FOXYRPG
Mulan
14,027
3,463
0
6,479
17,229
12,504
0
2,030
15,199
0
71,205
W
Athena
6,978
1,497
0
1,104
14,247
8,632
0
3,920
10,327
27,840
0
W
Anubis
13,436
210
0
6,624
11,770
6,391
352
4,647
7,123
80,660
0
L
Cliodhna
Nightcoon3
Cliodhna
4,688
0
0
4,733
9,779
3,442
0
2,397
7,382
0
50,644
W
Skadi
9,761
5,281
0
1,592
14,371
5,701
1,157
4,368
10,003
0
48,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
41,072
365
Minions Killed
398
0
Camps Cleared
0
1,415,796
Distance Traveled
1,507,801
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,887
493
77
5
0
287,831
2
L
Medusa
9,090
568
47
3
0
313,048
0
L
Sylvanus
8,105
507
52
3
0
284,204
0
L
Baron Samedi
6,022
376
52
3
0
169,056
0
W
Ne Zha
9,365
585
80
5
0
363,480
0
L
Mulan
9,286
580
136
9
0
273,490
0
W
Athena
6,396
400
48
3
0
304,121
0
W
Anubis
9,665
604
123
8
0
271,668
0
L
Cliodhna
7,338
459
78
5
0
375,998
0
W
Skadi
7,759
485
70
4
0
280,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role