Player Matchup

Pele
Pele
Adramelech8969
Pele
Level 48
God Stats
0W - 2L
1,731 SR
Queue Stats
141W - 121L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
CAlexander04
Danzaburou
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
53W - 42L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Papajosh82
Zhong Kui
Level 36
God Stats
1W - 4L
1,405 SR
Queue Stats
103W - 120L
1,375 Elo+
Party 2
Xbalanque
Xbalanque
Sarahhxo
Xbalanque
Level 108
God Stats
1W - 2L
1,495 SR
Queue Stats
84W - 75L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
altairassassin37
Baron Samedi
Level 101
God Stats
2W - 4L
1,558 SR
Queue Stats
209W - 245L
1,398 Elo+
Party 2
Team Averages
Level 72
1,581 SR
1,439 Elo+

VS

Team Averages
Level 91
1,571 SR
1,445 Elo+
Artemis
Artemis
AbominableD
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
BobLoblaw720
Kumbhakarna
Level 120
God Stats
5W - 7L
1,556 SR
Queue Stats
443W - 428L
1,441 Elo+
Party 4
Ares
Ares
Butter06
Ares
Level 118
God Stats
14W - 4L
1,798 SR
Queue Stats
304W - 293L
1,444 Elo+
Party 4
Shiva
Shiva
LuisIV
Shiva
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Skymph
Nu Wa
Level 64
God Stats
11W - 1L
1,500 SR
Queue Stats
225W - 239L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
8,893
684
13,456
13,953
6,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
CAlexander04
Danzaburou
17
5 / 5 / 7
9,813
755
10,701
14,285
6,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Papajosh82
Zhong Kui
10
0 / 2 / 6
7,045
542
5,301
7,602
5,229
Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Sarahhxo
Xbalanque
15
2 / 7 / 8
8,943
688
16,388
13,710
6,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
altairassassin37
Baron Samedi
14
3 / 7 / 8
8,576
660
12,239
12,465
6,284
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AbominableD
Artemis
15
2 / 4 / 20
9,392
722
12,968
12,348
6,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
BobLoblaw720
Kumbhakarna
18
5 / 4 / 19
11,187
861
6,351
21,805
29,923
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
16
6 / 2 / 15
10,939
841
6,824
20,007
22,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
LuisIV
Shiva
16
8 / 3 / 15
10,374
798
13,248
17,341
17,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Skymph
Nu Wa
19
7 / 0 / 20
11,141
857
16,125
6,136
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
117
13
Kills
28
28
Deaths
13
33
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Artemis
AbominableD
Artemis
2
4
20
3
L
3
7
4
0.71
W
Kumbhakarna
BobLoblaw720
Kumbhakarna
5
4
19
3.63
W
Ares
6
2
15
6.75
L
Danzaburou
CAlexander04
Danzaburou
5
5
7
1.7
W
Shiva
LuisIV
Shiva
8
3
15
5.17
L
Zhong Kui
Papajosh82
Zhong Kui
0
2
6
1.5
L
Xbalanque
Sarahhxo
Xbalanque
2
7
8
0.86
W
Nu Wa
Skymph
Nu Wa
7
0
20
17
L
Baron Samedi
altairassassin37
Baron Samedi
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,085
Damage
55,516
62,015
Taken
77,637
29,958
Mitigated
79,572
15,126
Healing
23,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AbominableD
Artemis
12,968
5,302
580
1,313
12,348
6,825
1,868
2,020
10,328
0
28,694
L
13,456
1,012
492
1,287
13,953
6,181
0
5,761
8,192
0
24,769
W
Kumbhakarna
BobLoblaw720
Kumbhakarna
6,351
756
1,681
3,515
21,805
29,923
1,038
5,407
16,398
22,114
346
W
Ares
6,824
156
2,721
5,087
20,007
22,068
685
5,329
14,678
10,439
0
L
Danzaburou
CAlexander04
Danzaburou
10,701
3,189
497
3,858
14,285
6,232
0
6,391
7,894
0
31,597
W
Shiva
LuisIV
Shiva
13,248
613
2,883
1,704
17,341
17,634
750
4,146
13,195
0
22,100
L
Zhong Kui
Papajosh82
Zhong Kui
5,301
505
413
3,258
7,602
5,229
0
3,717
3,885
16,699
0
L
Xbalanque
Sarahhxo
Xbalanque
16,388
2,717
839
984
13,710
6,032
0
5,602
8,108
0
42,666
W
Nu Wa
Skymph
Nu Wa
16,125
6,353
2,924
1,311
6,136
3,122
3,444
638
5,498
38,460
0
L
Baron Samedi
altairassassin37
Baron Samedi
12,239
1,923
1,871
1,627
12,465
6,284
0
7,483
4,982
24,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
53,033
151
Minions Killed
136
0
Camps Cleared
0
913,760
Distance Traveled
1,190,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,392
722
25
2
0
197,252
0
L
Pele
8,893
684
13
1
0
234,350
0
W
Kumbhakarna
11,187
861
45
3
0
250,248
0
W
Ares
10,939
841
11
1
0
265,730
0
L
Danzaburou
9,813
755
35
3
0
217,372
0
W
Shiva
10,374
798
22
2
0
233,847
0
L
Zhong Kui
7,045
542
22
2
0
121,671
0
L
Xbalanque
8,943
688
52
4
0
184,892
0
W
Nu Wa
11,141
857
33
3
0
243,755
0
L
Baron Samedi
8,576
660
29
2
0
155,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role