Player Matchup

Chiron
Chiron
Joshgato15
Chiron
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 29L
1,339 Elo+
Solo
Sylvanus
Sylvanus
SPAWN-nite78
Sylvanus
Level 18
God Stats
2W - 1L
1,312 SR
Queue Stats
82W - 91L
1,338 Elo+
Solo
Cabrakan
Cabrakan
WiskyJac
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,625 Elo+
Party 1
Ne Zha
Ne Zha
Xhaeles
Ne Zha
Level 22
God Stats
1W - 0L
1,832 SR
Queue Stats
6W - 5L
1,526 Elo+
Party 1
Rama
Rama
tepasasnico
Rama
Level 26
God Stats
1W - 1L
1,223 SR
Queue Stats
69W - 54L
1,505 Elo+
Solo
Team Averages
Level 22
1,473 SR
1,467 Elo+

VS

Team Averages
Level 74
1,356 SR
1,180 Elo+
Guan Yu
Guan Yu
BlazerGang0
Guan Yu
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 10L
1,004 Elo+
Party 2
He Bo
He Bo
CandyFlipper69
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 68L
1,347 Elo+
Solo
Artio
Artio
DaveyJones22
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 2
Cernunnos
Cernunnos
NoOne1371
Cernunnos
Level 59
God Stats
0W - 3L
1,285 SR
Queue Stats
25W - 69L
1,172 Elo+
Party 2
Janus
Janus
PitchBlack5969
Janus
Level 145
God Stats
2W - 8L
1,210 SR
Queue Stats
93W - 140L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Joshgato15
Chiron
20
14 / 1 / 15
12,239
941
25,449
16,793
10,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SPAWN-nite78
Sylvanus
16
3 / 3 / 18
10,390
799
6,633
17,392
17,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
WiskyJac
Cabrakan
15
2 / 5 / 11
9,490
730
4,880
15,459
22,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Xhaeles
Ne Zha
20
17 / 1 / 18
12,765
982
35,635
10,742
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 4 / 13
9,255
712
9,698
9,525
4,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlazerGang0
Guan Yu
13
1 / 6 / 7
7,524
579
6,699
20,814
22,775
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 11 / 7
7,500
577
5,566
16,325
3,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 7 / 8
8,177
629
3,402
20,877
25,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
NoOne1371
Cernunnos
16
4 / 7 / 5
9,763
751
10,748
18,879
7,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 7 / 7
9,352
719
16,341
13,744
4,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
48
38
Kills
14
14
Deaths
38
75
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BlazerGang0
Guan Yu
1
6
7
0.75
L
1
11
7
0.41
L
3
7
8
1
W
Chiron
Joshgato15
Chiron
14
1
15
21.5
L
Cernunnos
NoOne1371
Cernunnos
4
7
5
0.93
L
5
7
7
1.21
W
Sylvanus
SPAWN-nite78
Sylvanus
3
3
18
4
W
Cabrakan
WiskyJac
Cabrakan
2
5
11
1.5
W
Ne Zha
Xhaeles
Ne Zha
17
1
18
26
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,295
Damage
42,756
69,911
Taken
90,639
60,797
Mitigated
64,497
32,629
Healing
20,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BlazerGang0
Guan Yu
6,699
163
2,015
4,346
20,814
22,775
0
1,958
18,637
0
10,838
L
5,566
1,288
635
1,006
16,325
3,872
27
1,721
14,562
8,333
0
L
3,402
325
2,081
3,603
20,877
25,999
0
4,228
16,228
9,588
0
W
Chiron
Joshgato15
Chiron
25,449
13,448
3,455
8,719
16,793
10,450
1,437
4,332
12,461
0
45,706
L
Cernunnos
NoOne1371
Cernunnos
10,748
5,090
780
3,457
18,879
7,592
35
1,880
16,952
0
21,688
L
16,341
1,658
1,499
1,423
13,744
4,259
58
997
12,747
34,308
0
W
Sylvanus
SPAWN-nite78
Sylvanus
6,633
1,134
7,646
5,742
17,392
17,154
834
4,503
12,889
9,564
0
W
Cabrakan
WiskyJac
Cabrakan
4,880
606
0
1,700
15,459
22,570
352
6,504
8,955
9,200
0
W
Ne Zha
Xhaeles
Ne Zha
35,635
8,595
711
3,099
10,742
6,143
1,943
4,660
5,396
0
63,754
W
9,698
5,956
0
1,557
9,525
4,480
2,635
5,310
4,215
0
21,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,139
Gold Earned
42,316
135
Minions Killed
104
0
Camps Cleared
0
1,129,977
Distance Traveled
975,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,524
579
4
0
0
237,044
0
L
He Bo
7,500
577
12
1
0
158,032
0
L
Artio
8,177
629
7
1
0
190,708
0
W
Chiron
12,239
941
47
4
0
257,447
0
L
Cernunnos
9,763
751
33
3
0
195,406
0
L
Janus
9,352
719
48
4
0
194,505
0
W
Sylvanus
10,390
799
9
1
0
206,509
0
W
Cabrakan
9,490
730
7
1
0
209,259
0
W
Ne Zha
12,765
982
54
4
0
276,086
0
W
Rama
9,255
712
18
1
0
180,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role