Player Matchup

Ares
Ares
Animelovergaming
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,192 Elo+
Party 1
Izanami
Izanami
FallenDawn86572
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,270 Elo+
Party 1
Zeus
Zeus
YourScooby
Zeus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,192 Elo+
Party 1
Gilgamesh
Gilgamesh
oldcoinz
Gilgamesh
Level 88
God Stats
2W - 0L
1,742 SR
Queue Stats
85W - 82L
1,437 Elo+
Solo
Nemesis
Nemesis
xXPhsycoWolfXx
Nemesis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,168 Elo+
Party 1
Team Averages
Level 55
1,548 SR
1,252 Elo+

VS

Team Averages
Level 48
1,506 SR
1,373 Elo+
Yu Huang
Yu Huang
DrxppedTall
Yu Huang
Level 66
God Stats
3W - 3L
1,766 SR
Queue Stats
93W - 103L
1,462 Elo+
Party 2
Mercury
Mercury
HevyMushroomTip
Mercury
Level 43
God Stats
11W - 13L
1,655 SR
Queue Stats
222W - 215L
1,312 Elo+
Solo
Chaac
Chaac
JusWatch_Yon
Chaac
Level 38
God Stats
7W - 5L
1,573 SR
Queue Stats
116W - 146L
1,371 Elo+
Party 3
Tyr
Tyr
StoicRumble06
Tyr
Level 68
God Stats
14W - 7L
1,285 SR
Queue Stats
166W - 182L
1,374 Elo+
Party 2
Freya
Freya
YT-Tuntun
Freya
Level 26
God Stats
1W - 10L
1,252 SR
Queue Stats
157W - 171L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,909
465
4,712
16,653
16,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 2
7,505
441
8,734
9,802
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 6
9,889
582
13,440
10,558
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
oldcoinz
Gilgamesh
17
7 / 0 / 3
10,729
631
11,002
16,311
12,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

16
2 / 3 / 7
9,716
572
8,835
16,744
7,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DrxppedTall
Yu Huang
15
4 / 3 / 3
9,179
540
14,020
13,779
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
0 / 3 / 0
7,028
413
2,313
6,502
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 3 / 2
6,863
404
4,748
11,578
8,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 3 / 7
8,366
492
6,703
18,769
17,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
YT-Tuntun
Freya
13
5 / 3 / 4
8,079
475
12,763
17,016
7,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
15
Kills
14
14
Deaths
15
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
L
Yu Huang
DrxppedTall
Yu Huang
4
3
3
1.83
W
1
4
2
0.5
L
0
3
0
0
L
1
3
2
0.67
L
4
3
7
2.5
L
Freya
YT-Tuntun
Freya
5
3
4
2.33
W
4
3
6
2.33
W
Gilgamesh
oldcoinz
Gilgamesh
7
0
3
8.5
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,723
Damage
40,547
70,068
Taken
67,644
45,036
Mitigated
42,187
14,014
Healing
19,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,712
473
0
926
16,653
16,053
520
7,188
8,969
15,234
0
L
Yu Huang
DrxppedTall
Yu Huang
14,020
1,024
124
3,299
13,779
6,900
0
5,069
8,710
73,526
0
W
8,734
6,285
719
2,385
9,802
4,181
1,807
5,268
4,180
0
53,283
L
2,313
1,542
0
285
6,502
2,206
0
0
6,502
0
41,693
L
4,748
523
0
1,910
11,578
8,541
0
3,355
8,223
0
30,090
L
6,703
2,114
2,426
5,000
18,769
17,185
271
6,062
12,707
0
20,234
L
Freya
YT-Tuntun
Freya
12,763
5,120
0
6,606
17,016
7,355
405
3,666
13,350
51,794
0
W
13,440
2,231
461
1,708
10,558
4,449
416
6,395
3,745
71,193
0
W
Gilgamesh
oldcoinz
Gilgamesh
11,002
3,604
0
4,539
16,311
12,375
0
3,025
13,072
0
76,737
W
8,835
4,659
223
3,053
16,744
7,978
3,719
3,267
13,319
0
77,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,748
Gold Earned
39,515
448
Minions Killed
347
0
Camps Cleared
0
1,590,688
Distance Traveled
1,426,094
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,909
465
15
1
0
302,528
0
L
Yu Huang
9,179
540
136
8
0
317,671
0
W
Izanami
7,505
441
80
5
0
268,636
1
L
Mercury
7,028
413
70
4
0
235,572
0
L
Chaac
6,863
404
42
2
0
241,103
0
L
Tyr
8,366
492
23
1
0
314,380
0
L
Freya
8,079
475
76
4
0
317,368
0
W
Zeus
9,889
582
134
8
0
285,948
0
W
Gilgamesh
10,729
631
112
7
0
341,406
0
W
Nemesis
9,716
572
107
6
0
392,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role