Player Matchup

Charybdis
Charybdis
LordDarkness376
Charybdis
Level 147
God Stats
2W - 7L
1,458 SR
Queue Stats
44W - 45L
1,493 Elo+
Solo
Skadi
Skadi
MeshellMoon
Skadi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Medusa
Medusa
StrawHatJay_2AM
Medusa
Level 148
God Stats
0W - 1L
1,694 SR
Queue Stats
7W - 12L
1,648 Elo+
Party 1
Team Averages
Level 118
1,551 SR
1,596 Elo+

VS

Team Averages
Level 126
1,604 SR
1,559 Elo+
Zhong Kui
Zhong Kui
AntonioGarza
Zhong Kui
Level 146
God Stats
4W - 0L
1,650 SR
Queue Stats
68W - 56L
1,594 Elo+
Party 2
Geb
Geb
DragonEmperor50
Geb
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
diego tdu26
Danzaburou
Level 98
God Stats
13W - 9L
1,662 SR
Queue Stats
24W - 19L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LordDarkness376
Charybdis
15
2 / 4 / 6
10,083
672
7,787
14,436
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 3 / 4
10,002
667
8,462
9,804
4,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 4
10,562
704
10,588
14,725
6,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AntonioGarza
Zhong Kui
18
7 / 4 / 4
11,741
783
17,890
15,973
13,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 6
11,660
777
8,547
14,063
17,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
diego tdu26
Danzaburou
16
1 / 3 / 9
10,402
693
7,300
11,062
5,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
12
12
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AntonioGarza
Zhong Kui
7
4
4
2.25
W
4
1
6
7
L
Charybdis
LordDarkness376
Charybdis
2
4
6
1.25
L
4
3
4
2
L
2
5
4
0.8
W
Danzaburou
diego tdu26
Danzaburou
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
33,737
38,965
Taken
41,098
16,623
Mitigated
36,260
8,350
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AntonioGarza
Zhong Kui
17,890
2,059
0
5,956
15,973
13,153
1,820
30
15,943
61,767
0
W
8,547
563
2,674
2,528
14,063
17,996
152
68
13,995
31,093
0
L
Charybdis
LordDarkness376
Charybdis
7,787
4,916
0
4,371
14,436
5,982
870
8,819
5,617
0
29,813
L
8,462
3,189
345
506
9,804
4,305
710
7,969
1,835
0
26,339
L
10,588
3,932
0
3,128
14,725
6,336
0
9,687
5,038
0
51,214
W
Danzaburou
diego tdu26
Danzaburou
7,300
1,156
0
1,608
11,062
5,111
948
0
11,062
0
38,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
33,803
168
Minions Killed
190
0
Camps Cleared
0
674,536
Distance Traveled
730,431
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,741
783
115
8
0
216,266
0
W
Geb
11,660
777
31
2
0
271,375
0
L
Charybdis
10,083
672
61
4
0
205,914
0
L
Skadi
10,002
667
42
3
0
209,863
3
L
Medusa
10,562
704
65
4
0
258,759
2
W
Danzaburou
10,402
693
44
3
0
242,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role