Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Asheod
Cthulhu
Level 15
God Stats
7W - 7L
1,306 SR
Queue Stats
7W - 8L
1,278 Elo+
Party 3
Bellona
Bellona
ShiroG15
Bellona
Level 66
God Stats
79W - 70L
1,488 SR
Queue Stats
214W - 212L
1,433 Elo+
Party 1
Thanatos
Thanatos
hotwings17
Thanatos
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 137L
1,484 Elo+
Party 3
Scylla
Scylla
roya2401
Scylla
Level 129
God Stats
12W - 11L
1,500 SR
Queue Stats
211W - 212L
1,397 Elo+
Party 1
Team Averages
Level 65
1,459 SR
1,418 Elo+

VS

Team Averages
Level 61
1,391 SR
1,345 Elo+
Baron Samedi
Baron Samedi
ItsCorvyn
Baron Samedi
Level 84
God Stats
3W - 5L
1,326 SR
Queue Stats
13W - 15L
1,442 Elo+
Solo
Cerberus
Cerberus
RezQpld
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 197L
1,248 Elo+
Party 2
Heimdallr
Heimdallr
UpsideDownPyre
Heimdallr
Level 58
God Stats
2W - 5L
1,332 SR
Queue Stats
132W - 116L
1,400 Elo+
Solo
Pele
Pele
iLLoGiCal
Pele
Level 108
God Stats
0W - 5L
1,500 SR
Queue Stats
228W - 253L
1,316 Elo+
Party 2
Tyr
Tyr
whiskey1bravo
Tyr
Level 38
God Stats
1W - 4L
1,297 SR
Queue Stats
213W - 270L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 0 / 1
4,915
492
2,728
6,173
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Asheod
Cthulhu
8
0 / 1 / 2
5,065
507
2,746
6,479
4,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
ShiroG15
Bellona
12
4 / 1 / 1
7,324
732
8,731
10,807
9,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
hotwings17
Thanatos
9
2 / 2 / 0
5,433
543
3,400
6,950
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
roya2401
Scylla
9
0 / 1 / 0
5,284
528
2,380
4,277
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsCorvyn
Baron Samedi
10
3 / 0 / 1
6,005
601
5,129
5,509
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
RezQpld
Cerberus
7
0 / 2 / 0
4,655
466
2,114
8,383
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
UpsideDownPyre
Heimdallr
4
0 / 1 / 0
3,945
395
1,493
2,718
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
10
2 / 1 / 2
5,874
587
4,022
7,592
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 1
5,391
539
5,073
10,552
8,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
5
5
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
1
1.5
W
Cthulhu
Asheod
Cthulhu
0
1
2
1
L
Baron Samedi
ItsCorvyn
Baron Samedi
3
0
1
3.5
L
Cerberus
RezQpld
Cerberus
0
2
0
0
W
Bellona
ShiroG15
Bellona
4
1
1
4.5
L
Heimdallr
UpsideDownPyre
Heimdallr
0
1
0
0
W
Thanatos
hotwings17
Thanatos
2
2
0
1
L
Pele
2
1
2
3
W
Scylla
roya2401
Scylla
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
17,831
34,686
Taken
34,754
19,267
Mitigated
18,019
16,904
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,728
1,618
0
2,891
6,173
1,732
681
1,418
4,755
0
27,845
W
Cthulhu
Asheod
Cthulhu
2,746
267
0
1,807
6,479
4,174
279
1,042
5,437
25,502
0
L
Baron Samedi
ItsCorvyn
Baron Samedi
5,129
625
124
2,155
5,509
2,599
0
1,960
3,549
41,726
0
L
Cerberus
RezQpld
Cerberus
2,114
282
0
2,800
8,383
4,030
0
1,384
6,999
14,786
0
W
Bellona
ShiroG15
Bellona
8,731
4,489
0
5,012
10,807
9,487
0
498
10,309
0
54,499
L
Heimdallr
UpsideDownPyre
Heimdallr
1,493
801
0
1,296
2,718
881
0
934
1,784
0
13,496
W
Thanatos
hotwings17
Thanatos
3,400
469
0
6,500
6,950
2,350
0
1,342
5,608
0
23,509
L
Pele
4,022
1,064
0
1,728
7,592
2,392
0
848
6,744
0
34,344
W
Scylla
roya2401
Scylla
2,380
368
0
694
4,277
1,524
0
2,943
1,334
33,477
0
L
5,073
1,713
0
3,031
10,552
8,117
0
0
10,552
0
32,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,021
Gold Earned
25,870
281
Minions Killed
265
0
Camps Cleared
0
961,099
Distance Traveled
841,395
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,915
492
35
4
0
185,640
3
W
Cthulhu
5,065
507
41
4
0
207,431
0
L
Baron Samedi
6,005
601
91
9
0
190,949
0
L
Cerberus
4,655
466
31
3
0
168,943
0
W
Bellona
7,324
732
102
10
0
171,887
4
L
Heimdallr
3,945
395
23
2
0
68,975
0
W
Thanatos
5,433
543
43
4
0
215,596
0
L
Pele
5,874
587
54
5
0
225,555
0
W
Scylla
5,284
528
60
6
0
180,545
4
L
Tyr
5,391
539
66
7
0
186,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role