Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GITMHARD
Heimdallr
Level 102
God Stats
5W - 5L
1,734 SR
Queue Stats
78W - 53L
1,553 Elo+
Party 1
Da Ji
Da Ji
ReezayBB
Da Ji
Level 99
God Stats
9W - 2L
1,952 SR
Queue Stats
105W - 84L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
mebep
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,533 Elo+
Party 1
Yemoja
Yemoja
weebsta8
Yemoja
Level 4
God Stats
3W - 4L
1,778 SR
Queue Stats
3W - 9L
1,508 Elo+
Party 1
Team Averages
Level 81
1,693 SR
1,529 Elo+

VS

Team Averages
Level 110
1,536 SR
1,543 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bigafrican222
Surtr
Level 106
God Stats
9W - 4L
1,681 SR
Queue Stats
26W - 29L
1,549 Elo+
Party 2
Olorun
Olorun
crusader_gims29
Olorun
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,619 Elo+
Party 2
Bakasura
Bakasura
radicalhurler
Bakasura
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 3 / 0
3,690
527
2,439
6,904
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
GITMHARD
Heimdallr
5
0 / 4 / 1
3,621
517
2,343
5,957
1,972
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
ReezayBB
Da Ji
8
1 / 0 / 1
4,555
651
2,768
6,276
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
mebep
Nu Wa
7
1 / 1 / 0
4,196
599
2,947
3,409
1,211
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
weebsta8
Yemoja
6
1 / 1 / 0
4,179
597
1,101
2,943
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 0 / 0
4,900
700
3,064
3,694
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
 
Atlas
7
3 / 0 / 1
4,444
635
4,165
4,826
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 0
5,036
719
5,104
5,614
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 1 / 3
5,059
723
2,008
3,590
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bakasura
radicalhurler
Bakasura
7
0 / 1 / 1
4,390
627
974
6,084
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
9
9
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Sol
 
Sol
1
0
0
1
W
Atlas
 
Atlas
3
0
1
3.5
W
3
1
0
3
L
Heimdallr
GITMHARD
Heimdallr
0
4
1
0.13
L
Da Ji
ReezayBB
Da Ji
1
0
1
1.5
W
2
1
3
3.5
L
Nu Wa
mebep
Nu Wa
1
1
0
1
W
Bakasura
radicalhurler
Bakasura
0
1
1
0.5
L
Yemoja
weebsta8
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,598
Damage
15,315
25,489
Taken
23,808
11,566
Mitigated
9,547
5,706
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,439
785
0
1,664
6,904
4,692
0
198
6,696
0
16,651
W
Sol
 
Sol
3,064
682
0
2,789
3,694
1,042
0
1,813
1,881
33,694
0
W
Atlas
 
Atlas
4,165
1,473
0
690
4,826
2,171
359
1,423
3,403
11,554
0
W
5,104
2,194
0
1,489
5,614
3,114
0
99
5,515
285
29,722
L
Heimdallr
GITMHARD
Heimdallr
2,343
1,042
0
377
5,957
1,972
0
3,643
2,001
0
14,562
L
Da Ji
ReezayBB
Da Ji
2,768
550
0
1,416
6,276
2,079
0
990
5,120
0
28,446
W
2,008
1,052
171
1,678
3,590
1,122
572
348
3,242
24,914
0
L
Nu Wa
mebep
Nu Wa
2,947
1,318
0
1,358
3,409
1,211
0
2,392
993
21,492
0
W
Bakasura
radicalhurler
Bakasura
974
755
0
2,129
6,084
2,098
0
365
5,719
0
18,983
L
Yemoja
weebsta8
Yemoja
1,101
480
151
740
2,943
1,612
0
1,543
1,124
8,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,241
Gold Earned
23,829
140
Minions Killed
223
0
Camps Cleared
0
687,203
Distance Traveled
802,985
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,690
527
33
5
0
112,357
0
W
Sol
4,900
700
66
9
0
136,177
0
W
Atlas
4,444
635
19
3
0
166,386
0
W
Surtr
5,036
719
47
7
0
162,891
0
L
Heimdallr
3,621
517
25
4
0
147,671
2
L
Da Ji
4,555
651
44
6
0
158,331
0
W
Olorun
5,059
723
44
6
0
153,976
0
L
Nu Wa
4,196
599
28
4
0
121,001
0
W
Bakasura
4,390
627
47
7
0
183,555
0
L
Yemoja
4,179
597
10
1
0
147,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role