Player Matchup

Merlin
Merlin
Lindci
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,668 Elo+
Solo
Tyr
Tyr
Shurik555
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 102L
1,428 Elo+
Solo
Rama
Rama
matthewmuzyka1
Rama
Level 84
God Stats
1W - 2L
1,447 SR
Queue Stats
185W - 182L
1,470 Elo+
Solo
Ares
Ares
shedim
Ares
Level 145
God Stats
2W - 3L
1,845 SR
Queue Stats
193W - 208L
1,487 Elo+
Solo
Zeus
Zeus
把耳朵捡起来L
Zeus
Level 45
God Stats
1W - 3L
1,418 SR
Queue Stats
146W - 152L
1,514 Elo+
Solo
Team Averages
Level 100
1,542 SR
1,513 Elo+

VS

Team Averages
Level 138
1,478 SR
1,463 Elo+
Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Norahc
Cthulhu
Level 211
God Stats
18W - 15L
1,630 SR
Queue Stats
1,100W - 1,096L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
RosettKilla
Ratatoskr
Level 158
God Stats
13W - 12L
1,466 SR
Queue Stats
351W - 351L
1,498 Elo+
Solo
Geb
Geb
cCcBoZKuRT
Geb
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 48L
1,401 Elo+
Solo
Jing Wei
Jing Wei
старскрим
Jing Wei
Level 156
God Stats
2W - 5L
1,292 SR
Queue Stats
42W - 73L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lindci
Merlin
10
0 / 5 / 4
5,937
848
8,984
8,824
4,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 3 / 3
6,075
868
3,074
8,946
9,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 4
6,706
958
7,154
5,926
3,540
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
shedim
Ares
13
1 / 2 / 5
6,738
963
11,306
7,931
8,062
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 2 / 3
6,318
903
4,448
5,950
2,791
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 0 / 7
7,423
1,060
7,178
2,497
1,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Norahc
Cthulhu
13
2 / 2 / 8
7,018
1,003
7,349
8,123
7,167
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
RosettKilla
Ratatoskr
14
6 / 2 / 6
7,809
1,116
8,761
8,907
4,324
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 8
6,162
880
5,713
15,531
8,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 8
6,930
990
5,212
4,972
2,201
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
7
Kills
14
14
Deaths
7
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
7
7.5
L
Merlin
Lindci
Merlin
0
5
4
0.4
W
Cthulhu
Norahc
Cthulhu
2
2
8
3
W
Ratatoskr
RosettKilla
Ratatoskr
6
2
6
4.5
L
1
3
3
0.83
W
0
3
8
1.33
L
2
2
4
2
L
Ares
shedim
Ares
1
2
5
1.75
W
2
0
8
6
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,966
Damage
34,213
37,577
Taken
40,030
27,936
Mitigated
23,498
10,005
Healing
15,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,178
130
1,024
805
2,497
1,136
333
1,078
1,419
12,583
0
L
Merlin
Lindci
Merlin
8,984
831
299
1,306
8,824
4,388
0
5,054
3,770
20,733
0
W
Cthulhu
Norahc
Cthulhu
7,349
480
667
1,195
8,123
7,167
280
3,804
4,319
15,683
0
W
Ratatoskr
RosettKilla
Ratatoskr
8,761
2,159
345
3,397
8,907
4,324
446
6,831
2,076
0
17,825
L
3,074
478
725
1,986
8,946
9,155
0
4,263
4,683
0
6,092
W
5,713
372
1,292
4,951
15,531
8,670
0
10,146
5,385
8,024
0
L
7,154
4,620
470
1,289
5,926
3,540
0
4,110
1,816
0
15,350
L
Ares
shedim
Ares
11,306
80
524
1,443
7,931
8,062
0
3,645
4,286
12,593
0
W
5,212
4,368
371
1,086
4,972
2,201
249
2,879
2,093
0
12,922
L
4,448
1,446
924
1,039
5,950
2,791
0
3,168
2,782
8,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
35,342
69
Minions Killed
67
0
Camps Cleared
0
662,804
Distance Traveled
798,327
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,423
1,060
13
2
0
158,301
0
L
Merlin
5,937
848
17
2
0
135,079
0
W
Cthulhu
7,018
1,003
11
2
0
158,568
0
W
Ratatoskr
7,809
1,116
26
4
0
157,919
0
L
Tyr
6,075
868
6
1
0
153,154
0
W
Geb
6,162
880
2
0
0
180,414
0
L
Rama
6,706
958
30
4
0
115,388
0
L
Ares
6,738
963
5
1
0
164,554
0
W
Jing Wei
6,930
990
15
2
0
143,125
3
L
Zeus
6,318
903
11
2
0
94,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role