Player Matchup

Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Azazyle
Baron Samedi
Level 85
God Stats
6W - 3L
1,500 SR
Queue Stats
466W - 446L
1,508 Elo+
Party 1
Charybdis
Charybdis
Chromatose
Charybdis
Level 104
God Stats
10W - 12L
1,810 SR
Queue Stats
686W - 654L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
Runarii
Cthulhu
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
670W - 632L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
maxpowers911
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 165L
1,465 Elo+
Party 1
Team Averages
Level 94
1,562 SR
1,503 Elo+

VS

Team Averages
Level 132
1,500 SR
1,487 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Bolloney
Cabrakan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DeadSideInc
Baron Samedi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,389 Elo+
Solo
Bellona
Bellona
cobys3
Bellona
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 51L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 5 / 6
8,218
822
9,827
11,893
9,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Azazyle
Baron Samedi
16
5 / 3 / 5
9,132
913
15,909
13,874
8,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Chromatose
Charybdis
15
3 / 4 / 6
8,547
855
9,202
9,325
4,666
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
Runarii
Cthulhu
14
1 / 5 / 9
8,558
856
7,263
12,643
15,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
maxpowers911
Kukulkan
12
2 / 6 / 7
7,730
773
8,198
9,573
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
12 / 3 / 9
10,301
1,030
10,716
15,006
8,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
 
Morgan Le Fay
12
0 / 5 / 8
7,589
759
7,941
10,535
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Bolloney
Cabrakan
16
3 / 2 / 16
9,044
904
8,523
12,404
16,324
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
DeadSideInc
Baron Samedi
15
2 / 2 / 13
8,772
877
14,745
9,363
5,798
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bellona
cobys3
Bellona
16
6 / 3 / 15
9,673
967
11,146
15,646
16,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
15
Kills
23
23
Deaths
15
33
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
5
6
1.4
W
Ao Kuang
 
Ao Kuang
12
3
9
5.5
W
Morgan Le Fay
 
Morgan Le Fay
0
5
8
0.8
L
Baron Samedi
Azazyle
Baron Samedi
5
3
5
2.5
W
Cabrakan
Bolloney
Cabrakan
3
2
16
5.5
L
Charybdis
Chromatose
Charybdis
3
4
6
1.5
W
Baron Samedi
DeadSideInc
Baron Samedi
2
2
13
4.25
L
Cthulhu
Runarii
Cthulhu
1
5
9
1.1
W
Bellona
cobys3
Bellona
6
3
15
4.5
L
Kukulkan
maxpowers911
Kukulkan
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,399
Damage
53,071
57,308
Taken
62,954
43,029
Mitigated
51,616
15,293
Healing
26,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,827
880
816
893
11,893
9,586
194
8,144
3,384
0
14,376
W
Ao Kuang
 
Ao Kuang
10,716
3,398
1,406
6,947
15,006
8,381
1,355
5,462
9,458
18,390
0
W
Morgan Le Fay
 
Morgan Le Fay
7,941
1,253
1,563
1,994
10,535
4,578
1,091
4,552
5,975
19,349
0
L
Baron Samedi
Azazyle
Baron Samedi
15,909
1,687
4,086
4,568
13,874
8,248
250
9,663
3,771
25,347
0
W
Cabrakan
Bolloney
Cabrakan
8,523
346
0
825
12,404
16,324
453
7,982
4,422
10,199
639
L
Charybdis
Chromatose
Charybdis
9,202
5,996
830
780
9,325
4,666
871
6,012
3,005
0
24,259
W
Baron Samedi
DeadSideInc
Baron Samedi
14,745
786
5,537
3,533
9,363
5,798
942
4,487
4,835
28,685
0
L
Cthulhu
Runarii
Cthulhu
7,263
405
1,384
629
12,643
15,479
0
8,873
3,357
14,803
0
W
Bellona
cobys3
Bellona
11,146
3,062
1,390
3,254
15,646
16,535
632
8,586
6,894
0
20,811
L
Kukulkan
maxpowers911
Kukulkan
8,198
1,638
863
444
9,573
5,050
294
7,668
1,685
13,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
45,379
100
Minions Killed
110
0
Camps Cleared
0
774,474
Distance Traveled
950,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,218
822
10
1
0
171,892
0
W
Ao Kuang
10,301
1,030
21
2
0
195,520
0
W
Morgan Le Fay
7,589
759
21
2
0
152,419
0
L
Baron Samedi
9,132
913
16
2
0
162,703
0
W
Cabrakan
9,044
904
6
1
0
196,899
0
L
Charybdis
8,547
855
44
4
0
156,225
0
W
Baron Samedi
8,772
877
38
4
0
199,298
0
L
Cthulhu
8,558
856
12
1
0
147,187
0
W
Bellona
9,673
967
24
2
0
206,450
0
L
Kukulkan
7,730
773
18
2
0
136,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role