Player Matchup

Zhong Kui
Zhong Kui
KOZIE43
Zhong Kui
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 73L
1,511 Elo+
Party 2
Ravana
Ravana
MikeOxWhite01
Ravana
Level 145
God Stats
2W - 3L
1,538 SR
Queue Stats
240W - 234L
1,572 Elo+
Party 2
Maui
Maui
blumkin30
Maui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,517 Elo+
Party 2
Kumbhakarna
Kumbhakarna
messageforshaq
Kumbhakarna
Level 119
God Stats
2W - 5L
1,560 SR
Queue Stats
238W - 222L
1,563 Elo+
Party 2
He Bo
He Bo
oracular-voice6
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 78
1,520 SR
1,533 Elo+

VS

Team Averages
Level 34
1,500 SR
1,519 Elo+
Anubis
Anubis
ALoneCracker
Anubis
Level 88
God Stats
6W - 10L
1,500 SR
Queue Stats
305W - 304L
1,564 Elo+
Party 1
Surtr
Surtr
Alpha 2092
Surtr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 46L
1,500 Elo+
Solo
Skadi
Skadi
SumYngGui
Skadi
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
337W - 346L
1,708 Elo+
Party 1
Ullr
Ullr
TNT_Rage_Quit
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,324 Elo+
Solo
Cerberus
Cerberus
Thatilldubstep
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KOZIE43
Zhong Kui
17
8 / 4 / 6
9,544
868
13,516
14,904
13,670
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 9
9,198
836
13,481
16,403
12,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Maui
13
0 / 5 / 10
7,414
674
2,907
12,053
13,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
messageforshaq
Kumbhakarna
15
4 / 6 / 9
9,371
852
7,301
19,794
20,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 10 / 7
7,982
726
7,083
15,104
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 3 / 16
10,467
952
25,621
13,419
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
15
2 / 4 / 18
9,523
866
5,263
14,464
18,597
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
SumYngGui
Skadi
16
11 / 5 / 8
10,258
933
21,487
11,327
6,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 15
9,800
891
9,524
10,445
5,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
16
5 / 3 / 14
9,731
885
6,588
11,848
14,358
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
17
Kills
29
29
Deaths
18
41
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
3
16
5.33
W
Surtr
2
4
18
2.75
L
Zhong Kui
KOZIE43
Zhong Kui
8
4
6
2.75
L
4
4
9
2.13
W
Skadi
SumYngGui
Skadi
11
5
8
3
W
3
3
15
3.5
W
Cerberus
5
3
14
4
L
Maui
0
5
10
1
L
Kumbhakarna
messageforshaq
Kumbhakarna
4
6
9
1.42
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,288
Damage
68,483
78,258
Taken
61,503
65,788
Mitigated
52,487
18,374
Healing
21,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
25,621
2,307
2,974
6,082
13,419
8,087
986
5,753
7,666
45,948
0
W
Surtr
5,263
2,274
433
3,789
14,464
18,597
531
6,364
8,100
260
11,016
L
Zhong Kui
KOZIE43
Zhong Kui
13,516
2,586
582
5,648
14,904
13,670
1,087
5,914
8,729
31,449
0
L
13,481
2,130
1,846
4,513
16,403
12,283
291
7,972
8,256
0
22,272
W
Skadi
SumYngGui
Skadi
21,487
13,064
54
2,241
11,327
6,069
2,944
6,225
5,102
0
33,807
W
9,524
7,996
0
2,118
10,445
5,376
2,797
6,553
3,892
0
24,395
W
Cerberus
6,588
901
380
3,185
11,848
14,358
300
5,912
5,936
14,809
0
L
Maui
2,907
535
994
900
12,053
13,394
150
3,634
8,325
7,284
0
L
Kumbhakarna
messageforshaq
Kumbhakarna
7,301
600
565
2,511
19,794
20,654
98
8,433
11,159
14,796
0
L
7,083
984
112
703
15,104
5,787
201
5,543
9,429
9,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,509
Gold Earned
49,779
102
Minions Killed
127
0
Camps Cleared
0
944,059
Distance Traveled
889,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,467
952
43
4
0
172,179
0
W
Surtr
9,523
866
9
1
0
205,083
0
L
Zhong Kui
9,544
868
41
4
0
173,226
0
L
Ravana
9,198
836
24
2
0
208,431
0
W
Skadi
10,258
933
20
2
0
168,051
0
W
Ullr
9,800
891
35
3
0
166,858
0
W
Cerberus
9,731
885
20
2
0
177,094
0
L
Maui
7,414
674
10
1
0
192,824
0
L
Kumbhakarna
9,371
852
23
2
0
186,038
0
L
He Bo
7,982
726
4
0
0
183,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role