Player Matchup

Hades
Hades
BrandonY1019
Hades
Level 67
God Stats
4W - 3L
1,284 SR
Queue Stats
70W - 69L
1,478 Elo+
Solo
Mercury
Mercury
DuhPSTriple
Mercury
Level 82
God Stats
5W - 5L
1,500 SR
Queue Stats
186W - 178L
1,458 Elo+
Party 2
Hercules
Hercules
MechaChef
Hercules
Level 82
God Stats
14W - 14L
1,524 SR
Queue Stats
86W - 85L
1,372 Elo+
Party 2
Izanami
Izanami
Minato101
Izanami
Level 49
God Stats
44W - 31L
1,517 SR
Queue Stats
201W - 205L
1,440 Elo+
Party 2
Atlas
Atlas
Nyanderthall
Atlas
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
151W - 138L
1,502 Elo+
Party 2
Team Averages
Level 77
1,465 SR
1,450 Elo+

VS

Team Averages
Level 51
1,643 SR
1,471 Elo+
Erlang Shen
Erlang Shen
ChronicN00B
Erlang Shen
Level 23
God Stats
1W - 1L
1,677 SR
Queue Stats
17W - 21L
1,422 Elo+
Party 1
Yemoja
Yemoja
Mase4546
Yemoja
Level 62
God Stats
1W - 4L
1,559 SR
Queue Stats
29W - 39L
1,369 Elo+
Party 1
Izanami
Izanami
NAMMMMI
Izanami
Level 25
God Stats
1W - 1L
1,734 SR
Queue Stats
31W - 30L
1,379 Elo+
Party 1
Bacchus
Bacchus
PremiumCurry
Bacchus
Level 39
God Stats
2W - 2L
1,565 SR
Queue Stats
30W - 39L
1,461 Elo+
Solo
Merlin
Merlin
TheMoistLeaf
Merlin
Level 105
God Stats
3W - 1L
1,682 SR
Queue Stats
93W - 83L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,915
637
8,953
12,393
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
DuhPSTriple
Mercury
15
7 / 3 / 7
9,039
646
8,227
13,619
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
MechaChef
Hercules
13
1 / 1 / 2
7,506
536
5,110
10,356
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Minato101
Izanami
13
4 / 1 / 13
8,486
606
9,371
10,294
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 13
8,542
610
5,919
15,407
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChronicN00B
Erlang Shen
14
4 / 3 / 2
8,237
588
10,875
16,209
9,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Mase4546
Yemoja
5
0 / 2 / 1
5,268
376
1,435
4,454
2,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
NAMMMMI
Izanami
12
1 / 8 / 1
7,337
524
4,958
13,763
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
PremiumCurry
Bacchus
12
0 / 1 / 2
7,223
516
9,630
12,421
15,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
2 / 4 / 2
8,323
595
11,121
9,271
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
18
Kills
7
8
Deaths
18
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Erlang Shen
ChronicN00B
Erlang Shen
4
3
2
1.67
W
Mercury
DuhPSTriple
Mercury
7
3
7
3.5
L
Yemoja
Mase4546
Yemoja
0
2
1
0.25
W
Hercules
MechaChef
Hercules
1
1
2
2
W
Izanami
Minato101
Izanami
4
1
13
10.5
L
Izanami
NAMMMMI
Izanami
1
8
1
0.19
W
2
2
13
4.25
L
Bacchus
PremiumCurry
Bacchus
0
1
2
1
L
Merlin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,580
Damage
38,019
62,069
Taken
56,118
38,015
Mitigated
35,424
25,293
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,953
1,181
537
8,247
12,393
7,007
502
5,804
6,095
60,805
0
L
Erlang Shen
ChronicN00B
Erlang Shen
10,875
6,298
0
6,825
16,209
9,313
0
4,515
11,656
0
74,235
W
Mercury
DuhPSTriple
Mercury
8,227
4,568
0
3,702
13,619
5,580
1,426
2,568
10,958
0
71,381
L
Yemoja
Mase4546
Yemoja
1,435
497
1,086
947
4,454
2,243
0
752
3,702
6,376
0
W
Hercules
MechaChef
Hercules
5,110
1,648
0
3,334
10,356
7,798
0
5,404
4,043
1,538
32,440
W
Izanami
Minato101
Izanami
9,371
7,013
0
5,411
10,294
3,858
318
1,598
8,604
0
58,249
L
Izanami
NAMMMMI
Izanami
4,958
3,152
0
1,958
13,763
4,536
864
3,449
10,314
0
52,663
W
5,919
2,145
0
4,062
15,407
13,772
72
5,399
9,445
21,780
0
L
Bacchus
PremiumCurry
Bacchus
9,630
2,243
0
5,536
12,421
15,339
0
2,232
9,564
45,880
0
L
Merlin
11,121
697
0
1,293
9,271
3,993
0
4,591
4,632
66,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
36,388
381
Minions Killed
388
0
Camps Cleared
0
1,423,296
Distance Traveled
1,204,100
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,915
637
115
8
0
263,006
0
L
Erlang Shen
8,237
588
105
8
0
329,804
0
W
Mercury
9,039
646
107
8
0
335,689
1
L
Yemoja
5,268
376
6
0
0
98,238
0
W
Hercules
7,506
536
56
4
0
281,913
0
W
Izanami
8,486
606
79
6
0
257,614
0
L
Izanami
7,337
524
94
7
0
250,607
0
W
Atlas
8,542
610
24
2
0
285,074
2
L
Bacchus
7,223
516
74
5
0
291,436
0
L
Merlin
8,323
595
109
8
0
234,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role