Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Arkypoo
Cthulhu
Level 32
God Stats
0W - 1L
1,343 SR
Queue Stats
14W - 22L
1,452 Elo+
Party 1
Surtr
Surtr
Lightning-Jet-
Surtr
Level 69
God Stats
9W - 14L
1,474 SR
Queue Stats
35W - 48L
1,427 Elo+
Party 1
Thoth
Thoth
camerocity
Thoth
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 83L
1,511 Elo+
Party 1
Neith
Neith
germanfuel
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,560 Elo+
Party 1
Team Averages
Level 82
1,463 SR
1,490 Elo+

VS

Team Averages
Level 108
1,543 SR
1,488 Elo+
Chang'e
Chang'e
 
Chang'e
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DJ-KZONE1
Freya
Level 156
God Stats
4W - 3L
1,775 SR
Queue Stats
205W - 189L
1,537 Elo+
Party 2
Bastet
Bastet
EboniFox
Bastet
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 18L
1,568 Elo+
Solo
Hercules
Hercules
MrBluePoofy
Hercules
Level 66
God Stats
2W - 0L
1,438 SR
Queue Stats
44W - 36L
1,435 Elo+
Solo
Olorun
Olorun
ThatKidHyperion
Olorun
Level 124
God Stats
14W - 11L
1,500 SR
Queue Stats
148W - 156L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 2 / 1
7,493
441
6,347
17,070
21,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Arkypoo
Cthulhu
11
2 / 2 / 0
7,010
412
7,869
11,453
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 0
6,999
412
7,269
16,505
7,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
12
1 / 3 / 2
7,398
435
7,751
9,180
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
12
0 / 2 / 0
6,786
399
5,434
6,783
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 0 / 6
8,493
500
6,825
8,412
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
DJ-KZONE1
Freya
17
2 / 0 / 1
10,043
591
5,538
10,305
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
EboniFox
Bastet
14
7 / 1 / 1
8,702
512
11,584
14,876
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
MrBluePoofy
Hercules
14
3 / 1 / 5
8,638
508
5,513
13,592
14,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 2 / 4
8,983
528
6,375
13,297
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
13
13
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
1
0.25
W
Chang'e
 
Chang'e
0
0
6
3
L
Cthulhu
Arkypoo
Cthulhu
2
2
0
1
W
Freya
DJ-KZONE1
Freya
2
0
1
2.5
W
Bastet
EboniFox
Bastet
7
1
1
7.5
L
1
4
0
0.25
W
Hercules
MrBluePoofy
Hercules
3
1
5
5.5
W
1
2
4
1.5
L
Thoth
1
3
2
0.67
L
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,670
Damage
35,835
60,991
Taken
60,482
42,696
Mitigated
35,756
18,237
Healing
36,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,347
1,077
0
6,142
17,070
21,169
0
7,896
8,948
0
33,398
W
Chang'e
 
Chang'e
6,825
93
3,930
6,410
8,412
3,796
487
2,270
6,048
51,689
0
L
Cthulhu
Arkypoo
Cthulhu
7,869
440
513
3,160
11,453
7,601
0
677
10,776
35,459
60
W
Freya
DJ-KZONE1
Freya
5,538
1,572
0
6,976
10,305
4,907
682
110
10,123
86,335
0
W
Bastet
EboniFox
Bastet
11,584
3,453
0
4,719
14,876
5,681
0
3,445
11,182
0
39,887
L
7,269
2,478
0
4,770
16,505
7,980
4
2,598
13,907
581
56,811
W
Hercules
MrBluePoofy
Hercules
5,513
1,779
0
8,326
13,592
14,515
442
3,871
8,775
0
47,477
W
6,375
3,361
314
5,606
13,297
6,857
2,925
4,639
8,598
74,011
7,061
L
Thoth
7,751
200
1,562
1,027
9,180
3,236
0
2,318
6,862
56,673
0
L
Neith
5,434
617
0
1,063
6,783
2,710
0
4,394
2,203
0
60,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
44,859
352
Minions Killed
504
0
Camps Cleared
0
1,649,955
Distance Traveled
1,625,224
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,493
441
42
2
0
329,523
0
W
Chang'e
8,493
500
91
5
0
340,027
0
L
Cthulhu
7,010
412
51
3
0
331,827
0
W
Freya
10,043
591
162
10
0
322,894
7
W
Bastet
8,702
512
52
3
0
359,693
9
L
Surtr
6,999
412
76
4
0
356,977
0
W
Hercules
8,638
508
79
5
0
311,416
0
W
Olorun
8,983
528
120
7
0
291,194
0
L
Thoth
7,398
435
84
5
0
324,420
1
L
Neith
6,786
399
99
6
0
307,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role