Player Matchup

Morgan Le Fay
Morgan Le Fay
Dannydovahkiin
Morgan Le Fay
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 80L
1,494 Elo+
Party 2
Cliodhna
Cliodhna
Flyguyone381
Cliodhna
Level 115
God Stats
2W - 3L
1,439 SR
Queue Stats
38W - 76L
1,552 Elo+
Party 2
He Bo
He Bo
Harsh0824
He Bo
Level 93
God Stats
9W - 13L
1,316 SR
Queue Stats
41W - 71L
1,471 Elo+
Party 2
Khepri
Khepri
LokiOneShot
Khepri
Level 136
God Stats
1W - 3L
1,426 SR
Queue Stats
48W - 71L
1,591 Elo+
Party 2
Achilles
Achilles
RandyDomer
Achilles
Level 104
God Stats
9W - 10L
1,316 SR
Queue Stats
62W - 107L
1,445 Elo+
Party 2
Team Averages
Level 107
1,400 SR
1,510 Elo+

VS

Team Averages
Level 127
1,564 SR
1,578 Elo+
Danzaburou
Danzaburou
Jeerś
Danzaburou
Level 107
God Stats
20W - 19L
1,597 SR
Queue Stats
460W - 380L
1,570 Elo+
Party 1
Erlang Shen
Erlang Shen
Kaelystia
Erlang Shen
Level 142
God Stats
1W - 1L
1,473 SR
Queue Stats
7W - 10L
1,446 Elo+
Party 1
Terra
Terra
Mokeeey
Terra
Level 143
God Stats
1W - 1L
1,756 SR
Queue Stats
116W - 86L
1,584 Elo+
Solo
Cu Chulainn
Cu Chulainn
Runelite
Cu Chulainn
Level 94
God Stats
2W - 2L
1,172 SR
Queue Stats
16W - 8L
1,634 Elo+
Party 1
Kukulkan
Kukulkan
monkeywolves
Kukulkan
Level 149
God Stats
3W - 2L
1,822 SR
Queue Stats
39W - 29L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dannydovahkiin
Morgan Le Fay
11
1 / 1 / 3
6,658
555
7,735
9,258
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Flyguyone381
Cliodhna
13
1 / 1 / 0
7,843
654
4,452
7,303
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Harsh0824
He Bo
15
8 / 0 / 3
8,613
718
11,816
9,320
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
8
0 / 2 / 3
6,026
502
2,727
8,594
6,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
RandyDomer
Achilles
12
4 / 2 / 4
7,345
612
11,482
11,617
14,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jeerś
Danzaburou
12
1 / 1 / 2
6,921
577
6,507
8,308
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Kaelystia
Erlang Shen
9
0 / 3 / 2
5,877
490
3,812
10,948
7,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Mokeeey
Terra
9
1 / 3 / 2
5,939
495
3,992
12,747
9,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
Runelite
Cu Chulainn
11
3 / 5 / 0
6,683
557
8,015
15,995
7,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
monkeywolves
Kukulkan
11
1 / 2 / 1
6,333
528
7,934
9,100
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
6
6
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dannydovahkiin
Morgan Le Fay
1
1
3
2.5
W
Cliodhna
Flyguyone381
Cliodhna
1
1
0
1
W
He Bo
Harsh0824
He Bo
8
0
3
9.5
L
Danzaburou
Jeerś
Danzaburou
1
1
2
2
L
Erlang Shen
Kaelystia
Erlang Shen
0
3
2
0.33
W
Khepri
0
2
3
0.75
L
Terra
Mokeeey
Terra
1
3
2
0.67
W
Achilles
RandyDomer
Achilles
4
2
4
3
L
Cu Chulainn
Runelite
Cu Chulainn
3
5
0
0.6
L
Kukulkan
monkeywolves
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,212
Damage
30,260
46,092
Taken
57,098
31,646
Mitigated
30,976
14,306
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dannydovahkiin
Morgan Le Fay
7,735
612
0
2,420
9,258
4,349
768
5,103
4,155
44,394
0
W
Cliodhna
Flyguyone381
Cliodhna
4,452
349
0
1,536
7,303
2,978
794
400
6,903
0
63,592
W
He Bo
Harsh0824
He Bo
11,816
1,401
0
4,244
9,320
3,675
0
1,427
7,893
73,920
0
L
Danzaburou
Jeerś
Danzaburou
6,507
3,526
0
4,685
8,308
3,235
0
2,133
6,175
0
52,185
L
Erlang Shen
Kaelystia
Erlang Shen
3,812
2,369
0
2,059
10,948
7,795
0
3,267
7,671
0
21,525
W
Khepri
2,727
289
1,444
1,860
8,594
6,249
48
3,472
5,122
9,334
0
L
Terra
Mokeeey
Terra
3,992
1,283
2,112
4,780
12,747
9,019
0
4,699
7,920
20,560
0
W
Achilles
RandyDomer
Achilles
11,482
2,033
0
2,802
11,617
14,395
44
1,524
10,093
1,337
43,858
L
Cu Chulainn
Runelite
Cu Chulainn
8,015
2,234
0
2,842
15,995
7,184
0
5,554
10,334
0
45,036
L
Kukulkan
monkeywolves
Kukulkan
7,934
263
0
500
9,100
3,743
0
6,456
2,228
49,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
31,753
392
Minions Killed
295
0
Camps Cleared
0
1,269,132
Distance Traveled
1,190,125
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,658
555
80
7
0
253,409
0
W
Cliodhna
7,843
654
126
11
0
255,339
3
W
He Bo
8,613
718
114
10
0
277,373
0
L
Danzaburou
6,921
577
87
7
0
229,067
0
L
Erlang Shen
5,877
490
25
2
0
221,302
0
W
Khepri
6,026
502
14
1
0
222,595
2
L
Terra
5,939
495
31
3
0
234,229
0
W
Achilles
7,345
612
58
5
0
260,416
0
L
Cu Chulainn
6,683
557
60
5
0
260,328
0
L
Kukulkan
6,333
528
92
8
0
245,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role